Weekend essay
Comment
Royalty
4 min read

Beyond Charles: a radical case for the monarchy

In a culture that tends toward populism and moral relativism, what the coronation says is, ironically, radically prophetic, writes Nigel Biggar.

Nigel Biggar is Regius Professor Emeritus of Moral Theology at the University of Oxford and Distinguished Scholar in Residence at Pusey House, Oxford. 

A uniformed Prince Charles sits on a throne reading a speech, beside a crown resting on a cushion
In May 2022, the then Prince Charles delivers a speech in the House of Lords.
Copyright House of Lords 2022 / Photography by Annabel Moeller, CC BY 2.0 Media Commons.

Judging by a recent YouGov poll, the monarchy currently remains popular among the British, with 58 per cent supporting its continuation and only 26 per cent preferring an elected head of state. But support drops dramatically with age: 38 per cent of those aged 18-24 would like to abolish the monarchy, while only 32 per cent want to keep it.       

If the monarchy is to survive beyond the reign of King Charles III, therefore, a strong case in its favour needs to be articulated. It needs to be justified in terms of political well-being. Can this be done? I believe so. Monarchy as we now have it—with its executive powers entirely transferred to elected members of parliament (except in case of constitutional crisis)—makes important contributions to political health. For sure, most of these are symbolic; but symbols can represent important truths and serve important functions. 

First, by embodying a reassuring continuity and stability, monarchy enables society to cope with change. Thus, far from fostering conservatism during her seventy-year reign, the late Queen Elizabeth actually presided over huge cultural, social, and political change.  

Thanks to their monarchy, the British are spared the predicament of those Americans who loathed the politics of Donald Trump, while having to respect him as the symbolic representation of their nation.

Second, the distinction between the monarchical head of state and the prime ministerial head of government makes it easier to tell criticism of government policy from a lack of patriotic loyalty—easier than in an American presidential system, where the symbolic head of the nation and the head of government are one and the same. Thanks to their monarchy, the British are spared the predicament of those Americans who loathed the politics of Donald Trump, while having to respect him as the symbolic representation of their nation.     

Next, it’s good to have a head of state who, being unelected, can transcend party-politics and use her patronage to support civil society, thus reminding us (and politicians) that there is far more to public life than elections, parliamentary debates, and legislation.  

But there is yet a further benefit, which is more principled, more Christian, and more fundamentally important than any of the others. A good political constitution certainly needs a part where rulers are made sensitive and accountable to those they rule—that is, an elected legislature that can hold government to account and stop it in its tracks. A good constitution needs a democratic element. After all, according to a biblical and Christian view, rulers exist to serve the ruled: kings are expected to be shepherds of their people. 

Nevertheless, a Christian view is not naïve about the people. It does not suppose that the popular will, as expressed in majority vote, is always right and just. After all, it was the people (the laos as in ‘laity’) who bayed for Jesus’ blood in the Gospels, and it was the people (the demos as in ‘democracy’) which, according to the Acts of the Apostles, responded to the Christian persecutor, Herod, by lauding him as a god (Acts 12.21). If kings can be sinners, then so can the people. Hitler, remember, was elected by due democratic process. 

What this means is that a healthy political constitution should be more than simply democratic. In addition to an elected House of Commons, it needs other parts too, to balance it. It needs to be mixed. For example, it needs a House of Lords composed of a wide range of experts and leaders of civil society (including the Church of England). That is, it needs an aristocracy of wisdom, not of land, which can only be secured by appointment, not popular election.  

The heir to the throne gets on his knees to receive the crown—the symbol of his authority—not from below but from above, not from the fickle people but from the constant God. 

And it also needs a monarch, who symbolises the accountability of the whole nation, rulers and ruled, kings and people, to the given principles of justice. At base these principles are not human inventions. They are not the passing creatures of popular whim or majority vote. They are given in and with the created nature of things. And this is exactly what the coronation ritual says, when the heir to the throne gets on his knees to receive the crown—the symbol of his authority—not from below but from above, not from the fickle people but from the constant God.  

Contrary to what now passes for democratic common sense, the moral legitimacy of government does not lie in popular consent. It cannot, since the will of the people can be corrupt. Rather, moral legitimacy lies in the conformity of law and policy to the given principles of justice and prudence—to which the people might or might not adhere. Popular consent is vital, if law and government policy is to have any effective social authority, but it does not establish its moral legitimacy. This is a very important and fundamental political truth, which is rarely spoken nowadays, but which the coronation ritual speaks. And in a culture that tends toward populism and moral relativism, what the coronation says is, ironically, radically prophetic. 

