Essay
Culture
Music
5 min read

Strangers and the sound of belonging

Utterly captivated by a clip of a Jacob Collier concert, and then immediately intrigued by said captivation, Belle Tindall wonders why thousands of strangers singing together has been eliciting such a powerful reaction.

Belle is the staff writer at Seen & Unseen and co-host of its Re-enchanting podcast.

A muscian plays a keyboard on a concert stage surrounded by instruments, while multiple images of his face are projected behind him.
Jacob Collier in concert.
Jon Tilkin, CC BY-SA 4.0, via Wikimedia Commons.

I had an empty couple of minutes to play with; so, mostly due to muscle memory, I found myself opening my Instagram app. Habitually, I do this multiple times a day, and mostly to no profound avail. But this one day, something caught my eye and sent me down a spiral of curiosity (and judging by how astronomically viral it went, it seems I was not spiralling alone).  

It was footage of Jacob Collier performing in Rome. Jacob is a singer, songwriter, jazz instrumentalist and general music prodigy. But that’s not the most captivating thing about him. The Collier phenomena has erupted because of the way he turns his audience of strangers into a perfectly tuned, beautifully united, choir. And this particular night in Rome, he managed to steer this audience to sing beyond the major scale and onto the far more complex chromatic scale, something he has been working towards for years.  

The most striking thing about this minute-long clip is not the beautifully raw sound (although, it really is something to behold), but what this sound is communicating - a tangible sense of belonging.

Watch Jacob Collier in Rome

Our need to belong

We each know how it feels to belong, and we are also acutely aware of the inverse, how it feels when a sense of belonging is lacking, and feelings of isolation creep in and make themselves at home in its absence. But for the sake of clarity, perhaps a working definition would be helpful at this point, and for that, I turn to the Psychology Dictionary. The PD defines ‘belonging’ as ‘a feeling of being taken in and accepted as part of a group, thus, fostering a sense of belonging. It also relates to being approved of and accepted by society in general. Also called belongingness.’  

The notion of ‘belonging,’ or ‘belongingness,’ has been well studied. And still, its intrinsic power is staggering to consider.  

According to research published by the Australian Journal of Psychology, belonging is a universal and fundamental human need, one that ‘may just be as important as food, shelter, and physical safety’. So intrinsic is it, that the lack of belonging, resulting in acute loneliness, is attributed to a 26% increase in the risk of premature mortality. This has led the World Health Organisation to officially recognise isolation as a determinant of health, placing it in the same category as smoking, physical inactivity, and excessive alcohol consumption. 

Further research suggests that our brains perceive, and subsequently react to, social pain in the same way they are designed to react to physical pain. Releasing opioids and other instinctive painkillers when encountering a lack of belonging, our brains are detecting literal pain within us. As humans, we are susceptible to suffering social injuries, and it seems that the subconscious parts of our brains take those injuries much more seriously than their conscious counterparts.  

The necessity of belonging is woven into our make-up.

Subsequently, when we speak of a person’s need to belong, we’re speaking of a need that has significant mental, emotional, spiritual, behavioural, and physical repercussions; a need that is intersectional, if you will. It is a central construct at the core of our humanity and a defining variable in how we perceive reality.  

It could be suggested, considering all of this, that human beings were simply made to belong. The necessity of belonging is woven into our make-up. 

Surrounded by people versus belonging with people  

Over the final scene of the 2009 film World’s Greatest Dad, Robin Williams’ voice delivers a line that is so profound it lingers in your mind long after the end-credits have finished rolling. He says ‘I used to think the worst thing in life would be to end up all alone. It’s not. The worst thing in life is to end up with people who make you feel alone.’   

There’s a staggering wisdom in that.  

Namely, that belonging is not the inevitable outcome of simply getting people into one room. That’s the difference between the Collier concert - where the audience are truly belonging to each other, if only for an evening - and the coffee shop where I’m sitting right now, filled with people using laptops and headphones as a form of defence against the threat of small talk. Each of us belonging only to ourselves.  

If it were the case that proximity equated to belonging, urbanization and the subsequent squeezing of populations into close quarters would have surely deterred the epidemic of loneliness that the West currently finds itself in. And yet, it is not uncommon for ‘neighbour’ and ‘stranger’ to be identities that co-exist. And what about the role of social media? Access to one another has never been so readily available. The world has never been so small, and its population so ‘close.’ And yet, what social media so often provides is the affirmation and amplification of feelings of isolation.  

No. Proximity alone is not the answer.  

Will Van Der Hart writes that ‘People don’t just want to be with other people they want to belong with them’. 

The tuning fork

Christianity has a lot to say on the subject of belonging/belongingness.  

The anonymous author of the creation literature (the chapters which act as the start-line for the Biblical narrative) notes how the only thing that was unsatisfactory about our freshly created world was the initial isolation of humanity. Such solitude was at odds with the blueprint for human flourishing and defied our design as intrinsically relational beings. The Christian faith therefore offers an explanation to humanity’s fundamental need to belong, It presents a spiritual why behind the afore-mentioned neurological findings.  

The biblical narratives, the psychological research – they are united (if you pardon the pun) in their assessment of the human condition. Namely, that belonging is simply a non-negotiable, it’s buried inside our biology. 

So, perhaps it’s no wonder Jacob Collier has caught the world’s attention, he’s providing a simple soundtrack to one of our most engrained needs. It seems that what has long been communicated through ancient spiritual texts and more recently affirmed through endless psychological theories, can also be communicated with a simple harmonious sound.   

