Review
Books
Culture
5 min read

How children’s books challenge us to hope harder

Reading an award-winning children’s book challenges Elizabeth Wainwright much more than expected - to imagine and hope.

Elizabeth Wainwright is a writer, coach and walking guide. She's a former district councillor and has a background in international development.

A close up of face, showing an eye, mostly obscured by a closely-held open book.

This year, the Waterstones book of the year prize was awarded to Impossible Creatures, a fantasy book for children by Katherine Rundell. This was not the children’s book of the year; this was overall book of the year – it beat novels and non-fiction books for adults. I felt momentarily but deeply joyful when I heard the news and was curious why.  

During the pandemic, I found myself unable to read the non-fiction books I usually turn too. Even adult fiction felt heavy. It was children’s books and authors I turned to. Philip Pullman, Dodie Smith, Alan Garner, Ursula K Le Guin. Others new to me. On reflection, I wasn’t reading these books because they were in any way easier, because they weren’t – they asked me to think and hope and imagine much harder than a lot of adult books, despite everything the news would have me believe. And it is for that very reason that I sought these books out. The Waterstones prize made me think a bit more about this – and why it might matter now especially.  

Imagination helps us to confront and solve problems – it is not an indulgence, it is essential for the becoming world, and for being the people we are called to be. 

First, I thought about my time as a District Councillor in local government. Here, I quickly learned all sorts of things about planning, environment, community, working across opposition and more. I needed to call on my perseverance, patience, strategic thinking. But the things that I found myself calling on again and again were imagination and relationship-building. Building relationships – especially with people who weren’t like me – was the only way to get things done.  And imagination because it’s the thing that recreates, that sees things as they could be not as they are. Albert Einstein said, “we cannot solve our problems with the same thinking we used when we created them”, and I’ve seen how that’s true. It did not feel enough, for example, to try to fix problems of dwindling budgets with more cuts and more inefficient meetings. Instead, imagination asked me to think about what this budget-setting process might look like at its best, and how the wider community might help us decide priorities, and how we might restructure our work so that the District doesn’t just scrape by, but thrives. It asked me to step out of business-as-usual, and imagine business-as-it-could-be.  

Jesus too shows us the importance of imagination – he so often called out who he saw people to be, not who they were. And he points us now towards what is yet to come. He calls us to wait, and to trust in his arrival – however distant it might feel. Children’s books often do this too: Frodo trusting that the ring would be destroyed, imagining life outside of the grip of the darkness of Mordor, despite all evidence to the contrary. Bastian’s imagination helping to save Fantasia in the Neverending Story. Jo March showing the possibility of another kind of life in Little Women. Imagination helps us to confront and solve problems – it is not an indulgence, it is essential for the becoming world, and for being the people we are called to be.  

I think the best children’s books do the same thing – they ask us to look up, to look out, to feel the whisper of the voice behind us urging us on to something more beautiful. 

Second, the children’s books I read during lockdown gave me hope in a way that books for adults didn’t at the time. Hope is, I think, innately tied to imagination. It asks us to look ahead, even when things aren’t clear, and walk forward. Rebecca Solnit explores hope, optimism, and activism in her short book Hope In the Dark. She says,  

“Hope just means another world might be possible, not promised, not guaranteed. Hope calls for action; action is impossible without hope.”  

I think the best children’s literature shows us how to hope, and shows us what right action can look like when we invoke that hope. In Rundell’s Impossible Creatures, Mal and Christopher must save the ‘Archipelago’ – where mythical creatures still live – and the world beyond them from a growing darkness. Hope shines bright, reminding the reader that it is not naïve but necessary and world-changing, if we let it be. Hope changes things. In the New Testament, Paul tells that along with faith and love, hope will remain. When it feels like the world – fictional, or real – is falling away, hope will remain. Coupled with imagination, bound with faith and love, made active with hands and hearts, it might just pull us through to things we cannot yet see.  

When she won the National Book Award, Ursula K Le Guin underlined the necessity of imagination and hope right now:  

“Hard times are coming, when we’ll be wanting the voices of writers who can see alternatives to how we live now, can see through our fear-stricken society and its obsessive technologies to other ways of being, and even imagine real grounds for hope. We’ll need writers who can remember freedom – poets, visionaries – realists of a larger reality.” 

Jesus was the ultimate realist of a larger reality. He asks us to love in the face of hate, to believe that food and wine can come from faith, to believe so hard in love – not as a pink heart-shaped commodity, but as a world-shaking force – that we might literally see resurrection. Jesus lived in a particular place, at a particular time, grounded in people and soil and society, but always pointing to the bigger truth he knew, and to a world that did not yet exist. I think the best children’s books do the same thing – they ask us to look up, to look out, to feel the whisper of the voice behind us urging us on to something more beautiful. Importantly, this is not a rejection of the world as it is – we are called to love our neighbours here and now, to build the kingdom on earth as it is in heaven. But in what is, there is the seed of what could be, there is a light that shines in places that are still dark. I think the gospel, and the best children’s books, help us to see that light and see what it might illuminate. Jesus knew that children’s minds were perhaps better at seeing this light – he even says, “Truly I tell you, unless you change and become like little children, you will never enter the kingdom of heaven.” Allowing ourselves to imagine, to hope, is perhaps the only way we’ll take the kingdom of heaven seriously here on earth.  

