Article
Culture
Digital
Fun & play
4 min read

Fun is dead

When video games turn play into work, we need to play without fear of consequences.

Simon Walters is Curate at Holy Trinity Huddersfield.

A woman stand in front of a large video screen displaying the Space Invaders title, hold her hands out in front of her.
Photo by Andre Hunter on Unsplash.

Imagine there’s been a sudden change in plans. The evening meeting is cancelled at the last minute, or your friend is sick and can’t come round. There are no looming tasks that need doing, so you set out to have some fun. What do you do? 

Karen Heller’s recent article in the Washington Post suggests that we don’t really know how to answer that question. ‘Fun is dead’, proclaims the headline, and her analysis is simultaneously insightful and depressing. Weddings have become stressful extravaganzas, holidays require a constant stream of activity, retirements should have a purpose and a plan. Our fun, our play, requires a reason to exist. Can we have fun without it having some larger purpose? Can we play without needing to post it on social media? Everyone else, it seems, is having much more fun than we are. 

Take video games. You might think this ought to be the very definition of a playful activity, one with no particular end or purpose in mind. But even here, it seems we don’t know how to have fun without some type of incentive. Conversations about video games online are frequently so self-serious and toxic that you’d be forgiven for thinking that it was a matter of life and death, not differing preferences about fun. Some of the world’s biggest games – things like Fortnite, Genshin Impact, and EA Sports FC – give rewards to players who turn up to play every day. It sounds generous until the psychological hooks of these methods grip you far past the point of fun. Players talk about not being able to sustain more than one of these types of games, because otherwise they won’t be able to keep up. What starts as play quickly turns into a form of work. 

The world of play is a world of grace, where we are free to find pleasure in an activity on its own merits. 

I am as much a sucker for this method as the next person. I find myself drawn to games which start out as free and fun, but the fun inevitably seems to turn into a chore that I cannot dislodge. There is an unwritten pressure to turn up to play every day to complete daily tasks and keep up with the competition. I end up feeling guilty for wasting my time playing games, and anxious to keep up with what’s required when I do. No wonder, with all these contradictory pressures on play, I find myself more often than not vegetating in front of Netflix rather than really playing. 

This is all a bit of a first world problem and might seem like another depressing indictment of modern society, but perhaps it shouldn’t be that surprising. As humans, we are always looking for some way to justify ourselves, some way of finding proof that what we do matters. Play, by contrast, demands that we step into a different sort of world. The world of play is a world of grace, where we are free to find pleasure in an activity on its own merits, and not for anything we might get from it in the end. Play, in its best sense, is purposeless apart from the joy of playing. "When we try to give our playful activities some wider purpose for why they matter, we are turning them into something else." 

The world of the Christian faith is not often seen as a playful one. It seems so very serious, dealing as it does with matters of life and death. But within the serious world of the Church, a space for play emerges. After all, it is first and foremost a world of forgiveness from what we have done wrong in the past, present, and future. This forgiveness takes away the fear of failure. Whether I am greatly successful or not I am loved and forgiven by God. This is God’s gift, which cannot be earnt and cannot be lost. 

The result, perhaps surprisingly, is that I am free to play, because I do not need my play to achieve anything for me. As the theologian Simeon Zahl puts it,  

In play a person is free to engage with the world creatively, actively, energetically, but without fear of ‘serious’ consequences. The Christian is free to play with things that once seemed deadly serious, to find delight in what were formerly objects of fear, and to take themselves much less seriously. 

In the world of video games, this idea is perhaps most clearly seen in the games produced by the Japanese game developer Nintendo. Their games, from Mario to Zelda, epitomize a vision for gaming which is driven by creating joy for whoever is playing, and not unnecessarily burdensome tasks. One of their best games of last year, The Legend of Zelda: Tears of the Kingdom, doesn’t offer a prescriptive path for how players should approach its challenges. Instead, the player is given a toolkit and set loose to use it in the world as they see fit. The result is a sense of joyful freedom, a feeling that its world is full of delight and even silliness. It gave me some of the most fun playing games in recent years, without me even coming close to finishing it. 

It's this playful attitude that I want to take into the rest of my life. What would it look like for us to see the world as a playground rather than an exam hall? The result wouldn’t just be a lot more fun. I think it would also be deeply Christian. 

Article
Culture
Education
Politics
6 min read

Does Gen Z crave the dictator?

If young Brits are turning away from democracy, here’s how to stop it.

Krish is a social entrepreneur partnering across civil society, faith communities, government and philanthropy. He founded The Sanctuary Foundation.

A cat with a small black moustache marking snarls while sitting in front of a tablet.
Kanashi on Unsplash

I knew something was seriously wrong when I hosted a live interactive online assembly for a couple of thousand sixth formers last year. Given a range of emojis the one that was chosen most to represent how they felt about politics wasn’t a thumbs up, or sleeping face, - it was the pile of poo emoji. The vast majority also expressed a deep distrust in government believing they neither listened to nor cared about them. It was then that I realised democracy was in trouble—and not just on the global stage. Here in the UK, a deeply worrying trend is emerging: more than half of Generation Z (those aged 13-27) believe the country would be better off under a dictator. 

