Explainer
Creed
Digital
Time
3 min read

A digital today needs an old calendar

What’s the relevance of an ancient church calendar to life today? Julie Canlis explores its origins and why it is still applicable in today’s digital world.

Julie connects Christian spirituality with ordinary life in Wenatchee, Washington State, where she teaches and writes.

A ancient illustration showing five rows of saints in profile on a book cover.
A Calendar of Saints and Festivals.
Metropolitan Museum of Art via Wikimedia Commons.

Christians have an odd belief that their little lives are somehow joined up to the very life of God. 

And not just God ‘generally’ or in a spiritual sense, but that they are interconnected to the life of someone who lived 2,000 years ago. That they have his ‘spirit.’ That he lives in them, and they in him. 

They built cathedrals on this foundation. They faced lions for this claim. They reoriented their sense of time. They believed that in dying, they would meet him - a person - all the sooner, face to face. One of the first early Christian bishops begged his congregation to not try and stop him from entering the gladiatorial arena and going not to his death (as one would think) but, as he eloquently urged, to his birth.  

These cultural relics grew from the soil of a deep conviction 

It is in this context alone that we can understand something of the significance of things like Easter, Christmas, Michaelmas, Whitsuntide, and all the other festivals that shape our heritage. These cultural relics grew from the soil of a deep conviction that humans could keep step with the life of God, because he had kept step with them, in their skin. These were not celebrations of an ossified past, but of a living present - celebrating what had and was happening to them, in them. 

And so these early preachers and teachers told their congregations that Christmas is not Jesus' birth, but their birth. That through these festivals, they were not remembering his past but the mystery that their present was forever bound with his past and future. And because they had died and been raised with him in baptism (an ongoing reality that was celebrated both annually at Easter, and weekly on Sunday which was called a ’little Easter‘) they were to now keep in step with him by caring for the poor (St Nicholas), feeding the hungry (St Thecla), preaching to the birds (St Francis), reconciling towns (St Martin), and averting war (St Leo - who met with Attila the Hun). There were goodies and baddies. There were odd ducks and beautiful virgins. Recluses and repentant sinners. They were an odd, but galvanized lot around the history of a man from Palestine, in whose shoes they sought to walk and to whom they believed they were mystically united. 

Strange. But perhaps no odder than our own times, with our own calendar with our important festivals galvanizing our sense of nationalism, or our identity as consumers. The fiscal year. The academic year. The consumer cycle. We need something to hallow our days.  

I am caught up in a transcendent pattern that offers me an escape from the narrowness of my echo-chambers, my appetites, my loneliness 

So what are we to do with this ancient calendar, filled with its colourful saints and high days and holy fare? I don't know about you, but I need its naive defiance that my life, lived in my ordinary home on my ordinary street in my ordinary family, is somehow connected to something much larger than myself. That year after year I am caught up in a transcendent pattern that offers me an escape from the narrowness of my echo-chambers, my appetites, my loneliness. That my suffering need not destroy me. That my career (or its 24/7 maintenance due to the digital revolution) is not worth the price of my soul. This calendar provided our forebears with an opportunity for an inner journey, an acknowledgement of our hunger for life beyond the material. And perhaps it is time that we listened to their wisdom, if only by lighting a candle or eating a goose on Michaelmas day. Or maybe, just maybe, we might attend to that inner call that asks us how to hallow our lives, and welcome the one who hallows all time. 

Article
Culture
Digital
Fun & play
4 min read

Fun is dead

When video games turn play into work, we need to play without fear of consequences.

Simon Walters is Curate at Holy Trinity Huddersfield.

A woman stand in front of a large video screen displaying the Space Invaders title, hold her hands out in front of her.
Photo by Andre Hunter on Unsplash.

Imagine there’s been a sudden change in plans. The evening meeting is cancelled at the last minute, or your friend is sick and can’t come round. There are no looming tasks that need doing, so you set out to have some fun. What do you do? 

Karen Heller’s recent article in the Washington Post suggests that we don’t really know how to answer that question. ‘Fun is dead’, proclaims the headline, and her analysis is simultaneously insightful and depressing. Weddings have become stressful extravaganzas, holidays require a constant stream of activity, retirements should have a purpose and a plan. Our fun, our play, requires a reason to exist. Can we have fun without it having some larger purpose? Can we play without needing to post it on social media? Everyone else, it seems, is having much more fun than we are. 

Take video games. You might think this ought to be the very definition of a playful activity, one with no particular end or purpose in mind. But even here, it seems we don’t know how to have fun without some type of incentive. Conversations about video games online are frequently so self-serious and toxic that you’d be forgiven for thinking that it was a matter of life and death, not differing preferences about fun. Some of the world’s biggest games – things like Fortnite, Genshin Impact, and EA Sports FC – give rewards to players who turn up to play every day. It sounds generous until the psychological hooks of these methods grip you far past the point of fun. Players talk about not being able to sustain more than one of these types of games, because otherwise they won’t be able to keep up. What starts as play quickly turns into a form of work. 

The world of play is a world of grace, where we are free to find pleasure in an activity on its own merits. 

I am as much a sucker for this method as the next person. I find myself drawn to games which start out as free and fun, but the fun inevitably seems to turn into a chore that I cannot dislodge. There is an unwritten pressure to turn up to play every day to complete daily tasks and keep up with the competition. I end up feeling guilty for wasting my time playing games, and anxious to keep up with what’s required when I do. No wonder, with all these contradictory pressures on play, I find myself more often than not vegetating in front of Netflix rather than really playing. 

This is all a bit of a first world problem and might seem like another depressing indictment of modern society, but perhaps it shouldn’t be that surprising. As humans, we are always looking for some way to justify ourselves, some way of finding proof that what we do matters. Play, by contrast, demands that we step into a different sort of world. The world of play is a world of grace, where we are free to find pleasure in an activity on its own merits, and not for anything we might get from it in the end. Play, in its best sense, is purposeless apart from the joy of playing. "When we try to give our playful activities some wider purpose for why they matter, we are turning them into something else." 

The world of the Christian faith is not often seen as a playful one. It seems so very serious, dealing as it does with matters of life and death. But within the serious world of the Church, a space for play emerges. After all, it is first and foremost a world of forgiveness from what we have done wrong in the past, present, and future. This forgiveness takes away the fear of failure. Whether I am greatly successful or not I am loved and forgiven by God. This is God’s gift, which cannot be earnt and cannot be lost. 

The result, perhaps surprisingly, is that I am free to play, because I do not need my play to achieve anything for me. As the theologian Simeon Zahl puts it,  

In play a person is free to engage with the world creatively, actively, energetically, but without fear of ‘serious’ consequences. The Christian is free to play with things that once seemed deadly serious, to find delight in what were formerly objects of fear, and to take themselves much less seriously. 

In the world of video games, this idea is perhaps most clearly seen in the games produced by the Japanese game developer Nintendo. Their games, from Mario to Zelda, epitomize a vision for gaming which is driven by creating joy for whoever is playing, and not unnecessarily burdensome tasks. One of their best games of last year, The Legend of Zelda: Tears of the Kingdom, doesn’t offer a prescriptive path for how players should approach its challenges. Instead, the player is given a toolkit and set loose to use it in the world as they see fit. The result is a sense of joyful freedom, a feeling that its world is full of delight and even silliness. It gave me some of the most fun playing games in recent years, without me even coming close to finishing it. 

It's this playful attitude that I want to take into the rest of my life. What would it look like for us to see the world as a playground rather than an exam hall? The result wouldn’t just be a lot more fun. I think it would also be deeply Christian.