Review
Art
Culture
7 min read

The visionary artists finding heaven down here

Jonathan Evens explores a tradition of visionary artists whose works shed light on the material and spiritual worlds.

Jonathan is Team Rector for Wickford and Runwell. He is co-author of The Secret Chord, and writes on the arts.

An angelic figure meets a human above a cornfield beyond which is a power station.
Roger Wagner, Abraham and the Angels, 1986.

Everywhere is Heaven is an art exhibition of work by Stanley Spencer and Roger Wagner at the Stanley Spencer Gallery in Cookham. It’s the English village where Spencer lived most of his life and which he described as a “village in heaven”. ‘Everywhere is heaven’ is also a description of sacramental theology and a theme for British Visionary artists from William Blake to the present day.  

Everywhere is Heaven is the gallery’s first collaboration with a living artist. Wagner has been deeply inspired by Spencer’s paintings, viewing Spencer as being “an artist who seemed to be doing exactly what I wanted to do”.  

The work of these two artists has been brought together, in part, because both work in the tradition initiated by the visionary poet and artist, William Blake. 

Both artists have been described as “visionary geniuses”, each seeking to evoke the mystical in everyday experience. Spencer depicted Cookham as ‘heaven on earth’ writing that “After steeping myself in the Bible I began to realise certain things equally inspiring to love, outside the Bible”.  

This was the point when the holiness of things began to strike him meaning that he “became extremely busy, first at the front door and then at the side and back entrance of the Kingdom of Heaven, a place long familiar to me, but not in this new and significant way”. This was because “art seemed the only thing which revealed Heaven”. Similarly, Wagner, in paintings such as Abraham and the Angels or Walking on Water III, also evokes biblical happenings in contemporary settings. Exhibition curator Amanda Bradley Petitgas writes that “Wagner’s very human, sympathetic, biblical figures … inhabit our own modern world; we find Peter walking on the water in front of Battersea Power station, or Abraham quietly contemplative in front of Sizewell A nuclear power station”. 

Stanley Spencer: John Donne arriving in Heaven 1911.

A painting of a group of figures in long vestments.
Oil on canvas, 37 x 40.5 cm. Fitzwilliam Museum Cambridge.

Both are united by a love of “metaphysicals”, as Spencer described the metaphysical poets, with John Donne and Thomas Traherne, a theologian who wrote with a visionary innocence and found mysticism in the natural world, being particular influences. The title of the exhibition references Spencer’s own words about his painting, John Donne arriving in Heaven, and his description of the four figures facing in all directions because “everywhere is heaven so to speak”. Bradley Petitgas writes “that both Spencer and Wagner’s visionary innocence and the ability to find mysticism in the natural world” echo that found in the work of Traherne. While also noting that Wagner’s “deeply Christian paintings are founded on iconographical orthodoxy, each one a balanced expression of quiet beauty and accessible humanity – ‘heaven in ordinary’, to cite George Herbert”, another metaphysical poet who is key to Wagner’s vision. 

The visionary tradition 

The work of these two artists has been brought together, in part, because both work in the tradition initiated by the visionary poet and artist, William Blake. As Anthony Mould writes, “These are two painters that combine a type of Englishness to be found in William Blake’s ‘ancient time’ within a ‘landscape’ of their own familiarity”. The artist Betty Swanwick once described being part of "a small tradition of English painting that is a bit eccentric, a little odd and a little visionary". This is a tradition that begins with Blake and continues through Spencer to contemporary artists like Wagner. In briefly exploring this tradition further I shall introduce some of the other artists who also engage with their ideas and approaches. 

A recent exhibition William Blake: Prophet Against Empire argued that Blake “responded to the tumultuous times he was living through as he witnessed the expansion of the British Empire, American Independence and the French Revolution” with “imaginative images and texts that resonated with this changing world” and which took a “critical stance against the Age of the Enlightenment with its emphasis on science and reason”. “Drawing on his deeply felt religious beliefs, Blake criticised empire, slavery and social inequality through his work” in order to create “an alternative universe that celebrates the imagination and communal kindness, where we can also rekindle our connection with the world around us”. 

