Article
Culture
Digital
Fun & play
4 min read

Fun is dead

When video games turn play into work, we need to play without fear of consequences.

Simon Walters is Curate at Holy Trinity Huddersfield.

A woman stand in front of a large video screen displaying the Space Invaders title, hold her hands out in front of her.
Photo by Andre Hunter on Unsplash.

Imagine there’s been a sudden change in plans. The evening meeting is cancelled at the last minute, or your friend is sick and can’t come round. There are no looming tasks that need doing, so you set out to have some fun. What do you do? 

Karen Heller’s recent article in the Washington Post suggests that we don’t really know how to answer that question. ‘Fun is dead’, proclaims the headline, and her analysis is simultaneously insightful and depressing. Weddings have become stressful extravaganzas, holidays require a constant stream of activity, retirements should have a purpose and a plan. Our fun, our play, requires a reason to exist. Can we have fun without it having some larger purpose? Can we play without needing to post it on social media? Everyone else, it seems, is having much more fun than we are. 

Take video games. You might think this ought to be the very definition of a playful activity, one with no particular end or purpose in mind. But even here, it seems we don’t know how to have fun without some type of incentive. Conversations about video games online are frequently so self-serious and toxic that you’d be forgiven for thinking that it was a matter of life and death, not differing preferences about fun. Some of the world’s biggest games – things like Fortnite, Genshin Impact, and EA Sports FC – give rewards to players who turn up to play every day. It sounds generous until the psychological hooks of these methods grip you far past the point of fun. Players talk about not being able to sustain more than one of these types of games, because otherwise they won’t be able to keep up. What starts as play quickly turns into a form of work. 

The world of play is a world of grace, where we are free to find pleasure in an activity on its own merits. 

I am as much a sucker for this method as the next person. I find myself drawn to games which start out as free and fun, but the fun inevitably seems to turn into a chore that I cannot dislodge. There is an unwritten pressure to turn up to play every day to complete daily tasks and keep up with the competition. I end up feeling guilty for wasting my time playing games, and anxious to keep up with what’s required when I do. No wonder, with all these contradictory pressures on play, I find myself more often than not vegetating in front of Netflix rather than really playing. 

This is all a bit of a first world problem and might seem like another depressing indictment of modern society, but perhaps it shouldn’t be that surprising. As humans, we are always looking for some way to justify ourselves, some way of finding proof that what we do matters. Play, by contrast, demands that we step into a different sort of world. The world of play is a world of grace, where we are free to find pleasure in an activity on its own merits, and not for anything we might get from it in the end. Play, in its best sense, is purposeless apart from the joy of playing. "When we try to give our playful activities some wider purpose for why they matter, we are turning them into something else." 

The world of the Christian faith is not often seen as a playful one. It seems so very serious, dealing as it does with matters of life and death. But within the serious world of the Church, a space for play emerges. After all, it is first and foremost a world of forgiveness from what we have done wrong in the past, present, and future. This forgiveness takes away the fear of failure. Whether I am greatly successful or not I am loved and forgiven by God. This is God’s gift, which cannot be earnt and cannot be lost. 

The result, perhaps surprisingly, is that I am free to play, because I do not need my play to achieve anything for me. As the theologian Simeon Zahl puts it,  

In play a person is free to engage with the world creatively, actively, energetically, but without fear of ‘serious’ consequences. The Christian is free to play with things that once seemed deadly serious, to find delight in what were formerly objects of fear, and to take themselves much less seriously. 

In the world of video games, this idea is perhaps most clearly seen in the games produced by the Japanese game developer Nintendo. Their games, from Mario to Zelda, epitomize a vision for gaming which is driven by creating joy for whoever is playing, and not unnecessarily burdensome tasks. One of their best games of last year, The Legend of Zelda: Tears of the Kingdom, doesn’t offer a prescriptive path for how players should approach its challenges. Instead, the player is given a toolkit and set loose to use it in the world as they see fit. The result is a sense of joyful freedom, a feeling that its world is full of delight and even silliness. It gave me some of the most fun playing games in recent years, without me even coming close to finishing it. 

It's this playful attitude that I want to take into the rest of my life. What would it look like for us to see the world as a playground rather than an exam hall? The result wouldn’t just be a lot more fun. I think it would also be deeply Christian. 