Katherine Rundell herself has pointed out that children’s books don’t just make good readers, they make good people. I think that with imagination, hope, courage, and more, they help call forth the people we are becoming, and the world that could become. That is why I turned to them during lockdowns, that is why I turn to them now as parts of our world seem dark, and that is why I turn again and again to Jesus – the ultimate realist of a larger reality.  

Review
Culture
Film & TV
Trauma
5 min read

This bad TV version of The Last of Us ruins much more than storytelling

Following up the acclaimed video game doesn't deliver prestige viewing.
A pensive looking woman glances to the side.
Ellie, played by Bella Ramsey.
HBO.

What’s the point of the TV adaptation of The Last of Us

Throughout its second series, I’ve been trying to wrap my head around this question. I’m still short of an answer. 

Turning the two The Last of Us video games into prestige TV was always going to be problematic, because those video games already were prestige TV. You just had to press buttons on a controller now and then.  

The first The Last of Us video game is regularly included in lists of the best video games ever, and it’s not because of any ground-breaking gameplay or because of any technological advancements it made. It’s because of its story.  

It is richly character-focussed, gritty, realistic, and utterly human. The Last of Us Part I (as it’s now known) carries the kind of gravitas and emotional complexity you might expect from the likes of The Sopranos, Breaking Bad, Chernobyl, or The West Wing. It’s already prestige TV.  

So, is the TV adaptation simply an attempt to make this same story accessible to people who don’t play video games? Maybe. That would make sense, were it not for its deeply frustrating second series, the finale of which has just aired. 

The Last of Us Part II was massively controversial when it released in 2020. (WARNING: absolutely colossal spoilers ahead, for both the games and the TV show). Joel – the main protagonist of the first game – is abruptly and brutally murdered in its opening act. This leads Ellie – his pseudo-surrogate-daughter – to hunt down those responsible in attempt to enact a reckoning.  

In the video game, most of the story is told over the course of three days. First, from Ellie’s perspective, then from the perspective of Abby, Joel’s killer. In the TV show, the second series covers Ellie’s side of the story before very abruptly shifting to Abby’s side in the final seconds, leaving the viewers with a cliffhanger. Even as someone who’s played the game and knows what’s going to happen, it felt like a bit of a slap in the face. 

But for someone who hasn’t played the games it must be bordering on nonsensical. Even spread over two series, the story is so truncated, and so much is left unsaid. I can’t imagine making sense of this series without having played the video game first. But the TV show is basically just a live action remake of the game. Which again begs the question: what’s the point of the TV adaptation of The Last of Us

I’ve found this series, and the video game it’s based off, hugely frustrating. Because it’s trying to convey an important message. But both the game and the show contrive to undermine their important central ideas through poor storytelling techniques and structures.  

But in making clear what was left unsaid in the game, the power of the moment is undercut. Much is spoken; little is said. 

Let’s take one example. Half-way through the game (or towards the end of series 2), Ellie has tracked down and tortured one of Abby’s friends for information on her whereabouts. Afterwards, she talks to her lover Dina about what happened.  

In the game, it’s harrowing. Ellie is visibly shaken by what she’s just witnessed herself do. “I made her talk.” She says. And then to Dina: “I don’t want to lose you.” “Good,” comes Dina’s reply. And that’s it. Cut to black. Little is spoken; much is said.  

But where the scenes last about 30 seconds in the game, in the TV show it’s over five minutes long. “I made her talk. I thought it would be harder to do, but it wasn’t. It was easy. I just kept hurting her.” So says Ellie, halfway through the conversation. The writers are clearly trying to make explicit Ellie’s fear that she’s losing herself, and Dina by extension, in her thirst for revenge. But in making clear what was left unsaid in the game, the power of the moment is undercut. Much is spoken; little is said. 

“I know writers who use subtext and they’re all cowards,” Garth Marenghi once said. I can only assume he writes for HBO now. 

It’s a shame the scene gets fluffed as badly as it does, because really it’s the centrepiece of the narrative. Faced with unthinkable violence, Ellie chooses to repay the act in kind. But, in hunting down and torturing those responsible, ultimately Ellie finds herself becoming less and less human with each act of revenge. Here, in this conversation with Dina, Ellie begins to glimpse the reality of this. That acts of violence towards others are ultimately also acts of violence towards her own nature.  

This is, as it turns out, a deeply Christian notion. Where other Ancient Near Eastern creation myths depict their gods as creating the world through violent and bloody struggle, in Genesis God merely speaks life into being. Where Jesus’ disciples would violently overthrow their Roman oppressors, he instead says “those who live by the sword, die by the sword.”  

Moreover, Jesus’ death by crucifixion was unspeakably cruel and violent, encompassing protracted public humiliation, sexual abuse, and mutilation. It is here that Christ draws the suffering of the world to himself, that we might be given the opportunity to live free from the ongoing cycle of violence that surrounds us. Not that we might avoid having violence done to us, but that we might find the strength not to be violent in turn.  

And this is the ultimate paradox at the centre of Christianity: that the greatest show of strength the world has ever seen is found in Christ’s being nailed to a tree.  

Violence begets violence begets violence begets violence. That’s the message of The Last of Us Part II; albeit one conveyed in a rather ham-fisted way. While I’m not optimistic, I hope the next series of the TV show manages to fix the game’s wobbly narrative structure to convey this in a way that is nuanced and compelling. Because it’s a message we desperately need to hear. 

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