Article
Belief
Comment
Film & TV
5 min read

When Faithfuls lack faith, there’s a lot more to lose

Having faith is hard. It can be a costly act of courage.
Four game show contestants and a host stand in the garden of stately home.
The Faithful Four.

And so The Traitors comes to a close once again.  

Despite the small matter of it reinforcing my anxieties about our modern predisposition for isolation, I’ve really enjoyed this series. It’s been full of twists, tension, and just the right amount of over-the-top melodrama.  

And in this respect, the series finale did not disappoint. Amidst the backstabbing, and the reveals, and the arguments, however, it got me thinking about the nature of faith.  

Be warned: there are spoilers ahead for the finale of The Traitors

As the finale begins, pseudo-Welshwoman Charlotte (I promise that makes sense in context) is the last Traitor standing. However, she is unmasked as a Traitor by Faithful Frankie, who wins the power to reveal one contestant’s identity and picks the right person through a mildly infuriating fluke.  

Charlotte is banished and the remaining four Faithfuls enter ‘the endgame’. At this point, if all four agree, the game ends and they split the £94,600 jackpot between them. That is, unless a traitor remains in the game. In that case, the traitor takes the lot.   

It was absolutely fascinating and more than a little heartbreaking to watch these four people – all of whom were Faithfuls – work out whether they can trust each other. If all of them agree to end the game, they each walk away with £23,500.  

But they don’t.  

Initially, all four contestants decide to continue. None of them quite trusts the people around them. And so, the hapless Alexander is voted off next. He was too pure for this game anyway; he would have given his share to charity. 

Three remain. All three once again vote to continue. 

One contestant, Jake, says  

“I’m just not confident that I can trust the people around me.”  

And so he, along with the other remaining Faithful Leanne, votes to banish Frankie. The same Frankie who outed Charlotte as a Traitor. The same Frankie who wanted the money so she could surprise her boys back home.  

Two remain. And so the game ends by default.  

But the doubts don’t end. Jake and Leanne are left wondering if they will leave with £47,300 each, or if they’re just about to be screwed over by the other. The viewer gets the impression that, if each could banish the other, they would.  

“Why won’t you look me in the eyes?!” Leanne asks Jake in a panic, now seemingly convinced Jake is a traitor, about to take away all her hard-earned money. About to take away her only chance at IVF, and a baby.  

Both are revealed as Faithfuls and the game ends with joy and tears. Jake gets to renovate his house, Leanne gets to try for a baby. All is well. Except for the 23 other contestants who leave with nothing, dreams in tatters. 

I’m not saying that Jake, Leanne, Frankie, and Alexander are wrong for being suspicious of others. Having faith is hard. It is an act of courage.  

The only way the common good is most fruitfully attained is through the exercising of faith in one another. 

It’s easy not to have faith in very much at the moment. Our politicians are a heady mix of inept and corrupt. Our institutions often appear as little more than opaque, faceless entities hell-bent on self-preservation and self-interest, costs be damned. 

It’s hard to make a compelling case for why you should trust the state. Or the police. Or even the Church. Or any other number of people or institutions. Each is surrounded by a litany of failure and cover up. In such a context, faith seems an act of foolishness. 

And notice, too, that having faith in their fellow Faithfuls would have been a costly decision to make. Leanne and Jake leave The Traitors with £47,300. Had they trusted their fellow Faithfuls, that number would be halved. Still a remarkable amount of money but, when you’re attempting IVF or renovating a house, this can be the difference between getting everything you’ve dreamed of, or not.   

That’s exactly what The Traitors finale brings into such sharp relief. It takes courage to have faith. It is not a cop out. To have faith in those around us is to put our neck on the chopping block and hope no-one swings the axe.  

To have faith is to risk that which is most dear to us in the hope that others might have what matters most to them. It is a deeply vulnerable act of selflessness. It is not meant to be easy. 

And so ultimately, we can forgive the Faithfuls their faithlessness. Would you trust a complete stranger if £47,300 was on the line? When I think of everything that money would mean for my family, I’m not sure I would. 

But the only way the common good is most fruitfully attained is through the exercising of faith in one another. Only through faith in the fundamental goodness of humanity can we reach a truly equitable society where Leanne gets her baby, and Jakes gets his house, and Frankie gets to treat her family, and Alexander gets to donate to charity. (Bless that man, but he is slightly undercutting my point with his selflessness here. How selfish of him.) 

Having faith is not easy, or fun, or comfortable, or without sacrifice. It is an act of love that costs much. An act of love that places us in a relationship with others that is vulnerable to abuse and deceit and harm. And for those who have had their faith repaid with abuse and deceit and harm, the cost of continuing to live in faith can understandably seem too high.  

But maybe, just maybe, there is truth and goodness and beauty to be found in humanity of those around me. Maybe, just maybe, The Traitors warns us of the dangers of allowing our suspicions to trump our faith in each.  

Maybe, just maybe, it invites us to imagine a better alternative.

