Article
Culture
Digital
Fun & play
4 min read

Fun is dead

When video games turn play into work, we need to play without fear of consequences.

Simon Walters is Curate at Holy Trinity Huddersfield.

A woman stand in front of a large video screen displaying the Space Invaders title, hold her hands out in front of her.
Photo by Andre Hunter on Unsplash.

Imagine there’s been a sudden change in plans. The evening meeting is cancelled at the last minute, or your friend is sick and can’t come round. There are no looming tasks that need doing, so you set out to have some fun. What do you do? 

Karen Heller’s recent article in the Washington Post suggests that we don’t really know how to answer that question. ‘Fun is dead’, proclaims the headline, and her analysis is simultaneously insightful and depressing. Weddings have become stressful extravaganzas, holidays require a constant stream of activity, retirements should have a purpose and a plan. Our fun, our play, requires a reason to exist. Can we have fun without it having some larger purpose? Can we play without needing to post it on social media? Everyone else, it seems, is having much more fun than we are. 

Take video games. You might think this ought to be the very definition of a playful activity, one with no particular end or purpose in mind. But even here, it seems we don’t know how to have fun without some type of incentive. Conversations about video games online are frequently so self-serious and toxic that you’d be forgiven for thinking that it was a matter of life and death, not differing preferences about fun. Some of the world’s biggest games – things like Fortnite, Genshin Impact, and EA Sports FC – give rewards to players who turn up to play every day. It sounds generous until the psychological hooks of these methods grip you far past the point of fun. Players talk about not being able to sustain more than one of these types of games, because otherwise they won’t be able to keep up. What starts as play quickly turns into a form of work. 

The world of play is a world of grace, where we are free to find pleasure in an activity on its own merits. 

I am as much a sucker for this method as the next person. I find myself drawn to games which start out as free and fun, but the fun inevitably seems to turn into a chore that I cannot dislodge. There is an unwritten pressure to turn up to play every day to complete daily tasks and keep up with the competition. I end up feeling guilty for wasting my time playing games, and anxious to keep up with what’s required when I do. No wonder, with all these contradictory pressures on play, I find myself more often than not vegetating in front of Netflix rather than really playing. 

This is all a bit of a first world problem and might seem like another depressing indictment of modern society, but perhaps it shouldn’t be that surprising. As humans, we are always looking for some way to justify ourselves, some way of finding proof that what we do matters. Play, by contrast, demands that we step into a different sort of world. The world of play is a world of grace, where we are free to find pleasure in an activity on its own merits, and not for anything we might get from it in the end. Play, in its best sense, is purposeless apart from the joy of playing. "When we try to give our playful activities some wider purpose for why they matter, we are turning them into something else." 

The world of the Christian faith is not often seen as a playful one. It seems so very serious, dealing as it does with matters of life and death. But within the serious world of the Church, a space for play emerges. After all, it is first and foremost a world of forgiveness from what we have done wrong in the past, present, and future. This forgiveness takes away the fear of failure. Whether I am greatly successful or not I am loved and forgiven by God. This is God’s gift, which cannot be earnt and cannot be lost. 

The result, perhaps surprisingly, is that I am free to play, because I do not need my play to achieve anything for me. As the theologian Simeon Zahl puts it,  

In play a person is free to engage with the world creatively, actively, energetically, but without fear of ‘serious’ consequences. The Christian is free to play with things that once seemed deadly serious, to find delight in what were formerly objects of fear, and to take themselves much less seriously. 

In the world of video games, this idea is perhaps most clearly seen in the games produced by the Japanese game developer Nintendo. Their games, from Mario to Zelda, epitomize a vision for gaming which is driven by creating joy for whoever is playing, and not unnecessarily burdensome tasks. One of their best games of last year, The Legend of Zelda: Tears of the Kingdom, doesn’t offer a prescriptive path for how players should approach its challenges. Instead, the player is given a toolkit and set loose to use it in the world as they see fit. The result is a sense of joyful freedom, a feeling that its world is full of delight and even silliness. It gave me some of the most fun playing games in recent years, without me even coming close to finishing it. 

It's this playful attitude that I want to take into the rest of my life. What would it look like for us to see the world as a playground rather than an exam hall? The result wouldn’t just be a lot more fun. I think it would also be deeply Christian. 

Essay
Culture
Film & TV
5 min read

Scorsese’s fusion

The director's whole canon is infused with religion.

Sonny works creatively with videography, graphic design, fashion, and photography.

A bloody and shocked boxed leans on the ropes
Robert De Niro in Raging Bull.
United Artists.

Since the release of Silence in 2016, film critics have referred to Martin Scorsese’s ‘Trilogy of Faith’; this term refers to the legendary director’s three faith-based movies, a 'trilogy' of films which was brought to a neat completion by Silence.  

Or was it? 

Scorsese recently announced his next project: The Life of Jesus. This will be his fourth film that sits comfortably within in the ‘faith’ category, shattering the neat theory of a trilogy of films. Not only that, this film, which will be an adaptation of a novel of the same name by author Shūsaku Endō (who also authored Silence), has officially put an end to a notion that has irked me for some time: that themes of religion and faith are exclusive to just three of Scorsese’s twenty-six films. 

