Article
Belief
Culture
Film & TV
4 min read

Hollywood’s streaming hope, here’s why

Today’s darker world of turmoil has viewers seeking solace.

Nathan is a speaker and writer on topics related to faith, life and God. He lives near Seattle, Washington. His writing is featured frequently in The Seattle Times. nathanbetts.com

An actor dressed in an ancient Middle Eastern way is filmed by a large camera.
Filming The Chosen.
Angel Studios.

Whatever you think of Christianity, just skimming the streaming options on Amazon or Netflix tells you that Christianity is by no means in decline; if anything, as one recent article in The Economist reads, it “is having a moment.” 

Amazon Prime’s House of David, Netflix’s Mary, and the series The Chosen are a few of the streaming options mentioned in The Economist article titled “Christian entertainment has risen”, which also notes the approximate 280 million people viewership worldwide of The Chosen

Sure, not all of these shows are the highest in production quality and they don’t necessarily garner great reviews across the board. House of David, the article cites, has been described as “wooden and cheap-looking, humourless and dull.” Negative comments have been shared about other Christian films as well ranging back to Mel Gibson’s The Passion of the Christ

Yet, with all the mixed reviews of the various Christian streaming options available today, I could not help but wonder exactly why has there been such an uptick in Christian films and shows.  

There are two reasons hinted at in the article that stood out to me. The first thought revolves around the need for faith. The second is hope.  

At one point, the writer observes that the surge in biblical films is not necessarily a sign that Hollywood has now seen the light as much as it is indicative of the fact “that the world right now feels very dark.” People are searching for some light. The head of the Wonder Project, the independent studio that made House of David, adds: “Today people want to watch things that ‘restore faith’”. 

Personally speaking, I have lowered my intake of news over the last year primarily because I found that it either gets me down or increases my anxiety levels. The decision to tune out news outlets felt like the wise choice in limiting the ambient angst in my life. As I have shared this with friends, I have found that I am not alone in this; not by a long shot. 

Yet, with all the gloomy news we see around us, I’ve come to believe that even in our age of cynicism and scepticism, we still want to trust in others, our friends, our spouse, our leaders, and dare I say, God. 

The common thread among the surge of Christian television shows and films is that they present a world we want to live in. They are telling stories that involve redemptive endings; massive themes are covered, ranging from temptation and forgiveness, humility over pride, healing of wounds, and perhaps greatest of all, life after death. I wonder if one of the reasons we are attracted to these shows is the fact that they carry narratives that speak to the very core of who we are, who we struggle to be, yet who we want to become. They present a world of pain, struggle, turmoil, and darkness that also includes healing, strength, peace, and light. In a word, they fill us with faith. 

The Economist writer adds that “in a saturated streaming market, these films and shows are offering that most of Christian values—hope—to their makers.” Speaking now as a person living in America where the daily news cycle consistently offers us some type of disaster to digest, I find myself paying close attention to any possible signs of hope, and that includes the shows I stream.   

The more I live, the more I realize that every one of us is trying to figure out how to live in a battlefield of different pressures and struggles presented to us in life 

Not too long ago, I got into an unexpected conversation involving faith with the person who cuts my hair. Midway through the haircut, she told me that she and her husband were going to church that weekend. From our conversation, I had gathered that she was not religious at all so I gently asked her why they were going to church. Her voice slowed down and got shaky. She moved the scissors away from me. She then looked at me through the mirror and said, “My husband and I just had a baby and life has been very stressful. We are not sure we are going to make it. We are going to church because we need something to hope in.” 

The more I live, the more I realize that every one of us is trying to figure out how to live in a battlefield of different pressures and struggles presented to us in life. The question has always been, “How is it possible for us to live and perhaps even flourish in this type of world?” The ubiquitous nature of entertainment options available to us in our technological age might be unique to us, perhaps. But what is not new is our desperate need for faith and hope to sustain us. The rise in Christian entertainment reminds us of this truth.  

We might not need Amazon Prime video or Netflix to survive in this world, but the offering of faith and hope found in the films and storytelling within those streaming services are the exact ingredients we need to live. When you think about it like that, it’s easy to understand why Christian entertainment is indeed having a moment. 

Review
Culture
Film & TV
Trauma
5 min read

This bad TV version of The Last of Us ruins much more than storytelling

Following up the acclaimed video game doesn't deliver prestige viewing.
A pensive looking woman glances to the side.
Ellie, played by Bella Ramsey.
HBO.

What’s the point of the TV adaptation of The Last of Us

Throughout its second series, I’ve been trying to wrap my head around this question. I’m still short of an answer. 

