Review
Ageing
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Books
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4 min read

Mine eyes have just read the best novel of the year

Quentin Letts’ Nunc! is a beautiful, moving and funny exploration of life, death and first century Jewish cuisine.
A book cover shows a cartoon man sitting on the title text while a dog sits below.

Historical fiction is my favourite genre of novel. Make it biblical historical fiction and you’ve sold me before I’ve cracked the spine! I bought a copy of Quentin Letts’ NUNC! without having read a single review or knowing anything about it… and what a sensible decision it was. Letts has produced a novel that combines his rapacious satirical wit, theological and historical acumen, and a beautiful sentimentality – the novel is dedicated to his brother Alexander, who died of cancer. 

It is inspired by the words of the Nunc Dimittis, as translated in the Book of Common Prayer. Sung by Simeon, as he holds the Christ child in his arms, they are words that are full of joy, because God has promised Simeon that he will not die until he has seen the Messiah. “Lord, now lettest thou now thy servant depart in peace,” it begins: words that are spoken or sung at every Evening Prayer in the Church and have provided hope and comfort for generations.

The novel opens with the character of Symons (no, I didn’t misspell it), a titanic literary concoction of corduroy, wax jacket, and mild middle-aged irritation, who lives in a classical English cathedral town. He receives a terminal cancer diagnosis. He has an argument with his wife, Anne (the typology is strong in this novel). He gets pissed. As he totters home from his local wine bar, he passes the cathedral and is captivated by the sound of singing.  

Upon entry he realises the choir is rehearsing the canticles for Evensong. He hides behind a pillar and kneels down in a pew. The Nunc Dimittis is rehearsed, and the heady combination of high emotion and fine wine sends him into a prayerful stupor. We are transported to first century Jerusalem and spend most of the rest of the novel in the company of Simeon and a cadre of his friends, acquaintances, and opponents. 

What follows is a series of hilarious vignettes, featuring a wide array of brilliantly sketched characters. Spending much of our time in ‘Deuteronomy Square’ we meet Rueben the tea seller, Tambal the slave (who has a fondness for Roman cuisine and a horrid aversion to gefilte fish), Noor the mad garlic seller, Jonah the hypocritical Pharisee, and Shlomo the dog. Through them, and many others, Letts allows the reader to explore the social, political, religious, and dietary life of the inhabitants of Jerusalem. 

The humour never vanishes, the confessional power never overwhelms, the lightness of touch is always present; and yet the novel takes on a new intensity...

How did the Judeans feel about the Romans? Were there ever friendships between Jew and Gentile oppressor? How did the average man or woman feel about Herod? What was their attitude to a priestly and religious hierarchy? Were the Wise Men buffoons? Letts weaves such themes through a narrative laden with the humour and heart-warming episodes that mark the best ‘slice-of-life’ writing. The people of first century Jerusalem might be separated from us by time, space, language, culture, and cuisine, but their highs and lows, their gripes and loves, their daily search for happiness and meaning, are no different to ours. 

Underpinning the story is Simeon’s daily watch for the promise of the Christ. Letts has ten verses from the Gospel of Luke as a foundation to build his protagonist, and four of these are a song. Undeterred, Letts uses Simeon as a cypher to explore further and deeper themes: youthful indiscretion, regret, passion, love, shame, faith, doubt.  

Letts also allows for a certain frisson of imaginative licence to round out his back-story. What was Simeon’s profession? Who were his parents? Did he know Anna the Prophetess? Why had God given him this task of watching and waiting, praying and hoping? Never overexplaining or labouring the point, Letts grants the reader a few moments of memory and introspection from the old man, but otherwise invites us to understand Simeon through his daily dealings with those around him.  

By the end of the novel we have not only one of the funniest characters of modern fiction, but one of the most spiritually and emotionally complex. I prepared to leave Simeon – encountering Mary, Joseph, and the infant Christ – feeling as if he was a member of the family.  

Letts concludes the novel with Simeon’s great biblical performance: ten verses which suddenly take on a remarkable poignant weight. The novel quietly switches gear to become a theological meditation worthy of any spiritual writer. The humour never vanishes, the confessional power never overwhelms, the lightness of touch is always present; and yet the novel takes on a new intensity and seriousness that took me by the hand and led me to look upon the mystery of life, death, truth, beauty, and goodness.  

It took me a while to make it through the final two chapters…my eyes kept misting with tears.  

If you only read one novel this year, please let it be NUNC! 

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Article
Attention
Culture
Digital
5 min read

Let me level-up about playing games on my phone

Like all art, there's no standard for 'good', but good art doesn’t leave you puzzling over how you wasted an hour.

Mark is a research mathematician who writes on ethics, human identity and the nature of intelligence.