Blake’s visions were of spiritual reality breaking into the material world, so Christopher Rowland writes that the turbulent years of Blake’s life informed “his prophetic understanding of history”. His prophetic images and texts “were ‘prophetic’ not because Blake sought to predict what was going on—indeed they were written following these events”, rather, “he sought to plumb the depths of the historical and social dynamics which were at work in them”. Blake was “part of a tradition of radical non-conformity in English religion, with different ways of reading the Bible” which linked “the personal and the political”. Blake’s vision ultimately was one of building Jerusalem in England’s green and pleasant land. 

Samuel Palmer knew Blake and was part of a group of artists known as ‘The Ancients’ who were his followers. Simon Court writes that as “deeply religious man, Palmer understood himself to be using his heightened perceptions to reveal (at least partially) a divine reality in nature” so that the Kent landscape of Shoreham, where ‘The Ancients’ were based for ten years, “becomes a little heaven on Earth”. David Jones, a contemporary of Spencer, spent his life creating poems and paintings that re-call before God events in the past so that they become here and now in their effect on us. He wrote of the Mass or Eucharist as being to do with the re-calling, re-presentation and re-membering of an original act and objects in a form that is different from but connected to the original act or object that is being recalled. His poems and paintings mirror the action of the Mass and so create a world that is a Eucharist. Fiona MacCarthy suggests that Jones combined the visual and verbal with a “creative intensity not seen in Britain since the time of William Blake”. 

Among contemporary artists working within this tradition is Greg Tricker whose profound and simple style of paintings follows in the mystical and sacred tradition of art akin to the work of Georges Rouault and Cecil Collins. Qualities of myth, echoes of the Folk Art Spirit and elements of the circus feature in his work, which he often presents in themes; notably Paintings for Anne Frank, The Catacombs, and Francis of Assisi

In understanding the ideas and approaches of artists in this tradition, including Spencer and Wagner, we need to turn to sacramental theology. Sacraments are things of the Church which are set apart and made holy. A sacrament is a pledge of God's love and a gift of God's life. Jesus took earthly things, water, bread and wine, and invested them with grace. A sacrament is therefore an outward and visible sign of an inward and spiritual grace. As a result, each day can be a sacrament if we practice a way to live life by recognising that God is present in each and every moment and with a selfless abandonment to God as a means of achieving grace and conquering pride and ego.  

The Celtic Christians had this sense of the heavenly being found in the earthly, particularly in the ordinary events and tasks of home and work. They also sensed that every event or task can be blessed if we see God in it. As a result, they crafted prayers and blessings for many everyday tasks in daily life. The French Jesuit priest and writer Jean Pierre de Caussade spoke about 'The Sacrament of the Present Moment' which, as Elizabeth Ruth Obbard writes: “refers to God's coming to us at each moment, as really and truly as God is present in the Sacraments of the Church ... In other words, in each moment of our lives God is present under the signs of what is ordinary and mundane.” The philosopher, Simone Weil, stated that this kind of looking, which is the way in which artists such as Spencer and Wagner look, is prayer: “Attention, taken to its highest degree, is the same thing as prayer. It presupposes faith and love.” “Absolutely unmixed attention”, she claimed, “is prayer”.  

When we pay attention to life in this way, we are, like Spencer, Wagner and other Visionary artists, looking with expectancy for a revelation of the divine in the ordinary sights, events, tasks and people that surround us. We are, in essence, praying the Lord’s Prayer, “your kingdom come, your will be done, on earth as in heaven”. Indeed, not just praying it but living and being the Lord’s Prayer. That is sacramental theology, and it is what characterises the vision of Spencer, Wagner and other Visionary artists; as a result, in their eyes, everywhere is heaven.  

 

Everywhere is Heaven: Stanley Spencer & Roger Wagner, until 24th March 2024, Stanley Spencer Gallery, Cookham. 

Review
Culture
Film & TV
Trauma
5 min read

This bad TV version of The Last of Us ruins much more than storytelling

Following up the acclaimed video game doesn't deliver prestige viewing.
A pensive looking woman glances to the side.
Ellie, played by Bella Ramsey.
HBO.

What’s the point of the TV adaptation of The Last of Us

Throughout its second series, I’ve been trying to wrap my head around this question. I’m still short of an answer. 

Turning the two The Last of Us video games into prestige TV was always going to be problematic, because those video games already were prestige TV. You just had to press buttons on a controller now and then.  

The first The Last of Us video game is regularly included in lists of the best video games ever, and it’s not because of any ground-breaking gameplay or because of any technological advancements it made. It’s because of its story.  