Recent controversial polling from Craft, commissioned by Channel 4, reveals that 52 per cent of Gen Z believe the UK should be run by a strong leader who does not have to bother with parliament or elections. Even more alarmingly, 33 per cent think the country would be better off if the army were in charge. If that doesn’t make us sit up and take notice, consider this: nearly half (47 per cent) of Gen Z believe our society must be radically changed through revolution. 

These numbers are staggering. For those of us who have grown up with a strong commitment to democracy, it is unthinkable that the generation raised with the most freedom, the most access to information, and the greatest digital connectivity could be so willing to give up their right to vote, protest, and hold leaders accountable. But before we rush to condemn, we need to ask the hard question: why do so many young people apparently feel this way? 

A lost faith in politics 

What if it isn’t so much that Gen Z has turned against democracy, but that they feel democracy has turned against them? Think about it. Their schools are crumbling. Their teachers are stressed. If they need mental health support or special needs support, they have either a long wait or a hard fight on their hands and probably both. If they want to go to university, they have to take on a debt that will last longer than the time they have been alive. And pity help them if they want to buy a house - statistics suggest they will probably have to wait until they are 33 years old to even think about getting onto the property ladder.  

You might think that these struggles would force Gen Z to become more politically active. But this generation remains the least politically engaged group in the UK. Whilst it is true that currently many are too young to vote, there is also a large proportion who is too disconnected to see the relevance of formal politics. Voter turnout for young people has been abysmal in the last three UK general elections: 

  • 2015: 43 per cent 
  • 2017: 54 per cent (a temporary spike due to Jeremy Corbyn’s appeal) 
  • 2019: 47 per cent 

Compare that to the 70 per cent plus turnout for over-65s, and the message is clear: young people aren’t voting, and in return, politicians aren’t speaking to them. Which only exacerbates the problem. Despite the Labour Party manifesto promise that they would introduce voting at 16, they seem to be in no hurry to introduce the reform.  

While Gen Z engagement with traditional politics is low, their political leanings have shifted. Over the past two decades, Gen Z has moved slightly to the centre-left, while older generations tend to lean centre-right. Today, age is a stronger predictor of voting behaviour than social class, which is a dramatic shift from previous decades. Though Gen Z is more liberal overall, they are also more radical in their discontent—and that’s where the real danger lies. 

When young people feel unheard, they don’t just disengage—they seek alternatives. Their frustration has left them susceptible to radical ideas and strongman narratives. While previous generations turned to grassroots activism, protests, and community engagement, Gen Z is more likely to be influenced by leaders they can follow online -  like Andrew Tate, Jordan Peterson, and Nigel Farage, who offer clear, confident, and often extreme critiques of the system. 

The result? Despite strong examples in the positive activism of Greta Thunberg, Marcus Rashford and Malala who have used democratic means to make a positive difference, there is a growing number of young people who see democracy as weak and ineffective, and dictatorship as strong and decisive.   

A wake-up call 

But there is hope. By engaging young people directly there is an opportunity to change the trajectory. That’s what we discovered at our online interactive event for sixth formers.  One of the most powerful voices at the event was Sophia, a recently turned 18-year-old Ukrainian refugee, who spoke about her experience fleeing war. She told her story of being separated from her father who was in Ukraine fighting for democracy. She shared how Ukrainians are fighting—not just with weapons, but with their lives—for the very democracy that young Brits are so ready to discard. Her message to British students was simple: “You don’t know how lucky you are.” She challenged them to see democracy not as a broken system, but as one that requires their participation to work. 

It was a powerful moment. And it proved something vital: when young people hear real stories, from real people, they begin to see the consequences of the choices they are flirting with. As a result of that event, thousands of young people signed up to vote at the electoral commission.  

Rebuilding trust in democracy 

So what can be done? Here are three crucial steps. 

Make politics relevant to Gen Z. Young people do care about issues like climate change, mental health, and social justice. But they are turned off democratic political solutions by the bureaucracy, mud-flinging and dragging timescales. By taking time to explain to them the processes, to involve them in the campaigns and to improve accessibility to politics and highlight the difference they can make, we may find that our most disconnected demographic could become democracy’s greatest asset.  

Rebuild Gen Z’s trust in leadership. Scandals and dishonesty have left Gen Z cynical. We need leaders who are transparent, accountable, and willing to listen. We need parties who will do what they said they would do in their manifestos and on the doorsteps. We need Members of Parliament who are committed to spending time with the young people they are supposed to represent so that relationships of trust can be deemed possible again. 

Empower Gen Z. There are initiatives out there—like our interactive live assembly and the G-EPIC project—that prove a simple truth: when young people feel heard, they engage. When they are inspired, they engage. When they are empowered to participate in the political process, they engage. Perhaps if we create more spaces for them to speak, lead, and act, they will step forward to shape the future.   

History shows that democracy is never guaranteed—it must be fought for and protected by every generation. It also requires constant effort to ensure it serves all communities without scapegoating, persecuting, or marginalizing. And history warns us that without democracy, most dictators quickly become tyrants.   

The challenge before us is urgent: we must help Generation Z recognize the power they hold to shape their world—before they surrender it to leaders who would take that power away from all of us. 

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