Turning the two The Last of Us video games into prestige TV was always going to be problematic, because those video games already were prestige TV. You just had to press buttons on a controller now and then.  

The first The Last of Us video game is regularly included in lists of the best video games ever, and it’s not because of any ground-breaking gameplay or because of any technological advancements it made. It’s because of its story.  

It is richly character-focussed, gritty, realistic, and utterly human. The Last of Us Part I (as it’s now known) carries the kind of gravitas and emotional complexity you might expect from the likes of The Sopranos, Breaking Bad, Chernobyl, or The West Wing. It’s already prestige TV.  

So, is the TV adaptation simply an attempt to make this same story accessible to people who don’t play video games? Maybe. That would make sense, were it not for its deeply frustrating second series, the finale of which has just aired. 

The Last of Us Part II was massively controversial when it released in 2020. (WARNING: absolutely colossal spoilers ahead, for both the games and the TV show). Joel – the main protagonist of the first game – is abruptly and brutally murdered in its opening act. This leads Ellie – his pseudo-surrogate-daughter – to hunt down those responsible in attempt to enact a reckoning.  

In the video game, most of the story is told over the course of three days. First, from Ellie’s perspective, then from the perspective of Abby, Joel’s killer. In the TV show, the second series covers Ellie’s side of the story before very abruptly shifting to Abby’s side in the final seconds, leaving the viewers with a cliffhanger. Even as someone who’s played the game and knows what’s going to happen, it felt like a bit of a slap in the face. 

But for someone who hasn’t played the games it must be bordering on nonsensical. Even spread over two series, the story is so truncated, and so much is left unsaid. I can’t imagine making sense of this series without having played the video game first. But the TV show is basically just a live action remake of the game. Which again begs the question: what’s the point of the TV adaptation of The Last of Us

I’ve found this series, and the video game it’s based off, hugely frustrating. Because it’s trying to convey an important message. But both the game and the show contrive to undermine their important central ideas through poor storytelling techniques and structures.  

But in making clear what was left unsaid in the game, the power of the moment is undercut. Much is spoken; little is said. 

Let’s take one example. Half-way through the game (or towards the end of series 2), Ellie has tracked down and tortured one of Abby’s friends for information on her whereabouts. Afterwards, she talks to her lover Dina about what happened.  

In the game, it’s harrowing. Ellie is visibly shaken by what she’s just witnessed herself do. “I made her talk.” She says. And then to Dina: “I don’t want to lose you.” “Good,” comes Dina’s reply. And that’s it. Cut to black. Little is spoken; much is said.  

But where the scenes last about 30 seconds in the game, in the TV show it’s over five minutes long. “I made her talk. I thought it would be harder to do, but it wasn’t. It was easy. I just kept hurting her.” So says Ellie, halfway through the conversation. The writers are clearly trying to make explicit Ellie’s fear that she’s losing herself, and Dina by extension, in her thirst for revenge. But in making clear what was left unsaid in the game, the power of the moment is undercut. Much is spoken; little is said. 

“I know writers who use subtext and they’re all cowards,” Garth Marenghi once said. I can only assume he writes for HBO now. 

It’s a shame the scene gets fluffed as badly as it does, because really it’s the centrepiece of the narrative. Faced with unthinkable violence, Ellie chooses to repay the act in kind. But, in hunting down and torturing those responsible, ultimately Ellie finds herself becoming less and less human with each act of revenge. Here, in this conversation with Dina, Ellie begins to glimpse the reality of this. That acts of violence towards others are ultimately also acts of violence towards her own nature.  

This is, as it turns out, a deeply Christian notion. Where other Ancient Near Eastern creation myths depict their gods as creating the world through violent and bloody struggle, in Genesis God merely speaks life into being. Where Jesus’ disciples would violently overthrow their Roman oppressors, he instead says “those who live by the sword, die by the sword.”  

Moreover, Jesus’ death by crucifixion was unspeakably cruel and violent, encompassing protracted public humiliation, sexual abuse, and mutilation. It is here that Christ draws the suffering of the world to himself, that we might be given the opportunity to live free from the ongoing cycle of violence that surrounds us. Not that we might avoid having violence done to us, but that we might find the strength not to be violent in turn.  

And this is the ultimate paradox at the centre of Christianity: that the greatest show of strength the world has ever seen is found in Christ’s being nailed to a tree.  

Violence begets violence begets violence begets violence. That’s the message of The Last of Us Part II; albeit one conveyed in a rather ham-fisted way. While I’m not optimistic, I hope the next series of the TV show manages to fix the game’s wobbly narrative structure to convey this in a way that is nuanced and compelling. Because it’s a message we desperately need to hear. 

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