It is richly character-focussed, gritty, realistic, and utterly human. The Last of Us Part I (as it’s now known) carries the kind of gravitas and emotional complexity you might expect from the likes of The Sopranos, Breaking Bad, Chernobyl, or The West Wing. It’s already prestige TV.  

So, is the TV adaptation simply an attempt to make this same story accessible to people who don’t play video games? Maybe. That would make sense, were it not for its deeply frustrating second series, the finale of which has just aired. 

The Last of Us Part II was massively controversial when it released in 2020. (WARNING: absolutely colossal spoilers ahead, for both the games and the TV show). Joel – the main protagonist of the first game – is abruptly and brutally murdered in its opening act. This leads Ellie – his pseudo-surrogate-daughter – to hunt down those responsible in attempt to enact a reckoning.  

In the video game, most of the story is told over the course of three days. First, from Ellie’s perspective, then from the perspective of Abby, Joel’s killer. In the TV show, the second series covers Ellie’s side of the story before very abruptly shifting to Abby’s side in the final seconds, leaving the viewers with a cliffhanger. Even as someone who’s played the game and knows what’s going to happen, it felt like a bit of a slap in the face. 

But for someone who hasn’t played the games it must be bordering on nonsensical. Even spread over two series, the story is so truncated, and so much is left unsaid. I can’t imagine making sense of this series without having played the video game first. But the TV show is basically just a live action remake of the game. Which again begs the question: what’s the point of the TV adaptation of The Last of Us

I’ve found this series, and the video game it’s based off, hugely frustrating. Because it’s trying to convey an important message. But both the game and the show contrive to undermine their important central ideas through poor storytelling techniques and structures.  

But in making clear what was left unsaid in the game, the power of the moment is undercut. Much is spoken; little is said. 

Let’s take one example. Half-way through the game (or towards the end of series 2), Ellie has tracked down and tortured one of Abby’s friends for information on her whereabouts. Afterwards, she talks to her lover Dina about what happened.  

In the game, it’s harrowing. Ellie is visibly shaken by what she’s just witnessed herself do. “I made her talk.” She says. And then to Dina: “I don’t want to lose you.” “Good,” comes Dina’s reply. And that’s it. Cut to black. Little is spoken; much is said.  

But where the scenes last about 30 seconds in the game, in the TV show it’s over five minutes long. “I made her talk. I thought it would be harder to do, but it wasn’t. It was easy. I just kept hurting her.” So says Ellie, halfway through the conversation. The writers are clearly trying to make explicit Ellie’s fear that she’s losing herself, and Dina by extension, in her thirst for revenge. But in making clear what was left unsaid in the game, the power of the moment is undercut. Much is spoken; little is said. 

“I know writers who use subtext and they’re all cowards,” Garth Marenghi once said. I can only assume he writes for HBO now. 

It’s a shame the scene gets fluffed as badly as it does, because really it’s the centrepiece of the narrative. Faced with unthinkable violence, Ellie chooses to repay the act in kind. But, in hunting down and torturing those responsible, ultimately Ellie finds herself becoming less and less human with each act of revenge. Here, in this conversation with Dina, Ellie begins to glimpse the reality of this. That acts of violence towards others are ultimately also acts of violence towards her own nature.  

This is, as it turns out, a deeply Christian notion. Where other Ancient Near Eastern creation myths depict their gods as creating the world through violent and bloody struggle, in Genesis God merely speaks life into being. Where Jesus’ disciples would violently overthrow their Roman oppressors, he instead says “those who live by the sword, die by the sword.”  

Moreover, Jesus’ death by crucifixion was unspeakably cruel and violent, encompassing protracted public humiliation, sexual abuse, and mutilation. It is here that Christ draws the suffering of the world to himself, that we might be given the opportunity to live free from the ongoing cycle of violence that surrounds us. Not that we might avoid having violence done to us, but that we might find the strength not to be violent in turn.  

And this is the ultimate paradox at the centre of Christianity: that the greatest show of strength the world has ever seen is found in Christ’s being nailed to a tree.  

Violence begets violence begets violence begets violence. That’s the message of The Last of Us Part II; albeit one conveyed in a rather ham-fisted way. While I’m not optimistic, I hope the next series of the TV show manages to fix the game’s wobbly narrative structure to convey this in a way that is nuanced and compelling. Because it’s a message we desperately need to hear. 

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