Article
Culture
Digital
Fun & play
4 min read

Fun is dead

When video games turn play into work, we need to play without fear of consequences.

Simon Walters is Curate at Holy Trinity Huddersfield.

A woman stand in front of a large video screen displaying the Space Invaders title, hold her hands out in front of her.
Photo by Andre Hunter on Unsplash.

Imagine there’s been a sudden change in plans. The evening meeting is cancelled at the last minute, or your friend is sick and can’t come round. There are no looming tasks that need doing, so you set out to have some fun. What do you do? 

Karen Heller’s recent article in the Washington Post suggests that we don’t really know how to answer that question. ‘Fun is dead’, proclaims the headline, and her analysis is simultaneously insightful and depressing. Weddings have become stressful extravaganzas, holidays require a constant stream of activity, retirements should have a purpose and a plan. Our fun, our play, requires a reason to exist. Can we have fun without it having some larger purpose? Can we play without needing to post it on social media? Everyone else, it seems, is having much more fun than we are. 

Take video games. You might think this ought to be the very definition of a playful activity, one with no particular end or purpose in mind. But even here, it seems we don’t know how to have fun without some type of incentive. Conversations about video games online are frequently so self-serious and toxic that you’d be forgiven for thinking that it was a matter of life and death, not differing preferences about fun. Some of the world’s biggest games – things like Fortnite, Genshin Impact, and EA Sports FC – give rewards to players who turn up to play every day. It sounds generous until the psychological hooks of these methods grip you far past the point of fun. Players talk about not being able to sustain more than one of these types of games, because otherwise they won’t be able to keep up. What starts as play quickly turns into a form of work. 

The world of play is a world of grace, where we are free to find pleasure in an activity on its own merits. 

I am as much a sucker for this method as the next person. I find myself drawn to games which start out as free and fun, but the fun inevitably seems to turn into a chore that I cannot dislodge. There is an unwritten pressure to turn up to play every day to complete daily tasks and keep up with the competition. I end up feeling guilty for wasting my time playing games, and anxious to keep up with what’s required when I do. No wonder, with all these contradictory pressures on play, I find myself more often than not vegetating in front of Netflix rather than really playing. 

This is all a bit of a first world problem and might seem like another depressing indictment of modern society, but perhaps it shouldn’t be that surprising. As humans, we are always looking for some way to justify ourselves, some way of finding proof that what we do matters. Play, by contrast, demands that we step into a different sort of world. The world of play is a world of grace, where we are free to find pleasure in an activity on its own merits, and not for anything we might get from it in the end. Play, in its best sense, is purposeless apart from the joy of playing. "When we try to give our playful activities some wider purpose for why they matter, we are turning them into something else." 

The world of the Christian faith is not often seen as a playful one. It seems so very serious, dealing as it does with matters of life and death. But within the serious world of the Church, a space for play emerges. After all, it is first and foremost a world of forgiveness from what we have done wrong in the past, present, and future. This forgiveness takes away the fear of failure. Whether I am greatly successful or not I am loved and forgiven by God. This is God’s gift, which cannot be earnt and cannot be lost. 

The result, perhaps surprisingly, is that I am free to play, because I do not need my play to achieve anything for me. As the theologian Simeon Zahl puts it,  

In play a person is free to engage with the world creatively, actively, energetically, but without fear of ‘serious’ consequences. The Christian is free to play with things that once seemed deadly serious, to find delight in what were formerly objects of fear, and to take themselves much less seriously. 

In the world of video games, this idea is perhaps most clearly seen in the games produced by the Japanese game developer Nintendo. Their games, from Mario to Zelda, epitomize a vision for gaming which is driven by creating joy for whoever is playing, and not unnecessarily burdensome tasks. One of their best games of last year, The Legend of Zelda: Tears of the Kingdom, doesn’t offer a prescriptive path for how players should approach its challenges. Instead, the player is given a toolkit and set loose to use it in the world as they see fit. The result is a sense of joyful freedom, a feeling that its world is full of delight and even silliness. It gave me some of the most fun playing games in recent years, without me even coming close to finishing it. 

It's this playful attitude that I want to take into the rest of my life. What would it look like for us to see the world as a playground rather than an exam hall? The result wouldn’t just be a lot more fun. I think it would also be deeply Christian. 

Article
Character
Culture
Football
Sport
3 min read

What happens if your club doesn’t win?

In football leagues and life not all of us can be winners.

Henry Corbett, a vicar in Liverpool and chaplain to Everton Football Club.  

  

A dejected football coach squats by the byline.

Most football clubs don’t win Premier League titles, FA Cup finals, Champions League trophies. 

Most football players don’t pick up winners' medals at the highest level. 

Many of us don’t achieve fame, status, “winners” headlines. No medals or trophies on our mantlepiece, no rousing applause or open-top bus parades. 

So, are we losers, are we the defeated, should we be envious of the winners? Or do we try and ignore all this talk about winning and remain indifferent to all this hype about football, medals, fame, applause? 

Here are some attempts at comfort, at a better perspective, at some hope for us all, whether out club wins titles or not, whether a player picks up medals or not, and whether all of us are recognised, famous or not. 

Winning is not just about titles and trophies. If your club has the resources and the team to win a title and a trophy, at whatever level, professional or amateur, that is great and definitely to be celebrated.  

But if you support a club with a limited budget and which has performed brilliantly well and beyond expectations has stayed in its division and brought pleasure to many then that is a win.  

If your club, thanks to great efforts by a few or many, has remained solvent and has an outstanding community section that makes a difference, that is a win.  

If your club has excellent supporter involvement and a pricing system that is fair, inclusive and creates good relationships across the club and the community that is a win.

If your team is clearly improving, if the attitude is spot on, if the behaviour on and off the pitch is sound, if every player and coach and staff member gives their very best as well as looking to improve that is a win.  

The word “winning” needs a fairer, more encouraging, truer definition. 

Are we the defeated, the losers, the envious? Of course not. 

They say that professional football players have two lives: the first is their playing career, and then the second is their life after their playing days. To win in life is to win in both lives.  

That will mean giving of their best as players with a passion to learn, to improve, to be a good teammate. It means being a good role model on and off the pitch. Then in life number two to give of your best there too to make our world a better, fairer, more loving, more beautiful place.  

And there will be lessons from the time as a player to take into life number two: the values of teamwork, discipline, training, courage, and of course coping with the disappointment of not maybe winning titles and realising there is more to life than simply titles. Player, manager and World Cup winner with Argentina in 1978 Ossie Ardlies reflected back on his football career and said:  

“Everyone is a winner who gives their best.” 

And for all of us applause, status, fame are unreliable goals. A few achieve that, some deservedly, some maybe less so. Most don’t hit the headlines. Are we the defeated, the losers, the envious? Of course not.  

So, are we indifferent to such issues as winning, success, applause, accolades?  Roy Castle wrote a forward to a slim volume of essays celebrating Christians who had worked and served in their communities away from the limelight, and he mentioned that as a performer he appreciates the applause he gets. “These people”, he wrote, “have worked away without applause, But there is always one person in the audience. His applause comes later.”  That’s the greatest win. 

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