Snippet
Culture
Film & TV
Leading
3 min read

Who’s the real hero in the Lion King prequel?

Mufasa’s tale is a lesson in leadership.

Mica Gray is a wellbeing practitioner working in adult mental health. She is training to be a counselling psychologist.

Life-like animated lions and a monkey walk towards the viewer.
Disney.

The new Disney film Mufasa: The Lion King provides a prequel to the beloved The Lion King. Aside from offering viewers nostalgia, catchy songs about brotherhood, and dynamic visuals, the film also offers an intriguing exploration of leadership that by the end of the movie leaves you asking: who is the real hero?

In the movie, the young lion Taka is born into power. He is the son of the leader of the pride and is repeatedly referred to as "the next in line for the throne." In contrast, Mufasa is a stray that the pride takes in after Taka saves him from being eaten by crocodiles. He does not have any "royal blood" or status within the pride, and his role is nothing more than to serve Taka.

In a pivotal scene of the movie, Mufasa and Taka’s mother are ambushed, and Mufasa fights to protect her while Taka sees the ambush and runs away to protect himself. Viewers watching have asked "why" the two responded the way they did. Was Taka simply inexperienced, or was his decision driven by fear and an instinct for self-preservation? Did Mufasa’s actions stem from natural bravery, or from a deeper sense of responsibility and selflessness?

The apparent innate difference between the two lions is captured in the first song they sing together. As they regard the birds in the trees, Taka sings, "When I’m King they will do as they’re told," and Mufasa replies, "You may look down on them, but they are free, and where they go cannot be controlled." Here we see the first seeds of Taka’s desire for power and control and Mufasa’s contrasting respect for the other animals around him.

However, the movie also highlights how the differences may not be innate but due to differences in how they are nurtured. After Taka runs away from the ambush, we see his father teach him that no one can ever know that he did so—he teaches him that being a leader means performing strength rather than embodying it and hiding weakness rather than growing through vulnerability. In contrast, Mufasa is raised by Taka’s mother, who is more nurturing and encouraging in response to weakness. In addition, Taka’s father shows favouritism towards Taka and resentment towards Mufasa, which he internalizes, causing him to develop an image of himself as inferior. It comes as a shock to both lions—and some viewers—when in the end, the pride-lands adopt Mufasa as their leader instead of Taka.

Mufasa reminds us that leadership is not about ruling over others but about inspiring those around us to rise.

Some might  consider Taka to be the real "hero" because he was owed kingship by blood and saved Mufasa’s life multiple times during the movie. While this is true, Mufasa demonstrates the character of leadership by seeking to protect the lives of the collective throughout the movie.

Regardless of whether that difference arose from nature or nurture, that distinction highlights to me who the real hero is. Taka’s heroic acts throughout most of the movie seemed to be about protecting his own interests, whereas Mufasa’s seemed to be genuinely about the welfare of others. Of course, there are elements of Mufasa being motivated by self-interest too—especially towards the end of the movie—but his strength lies in his ability to connect his needs to the needs of the collective. In most of the situations where he "saved" others, he did so by fighting alongside them and encouraging them to fight for themselves. He recognized that success requires the collaborative effort of the group and the bringing together of everyone’s unique gifts.

Mufasa reminds us that leadership is not about ruling over others but about inspiring those around us to rise. And perhaps, this is also what makes a true hero—not just strength or status, but the willingness to uplift others, to act with courage even when afraid, and to put the needs of the many before oneself. It reminds us that the greatest heroes are not the ones who seek power, but the ones who earn it by serving those around them.

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Article
Character
Culture
Film & TV
5 min read

Deceit is integral to success in Destination X

Travel and trickery make for a miserable journey
A composite images show a map of Europe with Destination X contestants pictures above.
BBC.

Like me, you may have recently been watching Destination X, where 13 contestants compete to win £100,000 by guessing where the coach they are travelling on has stopped. Blocked from seeing out of the windows and given just a few clues to their locations, the contestants have to work out where they are. Similar to Traitors, it tries to give reality TV a respectability while also providing the gossipy drama that underpins the format.  