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Review
Culture
Film & TV
Trauma
5 min read

This bad TV version of The Last of Us ruins much more than storytelling

Following up the acclaimed video game doesn't deliver prestige viewing.
A pensive looking woman glances to the side.
Ellie, played by Bella Ramsey.
HBO.

What’s the point of the TV adaptation of The Last of Us

Throughout its second series, I’ve been trying to wrap my head around this question. I’m still short of an answer. 

Turning the two The Last of Us video games into prestige TV was always going to be problematic, because those video games already were prestige TV. You just had to press buttons on a controller now and then.  

The first The Last of Us video game is regularly included in lists of the best video games ever, and it’s not because of any ground-breaking gameplay or because of any technological advancements it made. It’s because of its story.  

It is richly character-focussed, gritty, realistic, and utterly human. The Last of Us Part I (as it’s now known) carries the kind of gravitas and emotional complexity you might expect from the likes of The Sopranos, Breaking Bad, Chernobyl, or The West Wing. It’s already prestige TV.  

So, is the TV adaptation simply an attempt to make this same story accessible to people who don’t play video games? Maybe. That would make sense, were it not for its deeply frustrating second series, the finale of which has just aired. 

The Last of Us Part II was massively controversial when it released in 2020. (WARNING: absolutely colossal spoilers ahead, for both the games and the TV show). Joel – the main protagonist of the first game – is abruptly and brutally murdered in its opening act. This leads Ellie – his pseudo-surrogate-daughter – to hunt down those responsible in attempt to enact a reckoning.  

In the video game, most of the story is told over the course of three days. First, from Ellie’s perspective, then from the perspective of Abby, Joel’s killer. In the TV show, the second series covers Ellie’s side of the story before very abruptly shifting to Abby’s side in the final seconds, leaving the viewers with a cliffhanger. Even as someone who’s played the game and knows what’s going to happen, it felt like a bit of a slap in the face. 

But for someone who hasn’t played the games it must be bordering on nonsensical. Even spread over two series, the story is so truncated, and so much is left unsaid. I can’t imagine making sense of this series without having played the video game first. But the TV show is basically just a live action remake of the game. Which again begs the question: what’s the point of the TV adaptation of The Last of Us

I’ve found this series, and the video game it’s based off, hugely frustrating. Because it’s trying to convey an important message. But both the game and the show contrive to undermine their important central ideas through poor storytelling techniques and structures.  

But in making clear what was left unsaid in the game, the power of the moment is undercut. Much is spoken; little is said. 

Let’s take one example. Half-way through the game (or towards the end of series 2), Ellie has tracked down and tortured one of Abby’s friends for information on her whereabouts. Afterwards, she talks to her lover Dina about what happened.  

In the game, it’s harrowing. Ellie is visibly shaken by what she’s just witnessed herself do. “I made her talk.” She says. And then to Dina: “I don’t want to lose you.” “Good,” comes Dina’s reply. And that’s it. Cut to black. Little is spoken; much is said.  

But where the scenes last about 30 seconds in the game, in the TV show it’s over five minutes long. “I made her talk. I thought it would be harder to do, but it wasn’t. It was easy. I just kept hurting her.” So says Ellie, halfway through the conversation. The writers are clearly trying to make explicit Ellie’s fear that she’s losing herself, and Dina by extension, in her thirst for revenge. But in making clear what was left unsaid in the game, the power of the moment is undercut. Much is spoken; little is said. 

“I know writers who use subtext and they’re all cowards,” Garth Marenghi once said. I can only assume he writes for HBO now. 

It’s a shame the scene gets fluffed as badly as it does, because really it’s the centrepiece of the narrative. Faced with unthinkable violence, Ellie chooses to repay the act in kind. But, in hunting down and torturing those responsible, ultimately Ellie finds herself becoming less and less human with each act of revenge. Here, in this conversation with Dina, Ellie begins to glimpse the reality of this. That acts of violence towards others are ultimately also acts of violence towards her own nature.  

This is, as it turns out, a deeply Christian notion. Where other Ancient Near Eastern creation myths depict their gods as creating the world through violent and bloody struggle, in Genesis God merely speaks life into being. Where Jesus’ disciples would violently overthrow their Roman oppressors, he instead says “those who live by the sword, die by the sword.”  

Moreover, Jesus’ death by crucifixion was unspeakably cruel and violent, encompassing protracted public humiliation, sexual abuse, and mutilation. It is here that Christ draws the suffering of the world to himself, that we might be given the opportunity to live free from the ongoing cycle of violence that surrounds us. Not that we might avoid having violence done to us, but that we might find the strength not to be violent in turn.  

And this is the ultimate paradox at the centre of Christianity: that the greatest show of strength the world has ever seen is found in Christ’s being nailed to a tree.  

Violence begets violence begets violence begets violence. That’s the message of The Last of Us Part II; albeit one conveyed in a rather ham-fisted way. While I’m not optimistic, I hope the next series of the TV show manages to fix the game’s wobbly narrative structure to convey this in a way that is nuanced and compelling. Because it’s a message we desperately need to hear. 

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