Article
America
Conspiracy theory
Culture
Politics
5 min read

Will America succumb to the undertow?

A returning expat asks if an exhausted majority is, in fact, asleep.

Jared holds a Theological Ethics PhD from the University of Aberdeen. His research focuses conspiracy theory, politics, and evangelicalism.

A sleeping voter sits and snoozes next to voting booth.
'Which One?'
Nick Jones/Norman Rockwell/Midjourney.ai.

Dietrich Bonhoeffer famously made a decision to return to Germany before the outbreak of the Second World War. The year was 1938, and he was visiting America for a second time. Instead of taking a theology teaching position in New York that would’ve kept him above the fray of a deteriorating social world in Germany, Bonhoeffer’s sense of spiritual responsibility drove him to solidarity with the German situation.  

I’ve thought about Bonhoeffer a lot these last few months as our family is making a transition back to the States during an election year. Not because I’d ever directly compare our move with Bonhoeffer’s. But because I’m anticipating the “shock” of returning to a deteriorating social world. Unlike him, our decision to return is far more modest and expedient. Still, we’re often asked by our friends here in Scotland, “why go back?” 

My immediate answer is straightforward and entirely different than Bonhoeffer: we did what we came here to do. Our visas are up; I’m defending my PhD this month. But behind these questions of expediency, I do feel the weight of an existential question, one directed towards myself as much as it is towards America. 

And that question is “who is going back?” Because after three years, America has changed to us as we’ve changed ourselves.  

The persecution confronting white Christians in America is the soft persecution of opulence diffused in the ordinary.

With that change comes new choices and new questions that didn’t confront us years ago. Returning to America has us asking questions like, how do you talk to your school-aged kids about active shooter drills in their new school? How will we navigate the racialized social scripts that pervade not just American communities, but also American churches? How will we re-enter a job market that ties production to basic health care? 

We’re bracing for the shock of going back to America. It will be more difficult than leaving ever was. Not just because we’ve changed, but also that the American situation has grown more extreme while paradoxically denying that change.  

We’ve discovered that if American Christians are persecuted at all, it’s not from President Biden’s “corrupt regime” seeking to jail Trump or secure power through another “rigged election.” No, the persecution confronting white Christians in America is the soft persecution of opulence diffused in the ordinary. 

As an expat returning to America, I wonder if this exhausted majority is, in fact, asleep. 

Perspective changes everything. The outsider’s view of America careening towards a crisis of democracy and a social fabric rent at the seams isn’t felt as much by those who live within its social world, whose experience of the mundane obscures the poly-crisis pressing our social fabric at the seams. How did we get here? 

Researchers discovered an interesting demographic cohort in American life, you might have heard of it. It’s called the “exhausted majority.” It refers to an ideological diverse cohort at the center of American life that has all but disengaged politically. Researchers began to talk about this “exhausted majority” in 2018, before the pandemic, before a less-than-peaceful transfer of democratic power. The hope was, then, that this “exhausted majority” might be mobilized to fend off polarization and extremism. As an expat returning to America, I wonder if this exhausted majority is, in fact, asleep. 

What has become of this exhausted majority? In the wake of 2020, America underwent significant backlash and retrenchment. This affected churches, too. Friends who are pastors tell me churches in their communities have “re-sorted” along partisan lines. One pastor suggested the election might not divide churches this time, as much as partisan-determined churches might contribute to social division. Polarization has worked its way from the outer edges of American life to the very center. It does this work silently, mediated by our reliance on algorithms, a life conformed to and captured by digital architecture. 

There’s an element of surprise here, at least for us as we return. Because what we experienced as the collapse of our social world in white evangelicalism—a world that we no longer are at home in— I’ve found is still very much active, very much automated—like survival reflexes—still providing an artificial coherence and plausible deniability amidst a deteriorating social situation. 

This retrenchment and backlash creates a dangerous condition: an undertow. For so many, life goes on as normal on the surface, while democratic institutions are pulled apart beneath. America is caught in a rip current, but asleep on the surface. This undertow partly explains, at least to me, why all the talk of “the crisis of democracy” doesn’t register with many Americans.  

A recent survey found that more than half of Americans haven’t heard the term “Christian Nationalism”—in spite of a flurry of academic and popular discourses on the term, often at the center of “crisis of democracy” rhetoric. 

The fact is, Rome wasn’t built in a day, and it didn’t fall in a day, either. The Senate handing over power to Caesar one day didn’t do much to alter the mundane early morning routine of bread makers in Rome the next day. Tyranny dawns, but the ordinary continues. The routine of the mundane and ordinary, of bread and circuses, makes talk of a democratic collapse seem just another political game, a distraction from all the amusement that Neil Postman observed might be our death. 

As we return to America, reflecting on who we’ve become and the responsibility of faith, I’ve found myself considering the difference between being fated and being holy.  