Opportunities for extra clues are possible, with contestants competing against each other to receive them. Only some of the competitors are allowed to view the extra clues. This secret knowledge quickly causes thirteen pretty nice contestants to mistrust, lie, suspect, accuse, and keep secrets. After three new players are added in, there is a clear divide between the ‘OGs’ and the rest. It reminded me of Lord of the Flies, with alliances, rivalries, and judgements of player’s usefulness taking scarily little time to flourish. 

The breaking of societal expectations to be truthful, reliable, and work for the common good is perhaps the appeal of these shows. The Judeo-Christian Ten Commandments still underpin the Western world, and lying, greed, and selfishness are all still denounced as wrong by mainstream ethics. There is an enormous amount of talk in Destination X, as there is in the Traitors, about ‘playing the game;’ legitimising breaking normal behaviour in order to win the competition. We watch on, enjoying the chance to wonder how we would manage in a world where lying, cheating, and manipulating is expected and encouraged by the rules of the game. 

The thing is, breaking these rules seems to make everybody so miserable. In the first episode, Deborah won a big clue, chose only to share it with one teammate, and was so burdened by the guilty secret that she lost the first location test and left the game immediately. In another episode, some OGs win a challenge and choose to deliberately misinform the others, including the rest of their gang. When the disinformation is revealed, and directly causes the exit of another OG, the sense of guilt as others realise the deception is plain to the viewer. Time after time, players begrudge ‘the game’ for the lies they are telling- but it is their own decision to keep the secrets to themselves. 

Perhaps the most striking thing is how quickly people lose track of the artifice of the game, and how integral to their reality their deceit has become. Towards the end of the series, as the money gets closer, the contestants harden further towards each other, and deception seems to come more easily. Perhaps this is why the guilt makes them miserable- with a little encouragement, their sense of right or wrong has disintegrated into instinct for survival. 

The people that seem to be having the best time on Destination X are Daren and Claire, perhaps the two players who are happy to trust their colleagues the most, and lie to them the least. Both of them do better in the competition than other contestants who embrace a selfish and cynical approach. 

Obviously these shows are games, and the contestants exit to their normal lives and resume being nice people. But they reveal a deeper truth that living cynically does not make a person happy. Although lying, cheating, and making the most of advantages might bring wealth, success, power, fame, and so on, living selfishly only makes a person miserable.  

People who lie or cheat may seem to get ahead, but it only poisons their heart. 

This reveals our design as humans to be communal, selfless beings. Describing the state of humanity before evil entered the world, the first verses of the book of Genesis describe a generous care between the first humans and their world. The very first books of the law in the Old Testament continually exhort God’s people to show love to their neighbour and compassion upon foreigners and the poor. 

Jesus used to have this great phrase for those who would follow his teaching for a selfless life. He said that they would inherit ‘life to the full,’ or ‘life that is truly living.’ It was his conviction that simple acts like telling the truth, desiring others to prosper, and being generous were the way to a content and satisfied life.  

But the kicker in Jesus’ teaching was not just that the person would receive a more satisfied life, but that each act would make the person more Godly. These acts stack together- to make a life of generosity rather than selfishness that nourishes our humanity- but also to form us towards being a better human. It creates a virtuous circle. A good act leads to a purer heart which leads to another good act. St Paul terms this ‘going from glory to glory’ in one of his letters encouraging a congregation to do just so. This circle deepens the contentment in the ‘life that is truly living’ that Jesus promises- living as God created humans to do reaps the relational, communal satisfaction that God intended the human experience to contain. 

It works the other way too. People who lie or cheat may seem to get ahead, but it only poisons their heart. Becoming de-sensitised to their acts, further selfishness follows. Each act separates them further from the human experience they were designed to enjoy, and dissatisfaction follows. Often this is exacerbated by more attempts to cover the feeling with selfish ambition. 

People who treat the real world like competitors treat Destination X, as a game to be won, with prizes that come at the cost of disinheriting others, may find wealth or power. But they will not find the contentment of life to the full that the way of Jesus offers and their humanity craves. 

Whilst we sit at home enjoying players’ ability to break cultural taboos and suffer the emotional consequences, we might reflect that it is better to be content than victorious- and miserable. 

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