Article
Christmas culture
Culture
Film & TV
4 min read

This is love, actually

Love is not always simply a joy, delight, and comfort.
A sister visits a brother
Michael and Sarah.

I’m not a great lover of Love Actually, actually. I find it overlong, boring, and unrealistic. The plot holes are yawning. Aurelia’s lack of French despite her living and working in France with a father apparently fluent in French always irks me. Why would anybody in Keira Knightley’s shoes give her husband’s best man that kiss? On this year’s rewatch with my family, Joanna’s run all the way back through the airport, despite her plane to New York being on last call for some time, joined the list. The chauvinism and some of the jokes get more uncomfortable with each passing year. 

I guess the suspension of disbelief is the point with a film that is deliberately tongue-in-cheek. Amid the mawkish tat there is a little in the way of saving grace- Emma Thompson’s performance, both in support for her friend Daniel as he grieves, and in dignified devastation at her husband’s unfaithfulness, will always be masterful and deeply affecting. But it is in Sarah’s storyline, caring for her mentally ill brother Michael, that best demonstrates love, actually. 

Unless you’ve been under a rock for twenty years, you will know the story. Sarah silently yearns for her colleague Karl, something everyone in the office has become aware of. They get together at the Christmas party, and are about to get to it, when Michael rings, distressed, asking for the Pope, and needing Sarah’s reassurance. She answers the phone, twice, knowingly ending her chance with Karl for that evening, and possibly forever. 

Love Actually is mostly full of glossy and unrealistic love. Attraction is easy, love comes quickly, meet cutes are abundant, demonstrations of love are impulsive and Christmas romances happen all over town. Pretty much everyone ends up twinkly-eyed despite the origins of their own story arcs. But Sarah turns down this kind of romantic love for an older, deeper, more burdensome love and a less happy ending. 

In leaving behind her chances with Karl to care for Michael, Sarah self-sacrifices her own dreams to embrace the circumstances she has been given. In our current era of boundaries, self-prioritisation, and idealising of (particularly Christmas-orientated) romantic love, Sarah’s example is never more important. Hers and Michael’s story would not feature in a Hallmark Christmas film, and it feels the most real of all for that reason.  

Sarah demonstrates that love is not always simply a joy, delight, and comfort, but very often a scarred, painful, and deliberate choice to put oneself second even when some or all of our being is resentful and resistant. The hand she has been dealt, being the only family for Michael, carrying his care on her shoulders alone, is not particularly fair. The demands sacrificial love makes of us are often not fair; romantic, familial, or otherwise, but to love truly is to love anyway, bearing the cost of loving those who are a burden to us, and the humiliation of being loved by those to whom we are a burden. 

The siblings’ story strikes at the truest meaning of love at Christmas. Jesus’ birth is the eternal demonstration that God is not content to remain in the comfort of heaven in perfection, but instead comes to suffering and hurting humanity. In the same way that Sarah gently and firmly deals with Michael’s violence, so God deals with all the violence we throw at each other and at God, and loves us anyway. Just as Sarah sacrifices her own dreams of life with ‘lots of sex and babies’ with Karl to spend Christmas Day in a more costly, more true relationship with Michael, so God’s own Son gave up heaven and humbled himself to spend the first Christmas Day in a feeding trough, present to humanity and all its burdens. 

If you attend a carol service this year you will probably hear the title given to Jesus by the prophet Isaiah of Immanuel, meaning God with us. This name demonstrates that although we all carry our own instability, weakness, and selfishness, God’s love does not leave us, but is all the more present with us in our need to be loved although we offer little or nothing in return to God. On a cosmic level, we are the burden, with our individual and communal tendency towards self-destruction. And yet, the Christmas story reminds us that God remains present to us. 

This is love actually at Christmas. It’s not happy endings and spontaneous proposals. It’s painful, suffering, difficult, unfair, sacrificial love. Sarah and Michael’s story expresses the truest expression of love we will ever see. The kind that gives up dreams to be present to those who are suffering. The kind that gives up heaven to be present to those on Earth. The kind that accepts the love given by those who can give it, even if we feel humiliated by the depths of our need. If we choose to embrace the unglamorous, the burdensome, the inconvenient, we will never be closer to the first and truest of all Christmas stories. 

Thank God for Sarah and Michael, who point us to the cowshed containing the God who does not abandon us for better and easier things, despite our fragility.  