In sum, then, I do think that there are good reasons—some of them directly Christian—to support the kind of monarchy we now have. However, on the question of how much public money should be used to support it, or how many members of the royal family should be supported, I am agnostic. And I don’t suppose that a monarchical republic is the only decent kind of republic. Nonetheless, I do think that monarchy can confer some important and distinctive political benefits; and if we are to continue to enjoy them—if Prince George is to find a throne awaiting him—then we had better bring to mind what they are.

Article
Culture
Digital
Fun & play
4 min read

Fun is dead

When video games turn play into work, we need to play without fear of consequences.

Simon Walters is Curate at Holy Trinity Huddersfield.

A woman stand in front of a large video screen displaying the Space Invaders title, hold her hands out in front of her.
Photo by Andre Hunter on Unsplash.

Imagine there’s been a sudden change in plans. The evening meeting is cancelled at the last minute, or your friend is sick and can’t come round. There are no looming tasks that need doing, so you set out to have some fun. What do you do? 

Karen Heller’s recent article in the Washington Post suggests that we don’t really know how to answer that question. ‘Fun is dead’, proclaims the headline, and her analysis is simultaneously insightful and depressing. Weddings have become stressful extravaganzas, holidays require a constant stream of activity, retirements should have a purpose and a plan. Our fun, our play, requires a reason to exist. Can we have fun without it having some larger purpose? Can we play without needing to post it on social media? Everyone else, it seems, is having much more fun than we are. 

Take video games. You might think this ought to be the very definition of a playful activity, one with no particular end or purpose in mind. But even here, it seems we don’t know how to have fun without some type of incentive. Conversations about video games online are frequently so self-serious and toxic that you’d be forgiven for thinking that it was a matter of life and death, not differing preferences about fun. Some of the world’s biggest games – things like Fortnite, Genshin Impact, and EA Sports FC – give rewards to players who turn up to play every day. It sounds generous until the psychological hooks of these methods grip you far past the point of fun. Players talk about not being able to sustain more than one of these types of games, because otherwise they won’t be able to keep up. What starts as play quickly turns into a form of work. 

The world of play is a world of grace, where we are free to find pleasure in an activity on its own merits. 

I am as much a sucker for this method as the next person. I find myself drawn to games which start out as free and fun, but the fun inevitably seems to turn into a chore that I cannot dislodge. There is an unwritten pressure to turn up to play every day to complete daily tasks and keep up with the competition. I end up feeling guilty for wasting my time playing games, and anxious to keep up with what’s required when I do. No wonder, with all these contradictory pressures on play, I find myself more often than not vegetating in front of Netflix rather than really playing. 

This is all a bit of a first world problem and might seem like another depressing indictment of modern society, but perhaps it shouldn’t be that surprising. As humans, we are always looking for some way to justify ourselves, some way of finding proof that what we do matters. Play, by contrast, demands that we step into a different sort of world. The world of play is a world of grace, where we are free to find pleasure in an activity on its own merits, and not for anything we might get from it in the end. Play, in its best sense, is purposeless apart from the joy of playing. "When we try to give our playful activities some wider purpose for why they matter, we are turning them into something else." 

The world of the Christian faith is not often seen as a playful one. It seems so very serious, dealing as it does with matters of life and death. But within the serious world of the Church, a space for play emerges. After all, it is first and foremost a world of forgiveness from what we have done wrong in the past, present, and future. This forgiveness takes away the fear of failure. Whether I am greatly successful or not I am loved and forgiven by God. This is God’s gift, which cannot be earnt and cannot be lost. 

The result, perhaps surprisingly, is that I am free to play, because I do not need my play to achieve anything for me. As the theologian Simeon Zahl puts it,  

In play a person is free to engage with the world creatively, actively, energetically, but without fear of ‘serious’ consequences. The Christian is free to play with things that once seemed deadly serious, to find delight in what were formerly objects of fear, and to take themselves much less seriously. 

In the world of video games, this idea is perhaps most clearly seen in the games produced by the Japanese game developer Nintendo. Their games, from Mario to Zelda, epitomize a vision for gaming which is driven by creating joy for whoever is playing, and not unnecessarily burdensome tasks. One of their best games of last year, The Legend of Zelda: Tears of the Kingdom, doesn’t offer a prescriptive path for how players should approach its challenges. Instead, the player is given a toolkit and set loose to use it in the world as they see fit. The result is a sense of joyful freedom, a feeling that its world is full of delight and even silliness. It gave me some of the most fun playing games in recent years, without me even coming close to finishing it. 

It's this playful attitude that I want to take into the rest of my life. What would it look like for us to see the world as a playground rather than an exam hall? The result wouldn’t just be a lot more fun. I think it would also be deeply Christian.