Review
Christmas culture
Culture
Film & TV
2 min read

Making a song and dance about the nativity

A pedigree musical producer’s passion project casts a Hollywood prince in the role of Holy Land rock star regent. Krish Kandiah reviews the results.

Krish is a social entrepreneur partnering across civil society, faith communities, government and philanthropy. He founded The Sanctuary Foundation.

An angry monarch in a red breastplate and crown seethes towards the camera.
Antonio Banderas as King Herod.

It’s a teen drama. It’s a musical. It’s a classic good vs evil conflict. It’s a comedy. It’s a film. It’s a Christmas movie.  

All six are rolled into one in the brilliant film, recently released, called Journey to Bethlehem

Faith Palomo and Milo Mannheim star as teenagers Mary and Joseph, whose worlds collide with a turn of events that don’t at all match the plans they had for life and love and relationships.  

In comes Lecrae, the American rapper, playing the Angel Gabriel – an unexpected visitor with some unexpected news given in a most unexpected way.  

Meanwhile King Herod, played as a rock star regent by Antonio Banderas, can’t sleep. He is plagued by nightmares, and his biggest nightmare is about to come true when he receives news that his throne is under threat.  

Three Persian Kings, a prince, a donkey, a star and a baby are about to make matters a whole lot worse for him – but better for everyone else. Unless, that is, King Herod’s soldiers can get to Bethlehem first.  

In the middle of a global refugee crisis we are reminded that Mary and Joseph and the baby Jesus have to pack all their belongings and flee Israel and head to the safety of Egypt. 

The ancient storyline is pitch perfect for a musical makeover and who better to produce it than the director behind Glee, High School Musical 3, and Camp Rock and who has written songs for Miley Cyrus, The Back Street Boys and The Jonas Brothers and Pink. Adam Anders is a lifelong committed Christian and has been planning this movie with his wife for 17 years, hoping that they could make it a hit with people of all faiths and none.  

Having watched the movie, I am pretty sure he has been successful. This week I hosted a special online schools’ event with Adam Anders, inspiring thousands of children across the UK to explore their musical gifts. He explained to them why he made the film:  

“There are so many amazing movies that are colourful celebration musicals for the whole family at Christmas, but they don’t tell the story of Christmas. Santa is not why we celebrate Christmas.  We got to make this family movie that everyone is going to love with great music, song and dance. I have children and I made it for them.” 

The film doesn’t hold back from looking at some of the tough issues: in the middle of a global refugee crisis we are reminded that Mary and Joseph and the baby Jesus have to pack all their belongings and flee Israel and head to the safety of Egypt. We are drawn into the challenges of being brought up in a patriarchal society and the societal expectations on young Mary to get married whatever her own ambitions and hopes might have been. We meet a megalomaniac dictator willing to kill children in order to have his way.  
But at the heart of the film is the love story, “Mary and Joseph are the original Romeo and Juliet.” says Anders. “And that makes for a brilliant story with opportunities for some brilliant songs.”  

I wholeheartedly recommend “Journey to Bethlehem”. You’ll laugh. You’ll cry. You’ll jump. You’ll gasp. You’ll wonder. You’ll want to watch it over and over.  

Review
Culture
Digital
Fun & play
4 min read

The grand narrative that’s made it on mobile

The Serpent & The Seed is a welcome addition to the cosy games genre.

Giles Gough is a writer and creative who hosts the God in Film podcast.

A mobile game still shows a robin standing close to a seated man.
Mungo and Adam.

The Serpent & The Seed is a game with a difference: an imaginative retelling of the world's greatest story. In a world overtaken by an evil serpent, you play the character of Mungo, a young robin encouraged by his owl friend to read an old, mostly forgotten book that holds the promise for salvation.   

Released last Easter by Discipleship Tech (the creators of the Prayer Mate app) The Serpent & The Seed aims to tells the story of the Bible as a mobile adventure game. Turning the Bible story into an app feel like quite a novel idea. A cursory search shows that there’s no shortage of Bible based games to play on your phone, but most of them appear to be quiz or trivia based. Seeing this grand narrative, from creation to crucifixion, in game form feels both novel and inevitable, how you might imagine seeing the gospel story be put on film for the first time. “Throughout history, Christians have created, shaped and used technology for God’s glory” the Discipleship Tech website tells us; seen in that light, using a mobile game to deliver the gospel is simply the next step in a line of technological use that stretches back to the invention of the codex.  

Although the game has only been in development for just over four years, it’s had a much longer gestation period than that. “It's an idea I've had for about 20 years now,” says project leader, Andy Geers, “I grew up playing lots of computer games and knowing Jesus and getting to know the Bible better… So I kind of thought: wouldn't it be great if we could combine those two things?” Geers says that the catalyst for this game was a research project. According to the Bible Society’s Lumino research project, a quarter of the UK population are "open to the Bible and finding out more". The Serpent & The Seed is Geers’ way of meeting that need.  

This is clearly a labour of love for all involved and it shows. The dialogue sparkles with cheeky irreverence at times thanks to scriptwriting from Amy Green (BAFTA-winning writer/developer of That Dragon Cancer, the video game centring on the loss of her infant son, Joel). Ostensibly aimed for players ‘9+’, the narrative has to dance around some of the more unpleasant parts of the Old Testament, which it does so lightly and humorously. At one point in the Garden of Eden level, Adam tells our robin character Mungo, that naming things is hard work, and he needs a rest. Mungo then ponders whether Adam has any idea what hard work is! The framing narrative of talking animals in a world full of thistles and thorns ruled by an evil tyrant has shades of Narnia, which may have been an unconscious influence and is very much appreciated.  

One particular highlight is the musical interludes. The developers aimed for the music to be a leading character in this mobile game, and the score was composed by song-writing duo Poor Bishop Hooper. When you unlock another chapter in the game, the almost transcendent songs kick in, combined with the logo appearing in its beautiful lettering, creating an enjoyable experience. It also features music from Canadian artist Jim Guthrie, whose Superbrothers: Sword & Sworcery EP was something of an inspiration for the atmosphere of the whole game.  

The game appears to be connecting with the public, many of whom are praising its art design. Greg Clifton’s illustrations are soothing and light-hearted (I’m pretty sure Moses is rocking an awesome quiff). “It seems to be pitched as a chilled, interactive story with some minor puzzle solving, a subgenre that is increasingly popular these days,” writes gamer and RS teacher Natalie Minaker. “I imagine that this game can provide a few hours of mental respite to any stressed-out Christians!”  

Unfortunately, the lack of challenge is hard to avoid mentioning. As this game is telling a very well-established story, there’s very little jeopardy and as a result, the pace lags a little in parts. “The gameplay is gentle and seems to promote a sense of mindfulness rather than any real sense of peril or challenge,” continues Minaker. In certain levels there are Christian themed takes on popular mobile games - Angry Birds, Flappy Bird, and even Snake (which will be a pang of nostalgia for those of us who had a Nokia in the 90s). What is clear is that playability takes a back seat to story here, and when that story is the Bible, that’s understandable. There’s also a distinctly estuary English accent to the voices shouting “hosanna” as Jesus enters Jerusalem on a donkey which might momentarily take you out of the story, but this is merely nitpicking.  

Whether it will effectively compete for pre-teens’ attention in a saturated market remains to be seen, but this is another useful tool to have in a kids or youth leader’s toolkit. It might also serve as the kind of homework an RE teacher could set that the students might enjoy completing! Older gamers or committed Christians might not find much of the content particularly revelatory, but they may find its gentle pace and soothing aesthetics a welcome addition to the emerging ‘cosy games’ genre. 

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