Article
Culture
Film & TV
4 min read

Why we rewatch The Lord of The Rings each year

Great quotes, powerful themes, stir memories.

Steve is news director of Article 18, a human rights organisation documenting Christian persecution in Iran.

Two hobbits gaze at something.
New Line Cinema.

Every January for the past 15 years, my wife and I have re-watched The Lord of The Rings trilogy. Not the extended version, but, still, it’s a lot of hours to have committed to re-watching every year.  

So, why do we do it?  

Well, principally I suppose it’s simply because we believe the films to be excellent - arguably the best ever screen adaptation of a work of fiction - but I also think it's because the story has so much to teach us about real life.  

After watching them so many times, I can now quote most of the script, yet I still struggle to pick my favourite bits; there are just too many. 

From Samwise Gamgee’s speech about the greatest stories - those that “meant something” - being ones where “the chief characters had lots of chances of turning back, only they didn't. They kept going, because they were holding on to something … that there’s some good in this world, and it’s worth fighting for”. 

To Gandalf’s encouragement to Peregrine Took, when the hobbit senses that he is about to meet his maker, of what follows after we die: that death is not the end, it’s “just another path; one that we all must take”, and how “the grey rain-curtain of this world rolls back, and all turns to silver and glass, and then you see it … white shores, and beyond, a far green country under a swift sunrise”. 

“That's not so bad,” Pippin replies, and of course, he’s right. 

Aside from the great quotes - and, trust me, there are many more I could mention - there’s also the way in which the breadth of human emotions and frailties are so perfectly depicted, such as our susceptibility to temptation, and how it can sometimes make us act in a manner that, as Frodo says of Boromir when he tries to rob him of the ring, is not like ourself.  

It is also encouraging to see how both the powerful and the meek - Gandalf and Samwise - are equally prone to temptation’s pull. 

The depth of friendships enjoyed by the hobbits is also a joy to behold, shining a light on that rarest gift of close friendship, while the films are kept mercifully free of anything smutty; on the contrary, they feel perfectly pure. 

And there is even the compulsory happy ending, with good triumphing over evil and the dragons being thrown down by the eagles in an apocalyptic scene worthy of the Book of Revelation. 

The author, J.R.R. Tolkien was a Catholic who served in both world wars, so it is hardly surprising that religious imagery can be found throughout, as well as glimpses into the ghastliest realities of war. 

One of the religious themes is the power of the weak to shame the strong, with the little hobbits - described as “the most unlikely creature imaginable” to have discovered the ring after it abandoned Gollum - ultimately being hailed as the saviours of Middle Earth and told by the new King of Gondor that they need “bow to no-one”. 

As Gandalf puts it, “even the smallest person can change the course of the future”. 

Meanwhile, everyone - even the trees, wonderfully portrayed as walking, talking “Ents” - have a part to play, with Merry lambasting them for initially deciding not to fight by saying: “But you’re part of this world, aren’t you?”  

As he says to his friend Pippin, should the fires of Isengard spread, “there won’t be any Shire” for them to return to. 

But the moment that really gets me, every time I watch it, comes at the very end, when - *spoiler alert* - Frodo speaks of feeling unable to return to normal life after such a big adventure. 

As someone who has had a few adventures of my own in the past - albeit none quite so fraught with danger - I can relate strongly to that sensation of coming home again and being overwhelmed by the feeling that nothing has changed, while at the same time believing that within myself, so much has.  

I often think back to the time my dear parents picked my wife and I up from the airport, a decade ago now, after we’d just flown back from Alaska having hitchhiked there from Argentina, and they spent the car journey updating us on the lives of my cousins. Not that I didn't want to hear their news; only that, at that moment, it felt as though there might be something else worth discussing. 

I think of that moment every time I watch the films’ denouement, and resonate with Frodo’s words when he says the Shire has been saved, but not for him; that some wounds from the past “run too deep” for the “threads of an old life” to be picked up again. 

But beyond the fantastic quotes and all 'The Lord of the Rings' has to teach us about life, the three films are also all simply a fantastic watch, which, if you haven't already, I would urge you to make the time for, and if you have, I would encourage you to do so again, even if you don't do it every year. 

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