A gamer plays on a phone.
Onur Binay on Unsplash.

Earlier this year I got a bit too into a mobile phone game. In the game, I was master and controller of a small virtual grid of assorted shiny objects. By the flick of my finger on the screen, I’d swap the objects to try to match groups together. If I did this in the right way, then the matching objects would merge into shinier ones which would help me win the game. I’d want to know what the next shiny thing would be and how I could use it to beat the next level. 

I first started playing on my commute to work – usually I like to read or write and listen to music and sometimes to catch up on emails – but on that day I felt too tired for any of that. The puzzles started easy but got gradually harder. They were challenging enough to occupy the mind, but never felt too taxing, and the satisfaction-hit from each small win along with the visuals and sound-effects made me really want to keep playing. On the train home, it felt easier to just open the app and play a few levels than do anything else. I’d start the journey by telling myself I’d do a few levels and would do something else, but I’d easily spend the best part of the journey rearranging shiny objects. 

I knew this wasn’t ideal. I’ve come to see my commutes as a rare unfilled moment, each a scrap of time, a space to read and think, and I was filling this gift with a pixellated dopamine hit. I’d try to stop and bargain with myself – setting a limit of say five levels per journey, but knowing this to be an arbitrary number, I’d blow straight through it. There are other empty moments, waiting for the bath to run or once the children are in bed, but these other scraps are empty only in appearance, and I started to play in these too. 

My phone has a ‘sleep mode’ which tries to mitigate the by now well-documented negative effects of phone use on sleeping – lower sleep quality, duration and interference with circadian rhythms. In sleep mode, you choose a time – after this the colours of your phone will be replaced by black and grey. I started using this feature, thinking that at least if I dulled the bright colours to greys then I’d take the enjoyment out of playing and it’d be harder to tell the shiny squares apart. It was a good try, but it didn’t work. I learnt to tell the grey objects apart, and played on. 

Mainly, what I'm not doing when I’m glued to my phone is engaging with life.

You’ve heard it before, but our devices are not that good for us – excessive smartphone use fuels depression, anxiety and insomnia, and the average teenager spends seven to eight hours a day in front of a screen. Smartphones are closely related to social media - a recent study found one in six adolescent girls showed signs of social media addiction. Smartphone use has become a well-worn topic with a familiar set of talking points: How lucky we are to have all the world’s knowledge in our pocket; how bad we should all feel about being so distracted; how smug we can feel about the fools stuck to their phones. These discussion points aren't new - many of the concerns about smartphones and screen-time started decades earlier in response to TV and video games. 

These concerns are certainly valid, but I find it easier to consider what some of my smartphone habits are stopping me from doing. I'm not sure I'd advocate that we all stop using smartphones - having easy access to the Internet is a huge convenience, but I do pause to think about what I'm not spending time doing when I obsessively scroll or click. I'm also not convinced that all mobile games or even all social media use is bad. Computer games can be entertaining and thought provoking. Like all art, there's no globally agreed standard about what's good, but good art doesn’t leave you puzzling over how you wasted an hour. What differentiates social media and certain phone games is their business model – your time and attention is their revenue stream. 

Mainly, what I'm not doing when I’m glued to my phone is engaging with life. If I put the phone down, I could be more attentive to the people I'm with – be able to listen to all the subtle ways we tell each other how we are – in short, I could be more fully present. I could read books, and I could read whole magazine articles or news stories on my phone, actually stopping to read rather than scrolling from headline to headline. Or I could do nothing and just be, undisturbed. If I’m commuting, I could enjoy the scenery or just let my mind wander. And I can remember that even in the quietest moments I'm not alone - God is always alongside us, and we can always spend time and speak to Him in prayer. Even for a few short moments to lift up the joys and troubles of the day. 

“Well”, you may say, “That's all very nice hearing about these possibilities I could enjoy if I clawed back time from social media and freemium games. But how do I actually do it!?” Most of the answers I’ve found to this involve either stopping the habit completely – deleting the app or even not having a smartphone, or else they involve enforced periods away. Some have found that a digital detox of several days or weeks has helped to reset their relationship with tech, others set fixed times in their day when they can and can’t use their devices or certain apps, and some observe a “digital sabbath” where they intentionally avoid or reduce technology use for a full day each week. 

As for me, my only way out was to delete the shiny object game, losing all record of all 1,500 completed levels. Given that I rejected my own help by outsmarting “night mode”, I doubt moderation would have helped. Unsettlingly, my fingers and part of mind really seemed to miss it. As I unlocked my phone, I’d feel a tinge of absence, as though checking my emails or messages didn’t have the same grip as matching colourful blocks 

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If you enjoy Seen & Unseen, would you consider making a gift towards our work?

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