Review
Culture
Faith
Music
5 min read

Faith in Beethoven

Why did Beethoven, the hero of humanism, write music for a mass? Musicologist Daniel Chua explores the maestro’s faith.

Daniel KL Chua is a musicologist and Professor and Chair of music at the University of Hong Kong. He writes on music, particularly Beethoven, and the intersection between music, philosophy and theology. 

Agrand statue of Beethoven as a classical hero seats him on a throne on a dias.
Max Klinger’s Beethoven monument.

Bach’s theological credentials are impeccable, as Jeremy Begbie wrote about previously for Seen & Unseen. But Beethoven’s? Not really. In fact, not at all. Most scholars on Beethoven see him as a secularizing force. If Bach represent the summit of theological expression in western music history, then Beethoven is the poster boy of the Enlightenment progress. He spells the end of sacred music. In the narrative of music history, Beethoven is the catalyst for a new secular epoch. After Beethoven, music is no longer about God but humanity; sacred music drops out from the historical narrative as something irrelevant or even regressive to the progress of modernity.  

But it is not just any Beethoven who wields this secularising power. It is a very particular Beethoven, more myth than man. This is Beethoven as Promethean hero. He overcomes his deafness by defiance, grabbing fate by the throat as it knocks loudly in the opening bars of the Fifth symphony - da-da-da-daaaa! - and triumphing over its C-minor threat in a glorious blaze of C major in the finale.  The symphony is a musical model of human self-determination. It projects Beethoven as a revolutionary artist living in revolutionary times, channelling the anticlerical and antimonarchist fervour of the French Revolution in musical form. His story is one of freedom and autonomy; and his music is made in his image, free from servitude to church and court, and free to be itself.  

This Promethean image precludes Beethoven from being a sacred composer. It is not that he isn’t a sacred composer; rather, he can’t be one in this historical narrative. In fact, Beethoven stands as a rival to the sacred, because by the beginning of the 20th Century, artists such as Max Klinger were building shrines to the composer: Beethoven is the high priest of an art religion. 

The Beethoven monument

A statue of a seat hero, Beethoven, sits on a raised dais in a purpsoe built rom
Max Klinger’s Beethoven monument.

The Vienna Secession’s fourteenth exhibition in 1902 was a shrine dedicated to Beethoven with Max Klinger ‘s monument as the altar. 

But there is a problem. Beethoven wrote sacred music. Not much, admittedly, but enough, including what he declared to be his ‘greatest work’ – the Missa Solemnis. So in order to uphold a more secular Beethoven, scholars have had to explain away his sacred music as inconsequential and his religious beliefs as unorthodox or non-existent. They tie themselves up in knots trying to solve the problem, especially with regard to Beethoven’s magnum opus. Although there is nothing theologically unorthodox in the Missa Solemnis, somehow the mass has to be theologically unorthodox for these commentators: at best it is a mass for deist, but it is mostly a mass about humanity. The liturgical bits can be dismissed, they claim, as something that stifles what is truly Beethovenian; instead, to grasp its meaning, you have to listen to the mass as if it where a symphony resonant with tones of human freedom and autonomy. It is almost as if Beethoven wrote the mass against his will. In one recent biography, the chapter on the Missa Solemnis opens with the incredulous question: “Why did Beethoven write a mass?” 

Why not? The problem is not Beethoven’s (obviously) but the biographer’s belief in a history that sits uncomfortably with the composer. Yes, Beethoven was a revolutionary in the times of revolution. Yes, he was born in the Age of Enlightenment, and even declared ‘freedom and progress’ as the main purpose of art. But that does not make him French; he did not step foot in France, and despite the Napoleonic aftermath of the French Revolution, what Enlightenment meant in Bonn where Beethoven was born and in Vienna where he died, could not be anticlerical or antimonarchist because these cities were under the rule of Enlightened despots who by definition had both kingly and ecclesiastic functions.  In other words, Beethoven was a child of a religious Enlightenment. This means that his innovative and radical works were not composed against the sacred but were inspired by it. This is not to say that there is no truth in a Promethean view of Beethoven or that there is no conflict in his music during this tumultuous period in Europe, but it does imply that Beethoven upheld sacred music. In fact, he leads it in a new direction. And, if we have ears to hear, then the Missa Solemnis can open up a new sound world full of theological resonance. 

While working on the Missa,  Beethoven wrote out the Latin text of the mass on a piece of paper and added a German translation next to each line. As a teenager, Beethoven regularly played the organ for mass in the court at Bonn; he knew the Catholic liturgy from memory. So why would he write out the text and its translation? Because he wanted to explore the meaning of each word more fully, looking up a German dictionary for definitions and synonyms that would enlarge his understanding of the text. And if the expression mark in the score of the Missa (‘with devotion’) and his collection of devotional literature in his library is anything to go by, this process was an act of meditation for the composer. This was no routine setting of the mass. In fact, if you listen carefully, not only did Beethoven look up individual words to amplify their meaning, it seems that he also looked up the biblical reference to set their meaning in context. 

Listen to the Sanctus: you will hear echoes of the biblical book of Isaiah, chapter six. Beethoven conjures up a temple trembling at its foundations as the angels sing ‘Holy, holy, holy’. Similarly, in the Benedictus, you will hear echoes of the Palm Sunday procession from the gospels. The music is a match in the form of a pastoral; it depicts Jesus arriving as a king but in the form a humble shepherd riding a donkey, as the crowds chant “Blessed is he who comes in the name of the Lord.” There is no sense of Promethean triumph here, but the sound of meekness and majesty. 

