Review
Community
Culture
Music
4 min read

Oasis: If feuding brothers can get together again, maybe the country can too

Some might say Liam and Noel Gallagher’s reunion is reminiscent of Joseph, Prince of Egypt.

Krish is a social entrepreneur partnering across civil society, faith communities, government and philanthropy. He founded The Sanctuary Foundation.

Two middle age rock star brothers pose for the camera in a black and white picture
Any dream will do.
Liamgallagher.com.
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There’s a man with a black rainhat and jacket on the stage swearing at over 50,000 teenagers. It’s Liam Gallagher, the lead singer of Oasis, that iconic 90s rock band. He’s singing his way through the entire Definitely Maybe album to mark the 30-year anniversary of its release. Somehow, these 50,000 teenagers know all the words, as they sing along on a warm summer evening for their rite of passage that is the Reading Festival.  

I feel strangely alone in the crowd. I remember where I was when the album was first released - nobody around me was even born then. On the stage, Liam too is strangely alone. For 15 years he’s been estranged from his brother Noel – the song-writing genius behind all of Oasis’ greatest hits. He’s in a reflective mood as he sings ‘Live Forever’: 

“Maybe I will never be, all the things that Ii want to be, now is not the time to cry, now’s the time to find out why”

(Live Forever) 

This lyric has aged well. Back when Liam was 21 years old, about to be biggest band in the world, about to see their album become the fastest selling debut album of all time, he wasn’t seriously considering the question.  

Back then, fame didn’t seem to suit him. He famously ditched a huge US tour with the band, when he was about to board the plane from Heathrow. He stubbornly refused to go on stage for the MTV unplugged concert at the Royal Festival Hall despite a packed-out audience and a full orchestra on the stage. Maybe it was youth. Maybe it was anxiety. Maybe it was some illegal substance. 

Even now, at Reading, with rumours rife of a reunion tour, Liam seems a little vulnerable. He delivers a brilliant vocal performance to a huge crowd, but his hat covers most of his face for the entire concert. He mentions that he had thought the young people getting their GCSEs might have let their academic excellence go to their heads, but they turned out to be “alright” after all. And then, with more swearing, more swaggering guitar chords and more defiant sneering vocals, there comes more vulnerability:  

Their song brought the country together in a pledge of hope. While terrible things are going on around us in our world, we need all the togetherness and hope we can get.

“All this confusion, nothings the same to me, I can’t tell you the way I feel, because the way I feel is oh so new to me”

(Columbia) 

Liam dedicates “Half a World Away” to his brother Noel, and then the promise of something more… “27/08/2024 8am” is revealed on the huge screen. Is there going to be more to the Oasis story? Could the feuding brothers have buried the hatchet?  Have they listened to their own lyric – don’t look back in anger – and decided to drop the bitterness and animosity and find a new way forward? 

I wonder how the reconciliation happened. I like to imagine it was like Joseph, Prince of Egypt and wearer of coat-of-many-colours, finding himself face-to-face with the brother who tried to murder him all those years earlier, and privately breaking down in tears before declaring “God meant it for good”.  

I like to imagine it was like Joseph’s father Jacob, Patriarch of Israel and hot-headed runaway, returning to his twin brother Esau after two decades of separation, praying he would be received favourably, and overwhelmed when his prayer was answered. 
 
‘Some might say’, excuse the pun, that the timing of this impossible reconciliation is less to do with making peace and more to do with making money. The Gallagher brothers have both been through costly divorces. Perhaps they have seen the appetite for megatours as demonstrated by Taylor Swift’s Era’s extravaganza.  

A few days later there is controversy brewing around dynamic pricing which is adding to the rumours of extortionate profiteering. Presale tickets initially range from £73 to £205, with standing tickets priced around £150. Then resale prices skyrocket, with some tickets listed for as much as £6,000—approximately 40 times the original price. It remains uncertain how much of these profits Oasis directly receives. 
 
And then there is the timing. Next year the ownership of the Oasis back-catalogue reverts back to Noel. Only a few months ago Queen sold the rights to their back-catalogue to Sony Music in a record-breaking $1.27 billion, surpassing previous deals such as Bruce Springsteen's sale for $500 million. A sell-out tour will go a long way to upping the value of the Oasis catalogue.  

Whatever the motivations, whoever is profiting, and however genuine the reconciliation, the reforming of Oasis, in my eyes, is a great moment for our country.  I’ll never forget the woman who spontaneously sang “Don’t Look Back in Anger” after the minute’s silence to remember the 22 Ariana Grande fans killed at the Manchester Arena terrorist attack in 2017. While Noel and Liam were still feuding, their song brought the country together in a pledge of hope. While terrible things are going on around us in our world, we need all the togetherness and hope we can get.  