Fate confronts us as necessity. The holy confronts us as something other. And this “other”—at least for Bonhoeffer—was the freedom of God. And I can think of no better prayer for the church in America in the coming years to maintain in ourselves the crucial distinction between fatedness and holiness. To not confuse the expediency of partisan games with the responsibility made visible in the light of the central claim of Christian faith in the body of Jesus Christ. The Crucified One, not the fate of Western Civilization, determines what it is to be the ekklesia, the “called out” community, both free and responsible, never fated. 

Review
Culture
Digital
Fun & play
4 min read

The grand narrative that’s made it on mobile

The Serpent & The Seed is a welcome addition to the cosy games genre.

Giles is a writer and creative who hosts the God in Film podcast.

A mobile game still shows a robin standing close to a seated man.
Mungo and Adam.

The Serpent & The Seed is a game with a difference: an imaginative retelling of the world's greatest story. In a world overtaken by an evil serpent, you play the character of Mungo, a young robin encouraged by his owl friend to read an old, mostly forgotten book that holds the promise for salvation.   

Released last Easter by Discipleship Tech (the creators of the Prayer Mate app) The Serpent & The Seed aims to tells the story of the Bible as a mobile adventure game. Turning the Bible story into an app feel like quite a novel idea. A cursory search shows that there’s no shortage of Bible based games to play on your phone, but most of them appear to be quiz or trivia based. Seeing this grand narrative, from creation to crucifixion, in game form feels both novel and inevitable, how you might imagine seeing the gospel story be put on film for the first time. “Throughout history, Christians have created, shaped and used technology for God’s glory” the Discipleship Tech website tells us; seen in that light, using a mobile game to deliver the gospel is simply the next step in a line of technological use that stretches back to the invention of the codex.  

Although the game has only been in development for just over four years, it’s had a much longer gestation period than that. “It's an idea I've had for about 20 years now,” says project leader, Andy Geers, “I grew up playing lots of computer games and knowing Jesus and getting to know the Bible better… So I kind of thought: wouldn't it be great if we could combine those two things?” Geers says that the catalyst for this game was a research project. According to the Bible Society’s Lumino research project, a quarter of the UK population are "open to the Bible and finding out more". The Serpent & The Seed is Geers’ way of meeting that need.  

This is clearly a labour of love for all involved and it shows. The dialogue sparkles with cheeky irreverence at times thanks to scriptwriting from Amy Green (BAFTA-winning writer/developer of That Dragon Cancer, the video game centring on the loss of her infant son, Joel). Ostensibly aimed for players ‘9+’, the narrative has to dance around some of the more unpleasant parts of the Old Testament, which it does so lightly and humorously. At one point in the Garden of Eden level, Adam tells our robin character Mungo, that naming things is hard work, and he needs a rest. Mungo then ponders whether Adam has any idea what hard work is! The framing narrative of talking animals in a world full of thistles and thorns ruled by an evil tyrant has shades of Narnia, which may have been an unconscious influence and is very much appreciated.  

One particular highlight is the musical interludes. The developers aimed for the music to be a leading character in this mobile game, and the score was composed by song-writing duo Poor Bishop Hooper. When you unlock another chapter in the game, the almost transcendent songs kick in, combined with the logo appearing in its beautiful lettering, creating an enjoyable experience. It also features music from Canadian artist Jim Guthrie, whose Superbrothers: Sword & Sworcery EP was something of an inspiration for the atmosphere of the whole game.  

The game appears to be connecting with the public, many of whom are praising its art design. Greg Clifton’s illustrations are soothing and light-hearted (I’m pretty sure Moses is rocking an awesome quiff). “It seems to be pitched as a chilled, interactive story with some minor puzzle solving, a subgenre that is increasingly popular these days,” writes gamer and RS teacher Natalie Minaker. “I imagine that this game can provide a few hours of mental respite to any stressed-out Christians!”  

Unfortunately, the lack of challenge is hard to avoid mentioning. As this game is telling a very well-established story, there’s very little jeopardy and as a result, the pace lags a little in parts. “The gameplay is gentle and seems to promote a sense of mindfulness rather than any real sense of peril or challenge,” continues Minaker. In certain levels there are Christian themed takes on popular mobile games - Angry Birds, Flappy Bird, and even Snake (which will be a pang of nostalgia for those of us who had a Nokia in the 90s). What is clear is that playability takes a back seat to story here, and when that story is the Bible, that’s understandable. There’s also a distinctly estuary English accent to the voices shouting “hosanna” as Jesus enters Jerusalem on a donkey which might momentarily take you out of the story, but this is merely nitpicking.  

Whether it will effectively compete for pre-teens’ attention in a saturated market remains to be seen, but this is another useful tool to have in a kids or youth leader’s toolkit. It might also serve as the kind of homework an RE teacher could set that the students might enjoy completing! Older gamers or committed Christians might not find much of the content particularly revelatory, but they may find its gentle pace and soothing aesthetics a welcome addition to the emerging ‘cosy games’ genre. 

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