Into the seventh decade of his long career, it feels as though no cinematic ground has been left uncovered by Scorsese. From a children’s film about the awe-inspiring wonder and amazement that cinema offers (Hugo), to an absurdist black comedy with an unassuming philosophical sting (After Hours), to a psychodrama depicting the corrosive effects of isolation and disillusionment eerily predictive of today’s Incel culture (Taxi Driver). And then there are the films that, at least at first glance, stand in opposition to his signature mobster-epics - his aforementioned ’Trilogy of Faith’. 

Even when Scorsese is telling stories completely removed from faith, he still weaves spiritual content into the fabric of his work. 

Scorsese’s first foray into depicting overtly spiritual subject matter was 1988’s The Last Temptation of Christ. It sees Scorsese, and frequent collaborator and screenwriter Paul Schrader, seek to find and dissect the humanity of Jesus (played by Willem Defoe). This film dives headfirst into the complex waters of the incarnation, asking what it means for Jesus to be both fully man and fully God. Scorsese subsequently creates a portrait of Jesus as a human wrestling with the complexity and ambiguity of his own divinity.  

His second ‘Faith Movie’ sees him delve into the world of Buddhism and non-violence with 1997’s Kundun. It is part history lesson, part spiritual exploration, showcasing the life of the 14th Dalai Lama. The film begins with the Dalai Lama being discovered by monks at the age of two and tracks his life as both the spiritual and political leader of Tibet, until its annexation by China and his exile to Northern India in 1959. Similarly to Last Temptation, it is within the ambiguity of a dual identity that Scorsese finds the narrative thread of the film; while Scorsese’s Jesus is caught in the tension of being both God and man, the Dalai Lama must wrestle with his identity as both the political and spiritual leader of a nation amidst a world in constant conflict. 

Which brings us to the supposed culmination of Scorsese’s ‘Trilogy of Faith’: 2016’s Silence. The film, based on the novel by Shūsaku Endō, tells the story of two Catholic Portuguese missionaries in 17th Century Japan. When it comes to the setting and plot of this film, the crucial contextual detail is that, in an attempt to stamp-out peasant uprisings, Christianity has been outlawed in Japan. And yet, the film sees these two Catholic priests (played by Adam Driver and Andrew Garfield) venture into a land where Christians are being routinely tortured and executed for their faith. Their motivation for doing so is to find their mentor, Father Ferreira (Liam Neeson), who has reportedly renounced his faith. Upon their arrival, the two priests are confronted with the reality of the Japanese regime, coming face-to-face with relentless brutality and violence. And, as the narrative unfolds, they become active participants in the fate of other Christian prisoners, for whom the choice to defend or renounce their faith is a choice between life or death. As a result, we witness the priests’ personal beliefs, as well as their opinions of Father Ferreira’s decision, begin to change.  

And there we have it: what the critics would have you believe is Scorsese’s ‘Trilogy of Faith’. While it is true that these are the only films that directly depict religious subject matter, this theory overlooks the constant presence of religious imagery and themes throughout his entire career. Indeed, there is more to Scorsese’s highly stylised, Rolling Stones soundtracked, bombastic gangster films than this theory would have you believe.  

To fully expound the religious themes in Scorsese’s work would require an entire career retrospective: from his very first film (Who’s That Knocking at my Door – 1967), where the young Catholic boy struggles to reconcile his idealisation of the virginal purity of women with the reality of the women in his life, all the way up to his latest feature, (Killers of the Flower Moon - 2023), the third act of which is built upon notions of guilt, confession and forgiveness. Even when Scorsese is telling stories completely removed from faith, he still weaves spiritual content into the fabric of his work. 

Silence, 2016.

A 17th century monk holds up a wafer before an altar while Japanese Christians kneel.
Andrew Garfield in Silence.

Yet, there is one film, and one scene in particular, that I would suggest epitomises the profound influence that Christianity has had on Scorsese’s life and work; it is the closing scene of 1980’s Raging Bull, a biopic of Italian-American boxer, Jake La Motta (Robert De Niro). And you’d be forgiven for thinking that this stark film about a man who is defined by violence has no spiritual content, nor religious imagery to it. Yet, as the film draws to a close, La Motta looks at himself in a mirror and recites Marlon Brando’s famous ‘I coulda been a contender...’ monologue from  On The Waterfront. And then, as the film fades to black and the only thing left for the audience to expect is the rolling of the credits, an excerpt of John’s Gospel fills the screen:  

‘So, for the second time, the Pharisees summoned the man who had been born blind and said “speak the truth before God, we know this fellow is a sinner”. “Whether or not he is a sinner, I do not know”, the man replied. “All I know is this: Once I was blind and now I can see”’.  

This movie, which neither centres religion nor cinema in its plot, climaxes with one of the greatest cinematic monologues, and ultimately, a Bible verse.  

Why? 

Because, for Scorsese, a man who flirted with entering the priesthood in his younger years and was first exposed to cinema through one of his local priests, the marriage of Catholicism and cinema have defined his life. Therefore, when it comes to work of Martin Scorsese, it would be impossible to have one without the other.   

Now that Scorsese himself has explicitly moved beyond the idea of a ‘Trilogy of Faith’; perhaps the critics, and we the audience, should do the same.