Review
Culture
Film & TV
Migration
4 min read

What do Moana and Paddington have in common?

Families, destinies, and the voyage between.

Krish is a social entrepreneur partnering across civil society, faith communities, government and philanthropy. He founded The Sanctuary Foundation.

A cartoon still shows a nightscape at sea with a Polynesian style vessel above, with Moana standing on it sailing above a whale illuminated by bioluminescence
Disney.

Watching Moana 2 in a packed cinema filled with little girls giggling with excitement at every slapstick moment in the film was the highlight of my weekend. It was Saturday afternoon and my foster daughter and I found ourselves surrounded by several birthday parties of local children, many dressed up in leis and straw skirts, and exuding the sun-kissed tropical holiday vibe.  

I wasn’t expecting much from this sequel beyond a welcome reunion of characters from the original film, and I was certainly right not to raise my hopes when it came to the songs – they pale into obscurity in comparison to the excellent soundtrack of the first film. However, Moana 2 definitely put the wind in my sails - as well as made me reconsider getting a tattoo.  

Having just seen Paddington in Peru, released two weeks earlier, I couldn’t help but notice the similarities. Two much-loved characters, two long-awaited sequels, and two films about origin story journeys. While the Peruvian bear crosses one ocean following a letter from his Great Aunt Lucy, Polynesian Moana crosses another following a more supernatural call from her ancestors. Both find themselves in small boats on dangerous waters, wondering if they’ll ever find their long-lost family, and what sort of welcome awaits them. 

The quest to discover family roots seems to resonate widely – but for children in foster care it is especially pertinent. There is a very moving moment in Paddington in Peru where he asks himself where he really belongs – the place where he was born, or the place he has come to see as home?  

The tension in Moana is similar - between the home she’s left behind, and the connection she is trying to find with her ancestors. Her quest for identity and purpose lies at the heart of the movie. As Maui sings: “Who are ya? Who are ya? Who are ya gonna be? Come on-a, Moana – go get your destiny.” 

These travellers aren't seen as strange outsiders or potential threats; instead, they're embraced as long-lost family. Their treacherous journeys are honoured, not criticised. 

Both my father and my father-in-law have spent a lot of time documenting our family histories. On my side of the family, I have historical connections with Sri Lanka, India, Ireland, and Malaysia, and cousins who have recently made their homes in Australia and Cambodia. On my wife’s side of the family, there are direct descendants of the Huguenots, who found sanctuary in England after fleeing religious persecution in France in the sixteenth and seventeenth centuries.  

It is both fascinating and heart-breaking to discover how our lives are part of a history of global people movements, and the struggles that they inevitably bring with them. I grew up hearing stories of my Indian grandmother’s tragic separation from her children after her husband – an English tea plantation owner – was killed in El Alamein in World War Two. I grew up hearing stories of my mother being sent out barefoot to collect water for the orphanage in the Himalayas where she lived. I grew up hearing stories of my father who as a child, 5,000 kilometres away from my mother, was woken at 5am each day to be taken to the temple.  

However difficult it is for me to imagine, their stories are part of my story. And they in turn are part of an even bigger story that offers a wider explanation not only of where we come from but where we are going. Ancestors such as Abraham, Moses, and David call us to reconnect with our family roots – and with God himself.  

Moses puts it like this in a song that was passed down through the generations and recorded in the Psalms:  

Lord, you have been our dwelling place throughout all generations. Before the mountains were born or you brought forth the whole world from everlasting to everlasting you are God. 

For me, the quest to find out who I truly am, where I come from, where I belong, and what my destiny might be, – led me to become a Christian. In searching for identity, meaning, and purpose, I realized that "home" for me meant coming home to God. 

From Abraham's journey to my parents' migration, my family's story has always been one of movement, separation, and finding belonging. Now, in my work with refugees around the world, I feel a deep personal connection not just to my own ancestors' experiences but to all those who share similar stories of displacement and hope. 

That's why I loved the powerful moment in Moana 2 when a fleet of small boats arrive on the shores of a distant land to a rapturous welcome. These travellers aren't seen as strange outsiders or potential threats; instead, they're embraced as long-lost family. Their treacherous journeys are honoured, not criticised or dismissed as we often see in today's responses to migrants.  

Moana is recognized as a master navigator, and, true to Polynesian custom, receives a tattoo to mark her achievement—a symbol of pride, resilience, and belonging.  Her tattoo also possibly indicates that she is being set up as with demi-god powers for the trequel. But we have to wait to see if there will be a Moana 3. In the meantime, I highly recommend the film, especially if you have fostered children in your life, or fancy organising a Polynesian-themed party, or just need a healthy dose of girl-power inspiration. That should cover all of us.  

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Article
Attention
Culture
Digital
5 min read

Let me level-up about playing games on my phone

Like all art, there's no standard for 'good', but good art doesn’t leave you puzzling over how you wasted an hour.