To watch that clip is to watch thousands of strangers belong: belong to the room, belong to the moment, belong to the sound. 

In 1948, author and theologian, A.W Tozer pondered the nature of unity and human connection. He asked, ‘has it ever occurred to you that one hundred pianos all tuned to the same fork are automatically tuned to each other?’ 

If ever we were looking for an answer to this profound question, we need look no further than Jacob Collier’s audience and their sound of belonging.   

Review
Culture
Film & TV
Trauma
5 min read

This bad TV version of The Last of Us ruins much more than storytelling

Following up the acclaimed video game doesn't deliver prestige viewing.
A pensive looking woman glances to the side.
Ellie, played by Bella Ramsey.
HBO.

What’s the point of the TV adaptation of The Last of Us

Throughout its second series, I’ve been trying to wrap my head around this question. I’m still short of an answer. 

Turning the two The Last of Us video games into prestige TV was always going to be problematic, because those video games already were prestige TV. You just had to press buttons on a controller now and then.  

The first The Last of Us video game is regularly included in lists of the best video games ever, and it’s not because of any ground-breaking gameplay or because of any technological advancements it made. It’s because of its story.  

It is richly character-focussed, gritty, realistic, and utterly human. The Last of Us Part I (as it’s now known) carries the kind of gravitas and emotional complexity you might expect from the likes of The Sopranos, Breaking Bad, Chernobyl, or The West Wing. It’s already prestige TV.  

So, is the TV adaptation simply an attempt to make this same story accessible to people who don’t play video games? Maybe. That would make sense, were it not for its deeply frustrating second series, the finale of which has just aired. 

The Last of Us Part II was massively controversial when it released in 2020. (WARNING: absolutely colossal spoilers ahead, for both the games and the TV show). Joel – the main protagonist of the first game – is abruptly and brutally murdered in its opening act. This leads Ellie – his pseudo-surrogate-daughter – to hunt down those responsible in attempt to enact a reckoning.  

In the video game, most of the story is told over the course of three days. First, from Ellie’s perspective, then from the perspective of Abby, Joel’s killer. In the TV show, the second series covers Ellie’s side of the story before very abruptly shifting to Abby’s side in the final seconds, leaving the viewers with a cliffhanger. Even as someone who’s played the game and knows what’s going to happen, it felt like a bit of a slap in the face. 

But for someone who hasn’t played the games it must be bordering on nonsensical. Even spread over two series, the story is so truncated, and so much is left unsaid. I can’t imagine making sense of this series without having played the video game first. But the TV show is basically just a live action remake of the game. Which again begs the question: what’s the point of the TV adaptation of The Last of Us

I’ve found this series, and the video game it’s based off, hugely frustrating. Because it’s trying to convey an important message. But both the game and the show contrive to undermine their important central ideas through poor storytelling techniques and structures.  

But in making clear what was left unsaid in the game, the power of the moment is undercut. Much is spoken; little is said. 

Let’s take one example. Half-way through the game (or towards the end of series 2), Ellie has tracked down and tortured one of Abby’s friends for information on her whereabouts. Afterwards, she talks to her lover Dina about what happened.  

In the game, it’s harrowing. Ellie is visibly shaken by what she’s just witnessed herself do. “I made her talk.” She says. And then to Dina: “I don’t want to lose you.” “Good,” comes Dina’s reply. And that’s it. Cut to black. Little is spoken; much is said.  

But where the scenes last about 30 seconds in the game, in the TV show it’s over five minutes long. “I made her talk. I thought it would be harder to do, but it wasn’t. It was easy. I just kept hurting her.” So says Ellie, halfway through the conversation. The writers are clearly trying to make explicit Ellie’s fear that she’s losing herself, and Dina by extension, in her thirst for revenge. But in making clear what was left unsaid in the game, the power of the moment is undercut. Much is spoken; little is said. 

“I know writers who use subtext and they’re all cowards,” Garth Marenghi once said. I can only assume he writes for HBO now. 

It’s a shame the scene gets fluffed as badly as it does, because really it’s the centrepiece of the narrative. Faced with unthinkable violence, Ellie chooses to repay the act in kind. But, in hunting down and torturing those responsible, ultimately Ellie finds herself becoming less and less human with each act of revenge. Here, in this conversation with Dina, Ellie begins to glimpse the reality of this. That acts of violence towards others are ultimately also acts of violence towards her own nature.  

This is, as it turns out, a deeply Christian notion. Where other Ancient Near Eastern creation myths depict their gods as creating the world through violent and bloody struggle, in Genesis God merely speaks life into being. Where Jesus’ disciples would violently overthrow their Roman oppressors, he instead says “those who live by the sword, die by the sword.”  

Moreover, Jesus’ death by crucifixion was unspeakably cruel and violent, encompassing protracted public humiliation, sexual abuse, and mutilation. It is here that Christ draws the suffering of the world to himself, that we might be given the opportunity to live free from the ongoing cycle of violence that surrounds us. Not that we might avoid having violence done to us, but that we might find the strength not to be violent in turn.  

And this is the ultimate paradox at the centre of Christianity: that the greatest show of strength the world has ever seen is found in Christ’s being nailed to a tree.  

Violence begets violence begets violence begets violence. That’s the message of The Last of Us Part II; albeit one conveyed in a rather ham-fisted way. While I’m not optimistic, I hope the next series of the TV show manages to fix the game’s wobbly narrative structure to convey this in a way that is nuanced and compelling. Because it’s a message we desperately need to hear. 

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