Review
Culture
Digital
Fun & play
4 min read

The grand narrative that’s made it on mobile

The Serpent & The Seed is a welcome addition to the cosy games genre.

Giles Gough is a writer and creative who hosts the God in Film podcast.

A mobile game still shows a robin standing close to a seated man.
Mungo and Adam.

The Serpent & The Seed is a game with a difference: an imaginative retelling of the world's greatest story. In a world overtaken by an evil serpent, you play the character of Mungo, a young robin encouraged by his owl friend to read an old, mostly forgotten book that holds the promise for salvation.   

Released last Easter by Discipleship Tech (the creators of the Prayer Mate app) The Serpent & The Seed aims to tells the story of the Bible as a mobile adventure game. Turning the Bible story into an app feel like quite a novel idea. A cursory search shows that there’s no shortage of Bible based games to play on your phone, but most of them appear to be quiz or trivia based. Seeing this grand narrative, from creation to crucifixion, in game form feels both novel and inevitable, how you might imagine seeing the gospel story be put on film for the first time. “Throughout history, Christians have created, shaped and used technology for God’s glory” the Discipleship Tech website tells us; seen in that light, using a mobile game to deliver the gospel is simply the next step in a line of technological use that stretches back to the invention of the codex.  

Although the game has only been in development for just over four years, it’s had a much longer gestation period than that. “It's an idea I've had for about 20 years now,” says project leader, Andy Geers, “I grew up playing lots of computer games and knowing Jesus and getting to know the Bible better… So I kind of thought: wouldn't it be great if we could combine those two things?” Geers says that the catalyst for this game was a research project. According to the Bible Society’s Lumino research project, a quarter of the UK population are "open to the Bible and finding out more". The Serpent & The Seed is Geers’ way of meeting that need.  

This is clearly a labour of love for all involved and it shows. The dialogue sparkles with cheeky irreverence at times thanks to scriptwriting from Amy Green (BAFTA-winning writer/developer of That Dragon Cancer, the video game centring on the loss of her infant son, Joel). Ostensibly aimed for players ‘9+’, the narrative has to dance around some of the more unpleasant parts of the Old Testament, which it does so lightly and humorously. At one point in the Garden of Eden level, Adam tells our robin character Mungo, that naming things is hard work, and he needs a rest. Mungo then ponders whether Adam has any idea what hard work is! The framing narrative of talking animals in a world full of thistles and thorns ruled by an evil tyrant has shades of Narnia, which may have been an unconscious influence and is very much appreciated.  

One particular highlight is the musical interludes. The developers aimed for the music to be a leading character in this mobile game, and the score was composed by song-writing duo Poor Bishop Hooper. When you unlock another chapter in the game, the almost transcendent songs kick in, combined with the logo appearing in its beautiful lettering, creating an enjoyable experience. It also features music from Canadian artist Jim Guthrie, whose Superbrothers: Sword & Sworcery EP was something of an inspiration for the atmosphere of the whole game.  

The game appears to be connecting with the public, many of whom are praising its art design. Greg Clifton’s illustrations are soothing and light-hearted (I’m pretty sure Moses is rocking an awesome quiff). “It seems to be pitched as a chilled, interactive story with some minor puzzle solving, a subgenre that is increasingly popular these days,” writes gamer and RS teacher Natalie Minaker. “I imagine that this game can provide a few hours of mental respite to any stressed-out Christians!”  

Unfortunately, the lack of challenge is hard to avoid mentioning. As this game is telling a very well-established story, there’s very little jeopardy and as a result, the pace lags a little in parts. “The gameplay is gentle and seems to promote a sense of mindfulness rather than any real sense of peril or challenge,” continues Minaker. In certain levels there are Christian themed takes on popular mobile games - Angry Birds, Flappy Bird, and even Snake (which will be a pang of nostalgia for those of us who had a Nokia in the 90s). What is clear is that playability takes a back seat to story here, and when that story is the Bible, that’s understandable. There’s also a distinctly estuary English accent to the voices shouting “hosanna” as Jesus enters Jerusalem on a donkey which might momentarily take you out of the story, but this is merely nitpicking.  

Whether it will effectively compete for pre-teens’ attention in a saturated market remains to be seen, but this is another useful tool to have in a kids or youth leader’s toolkit. It might also serve as the kind of homework an RE teacher could set that the students might enjoy completing! Older gamers or committed Christians might not find much of the content particularly revelatory, but they may find its gentle pace and soothing aesthetics a welcome addition to the emerging ‘cosy games’ genre. 

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