Mark is a research mathematician who writes on ethics, human identity and the nature of intelligence.

A gamer plays on a phone.
Onur Binay on Unsplash.

Earlier this year I got a bit too into a mobile phone game. In the game, I was master and controller of a small virtual grid of assorted shiny objects. By the flick of my finger on the screen, I’d swap the objects to try to match groups together. If I did this in the right way, then the matching objects would merge into shinier ones which would help me win the game. I’d want to know what the next shiny thing would be and how I could use it to beat the next level. 

I first started playing on my commute to work – usually I like to read or write and listen to music and sometimes to catch up on emails – but on that day I felt too tired for any of that. The puzzles started easy but got gradually harder. They were challenging enough to occupy the mind, but never felt too taxing, and the satisfaction-hit from each small win along with the visuals and sound-effects made me really want to keep playing. On the train home, it felt easier to just open the app and play a few levels than do anything else. I’d start the journey by telling myself I’d do a few levels and would do something else, but I’d easily spend the best part of the journey rearranging shiny objects. 

I knew this wasn’t ideal. I’ve come to see my commutes as a rare unfilled moment, each a scrap of time, a space to read and think, and I was filling this gift with a pixellated dopamine hit. I’d try to stop and bargain with myself – setting a limit of say five levels per journey, but knowing this to be an arbitrary number, I’d blow straight through it. There are other empty moments, waiting for the bath to run or once the children are in bed, but these other scraps are empty only in appearance, and I started to play in these too. 

My phone has a ‘sleep mode’ which tries to mitigate the by now well-documented negative effects of phone use on sleeping – lower sleep quality, duration and interference with circadian rhythms. In sleep mode, you choose a time – after this the colours of your phone will be replaced by black and grey. I started using this feature, thinking that at least if I dulled the bright colours to greys then I’d take the enjoyment out of playing and it’d be harder to tell the shiny squares apart. It was a good try, but it didn’t work. I learnt to tell the grey objects apart, and played on. 

Mainly, what I'm not doing when I’m glued to my phone is engaging with life.

You’ve heard it before, but our devices are not that good for us – excessive smartphone use fuels depression, anxiety and insomnia, and the average teenager spends seven to eight hours a day in front of a screen. Smartphones are closely related to social media - a recent study found one in six adolescent girls showed signs of social media addiction. Smartphone use has become a well-worn topic with a familiar set of talking points: How lucky we are to have all the world’s knowledge in our pocket; how bad we should all feel about being so distracted; how smug we can feel about the fools stuck to their phones. These discussion points aren't new - many of the concerns about smartphones and screen-time started decades earlier in response to TV and video games. 

These concerns are certainly valid, but I find it easier to consider what some of my smartphone habits are stopping me from doing. I'm not sure I'd advocate that we all stop using smartphones - having easy access to the Internet is a huge convenience, but I do pause to think about what I'm not spending time doing when I obsessively scroll or click. I'm also not convinced that all mobile games or even all social media use is bad. Computer games can be entertaining and thought provoking. Like all art, there's no globally agreed standard about what's good, but good art doesn’t leave you puzzling over how you wasted an hour. What differentiates social media and certain phone games is their business model – your time and attention is their revenue stream. 

Mainly, what I'm not doing when I’m glued to my phone is engaging with life. If I put the phone down, I could be more attentive to the people I'm with – be able to listen to all the subtle ways we tell each other how we are – in short, I could be more fully present. I could read books, and I could read whole magazine articles or news stories on my phone, actually stopping to read rather than scrolling from headline to headline. Or I could do nothing and just be, undisturbed. If I’m commuting, I could enjoy the scenery or just let my mind wander. And I can remember that even in the quietest moments I'm not alone - God is always alongside us, and we can always spend time and speak to Him in prayer. Even for a few short moments to lift up the joys and troubles of the day. 

“Well”, you may say, “That's all very nice hearing about these possibilities I could enjoy if I clawed back time from social media and freemium games. But how do I actually do it!?” Most of the answers I’ve found to this involve either stopping the habit completely – deleting the app or even not having a smartphone, or else they involve enforced periods away. Some have found that a digital detox of several days or weeks has helped to reset their relationship with tech, others set fixed times in their day when they can and can’t use their devices or certain apps, and some observe a “digital sabbath” where they intentionally avoid or reduce technology use for a full day each week. 

As for me, my only way out was to delete the shiny object game, losing all record of all 1,500 completed levels. Given that I rejected my own help by outsmarting “night mode”, I doubt moderation would have helped. Unsettlingly, my fingers and part of mind really seemed to miss it. As I unlocked my phone, I’d feel a tinge of absence, as though checking my emails or messages didn’t have the same grip as matching colourful blocks 

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