(And makes Love Actually a little less insufferable). 

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Article
Culture
Digital
Fun & play
4 min read

Fun is dead

When video games turn play into work, we need to play without fear of consequences.

Simon Walters is Curate at Holy Trinity Huddersfield.

A woman stand in front of a large video screen displaying the Space Invaders title, hold her hands out in front of her.
Photo by Andre Hunter on Unsplash.

Imagine there’s been a sudden change in plans. The evening meeting is cancelled at the last minute, or your friend is sick and can’t come round. There are no looming tasks that need doing, so you set out to have some fun. What do you do? 

Karen Heller’s recent article in the Washington Post suggests that we don’t really know how to answer that question. ‘Fun is dead’, proclaims the headline, and her analysis is simultaneously insightful and depressing. Weddings have become stressful extravaganzas, holidays require a constant stream of activity, retirements should have a purpose and a plan. Our fun, our play, requires a reason to exist. Can we have fun without it having some larger purpose? Can we play without needing to post it on social media? Everyone else, it seems, is having much more fun than we are. 

Take video games. You might think this ought to be the very definition of a playful activity, one with no particular end or purpose in mind. But even here, it seems we don’t know how to have fun without some type of incentive. Conversations about video games online are frequently so self-serious and toxic that you’d be forgiven for thinking that it was a matter of life and death, not differing preferences about fun. Some of the world’s biggest games – things like Fortnite, Genshin Impact, and EA Sports FC – give rewards to players who turn up to play every day. It sounds generous until the psychological hooks of these methods grip you far past the point of fun. Players talk about not being able to sustain more than one of these types of games, because otherwise they won’t be able to keep up. What starts as play quickly turns into a form of work. 

The world of play is a world of grace, where we are free to find pleasure in an activity on its own merits. 

I am as much a sucker for this method as the next person. I find myself drawn to games which start out as free and fun, but the fun inevitably seems to turn into a chore that I cannot dislodge. There is an unwritten pressure to turn up to play every day to complete daily tasks and keep up with the competition. I end up feeling guilty for wasting my time playing games, and anxious to keep up with what’s required when I do. No wonder, with all these contradictory pressures on play, I find myself more often than not vegetating in front of Netflix rather than really playing. 

This is all a bit of a first world problem and might seem like another depressing indictment of modern society, but perhaps it shouldn’t be that surprising. As humans, we are always looking for some way to justify ourselves, some way of finding proof that what we do matters. Play, by contrast, demands that we step into a different sort of world. The world of play is a world of grace, where we are free to find pleasure in an activity on its own merits, and not for anything we might get from it in the end. Play, in its best sense, is purposeless apart from the joy of playing. "When we try to give our playful activities some wider purpose for why they matter, we are turning them into something else." 

The world of the Christian faith is not often seen as a playful one. It seems so very serious, dealing as it does with matters of life and death. But within the serious world of the Church, a space for play emerges. After all, it is first and foremost a world of forgiveness from what we have done wrong in the past, present, and future. This forgiveness takes away the fear of failure. Whether I am greatly successful or not I am loved and forgiven by God. This is God’s gift, which cannot be earnt and cannot be lost. 

The result, perhaps surprisingly, is that I am free to play, because I do not need my play to achieve anything for me. As the theologian Simeon Zahl puts it,  

In play a person is free to engage with the world creatively, actively, energetically, but without fear of ‘serious’ consequences. The Christian is free to play with things that once seemed deadly serious, to find delight in what were formerly objects of fear, and to take themselves much less seriously. 

In the world of video games, this idea is perhaps most clearly seen in the games produced by the Japanese game developer Nintendo. Their games, from Mario to Zelda, epitomize a vision for gaming which is driven by creating joy for whoever is playing, and not unnecessarily burdensome tasks. One of their best games of last year, The Legend of Zelda: Tears of the Kingdom, doesn’t offer a prescriptive path for how players should approach its challenges. Instead, the player is given a toolkit and set loose to use it in the world as they see fit. The result is a sense of joyful freedom, a feeling that its world is full of delight and even silliness. It gave me some of the most fun playing games in recent years, without me even coming close to finishing it. 

It's this playful attitude that I want to take into the rest of my life. What would it look like for us to see the world as a playground rather than an exam hall? The result wouldn’t just be a lot more fun. I think it would also be deeply Christian.