We don’t need to tie ourselves up in knots to understand Beethoven or the Missa solemnis as secular. May be, to use the composer’s own words, Beethoven was just an ordinary Catholic writing extraordinary music to ‘instil religious affections’ in the congregants. This view would be a more faithful account of the composer’s life, but it would also radically change the way we understand Beethoven and the subsequent ‘progress’ of music history in our textbooks.  And this, perhaps, points to the most critical function of sacred music: to reveal the hearts of its hearers. The Missa solemnis, as Beethoven's greatest work, is a capstone which many have rejected as the cornerstone of his oeuvre. Try not to trip up on it. 

Listen to Beethoven's mass

Review
Culture
Digital
Fun & play
4 min read

The grand narrative that’s made it on mobile

The Serpent & The Seed is a welcome addition to the cosy games genre.

Giles Gough is a writer and creative who hosts the God in Film podcast.

A mobile game still shows a robin standing close to a seated man.
Mungo and Adam.

The Serpent & The Seed is a game with a difference: an imaginative retelling of the world's greatest story. In a world overtaken by an evil serpent, you play the character of Mungo, a young robin encouraged by his owl friend to read an old, mostly forgotten book that holds the promise for salvation.   

Released last Easter by Discipleship Tech (the creators of the Prayer Mate app) The Serpent & The Seed aims to tells the story of the Bible as a mobile adventure game. Turning the Bible story into an app feel like quite a novel idea. A cursory search shows that there’s no shortage of Bible based games to play on your phone, but most of them appear to be quiz or trivia based. Seeing this grand narrative, from creation to crucifixion, in game form feels both novel and inevitable, how you might imagine seeing the gospel story be put on film for the first time. “Throughout history, Christians have created, shaped and used technology for God’s glory” the Discipleship Tech website tells us; seen in that light, using a mobile game to deliver the gospel is simply the next step in a line of technological use that stretches back to the invention of the codex.  

Although the game has only been in development for just over four years, it’s had a much longer gestation period than that. “It's an idea I've had for about 20 years now,” says project leader, Andy Geers, “I grew up playing lots of computer games and knowing Jesus and getting to know the Bible better… So I kind of thought: wouldn't it be great if we could combine those two things?” Geers says that the catalyst for this game was a research project. According to the Bible Society’s Lumino research project, a quarter of the UK population are "open to the Bible and finding out more". The Serpent & The Seed is Geers’ way of meeting that need.  

This is clearly a labour of love for all involved and it shows. The dialogue sparkles with cheeky irreverence at times thanks to scriptwriting from Amy Green (BAFTA-winning writer/developer of That Dragon Cancer, the video game centring on the loss of her infant son, Joel). Ostensibly aimed for players ‘9+’, the narrative has to dance around some of the more unpleasant parts of the Old Testament, which it does so lightly and humorously. At one point in the Garden of Eden level, Adam tells our robin character Mungo, that naming things is hard work, and he needs a rest. Mungo then ponders whether Adam has any idea what hard work is! The framing narrative of talking animals in a world full of thistles and thorns ruled by an evil tyrant has shades of Narnia, which may have been an unconscious influence and is very much appreciated.  

One particular highlight is the musical interludes. The developers aimed for the music to be a leading character in this mobile game, and the score was composed by song-writing duo Poor Bishop Hooper. When you unlock another chapter in the game, the almost transcendent songs kick in, combined with the logo appearing in its beautiful lettering, creating an enjoyable experience. It also features music from Canadian artist Jim Guthrie, whose Superbrothers: Sword & Sworcery EP was something of an inspiration for the atmosphere of the whole game.  

The game appears to be connecting with the public, many of whom are praising its art design. Greg Clifton’s illustrations are soothing and light-hearted (I’m pretty sure Moses is rocking an awesome quiff). “It seems to be pitched as a chilled, interactive story with some minor puzzle solving, a subgenre that is increasingly popular these days,” writes gamer and RS teacher Natalie Minaker. “I imagine that this game can provide a few hours of mental respite to any stressed-out Christians!”  

Unfortunately, the lack of challenge is hard to avoid mentioning. As this game is telling a very well-established story, there’s very little jeopardy and as a result, the pace lags a little in parts. “The gameplay is gentle and seems to promote a sense of mindfulness rather than any real sense of peril or challenge,” continues Minaker. In certain levels there are Christian themed takes on popular mobile games - Angry Birds, Flappy Bird, and even Snake (which will be a pang of nostalgia for those of us who had a Nokia in the 90s). What is clear is that playability takes a back seat to story here, and when that story is the Bible, that’s understandable. There’s also a distinctly estuary English accent to the voices shouting “hosanna” as Jesus enters Jerusalem on a donkey which might momentarily take you out of the story, but this is merely nitpicking.  

Whether it will effectively compete for pre-teens’ attention in a saturated market remains to be seen, but this is another useful tool to have in a kids or youth leader’s toolkit. It might also serve as the kind of homework an RE teacher could set that the students might enjoy completing! Older gamers or committed Christians might not find much of the content particularly revelatory, but they may find its gentle pace and soothing aesthetics a welcome addition to the emerging ‘cosy games’ genre. 

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