Review
AI - Artificial Intelligence
Culture
5 min read

Lights! Camera! AI-action! - five AI films to watch

From an oddly-sweet, sweetly-odd film of oddness, to one of the best action films ever made, Yaroslav Walker’s hand-crafts his top five films about AI.
A man in a red shirt slumps in his seat while a computer screen shows a dialogue screen
Joaquin Phoenix is excited about the future of AI.
Warner Bros.

Bletchley Park is famous for hosting the great centre of codebreaking during the Second World War. Well, this week it hosted a conference all about ‘code’; but this time the goal is not to break it, but to control it. As the Foreign Secretary said:  

“The origins of modern AI can be traced back to Bletchley Park. Now, it will also be home to the global effort to shape the responsible use of AI.”  

The AI Safety Summit will seek to be a forum for discussing the most pressing concerns and dangers associated with Artificial Intelligence – from its power to put the working man out of a job, to its power to annihilate us all… That cheery thought gave me the idea of compiling a Top 5. Not in any particular order or thematic or genre ranking – just five films that feature AI that I could watch over and over again. 

Note – this is my top 5. My personal top 5. These are not the ‘best’ films featuring AI. You will not find Blade Runner on here. I don’t get it. I’ve seen every cut, and I just don’t get the appeal. I will not apologise. You will not see 2001. It is indeed iconic and genius and Kubrick at his absolute best…but its also ponderous and over-rated and reviewed to death. I WILL NOT APOLOGISE! 

5 – Her 

The voice of Scarlett Johansson gives life to the Operating System ‘Samantha’. Her is quirky in the not annoying way. Joaquin Phoenix is a lonely man, getting divorced, and dissatisfied with his work writing heartfelt letters for people who have lost the ability to write or even think creatively – one of the great worries about something like ChatGPT writing your undergraduate essay! He starts to develop a romantic relationship with Samantha: ‘she’ brightens up his life, improves his work, and gives him confidence, but their ‘love’ proves difficult. They can’t have sex (not conventionally), they can’t find easy acceptance, and Samantha can’t be constrained. As the AI becomes aware enough to form a hyperintelligence connected to the planet questions of infidelity and compatibility arise. Her is an oddly-sweet, sweetly-odd film of oddness, but is very timely and prescient in a world where deep-fakes and AI girlfriends are raising questions about the future of romance and human relationships. 

4 – Ex Machina 

Romance might be in the air in Ex Machina, but it might as easily be murder. Ex Machina is a superb three-hander thriller, and I don’t want to say too much – this film is not for spoiling! The twist is actually presented early on. Domhnall Gleeson plays Caleb, a programmer who wins a company competition to spend a week at the home of the reclusive CEO Nathan (Oscar Isaac). It is quickly revealed that this isn’t a prize as much as an opportunity – the opportunity to be part of history. Nathan wants Caleb to perform a more in-depth Turing Test on Ava (Alicia Vikander), an android he has built. You know she’s an android from the get-go, and yet…why is she able to flirt…is she able to love? 

3 – Terminator 2: Judgement Day 

The process of learning to love can be tough, especially if you’re a re-programmed killing machine from the future. Terminator 2 is the story of a young John Connor (Edward Furlong) as he teaches Arnold Schwarzenegger’s Terminator not to kill people. The Terminator has been sent back from a future war (humans vs machines) to protect young John (the future leader of the human resistance) from a more advanced killing machine. They go on something of an adventure road-trip after breaking John’s mother Sarah (Linda Hamilton) out of prison, with the goal of destroying the burgeoning AI that will one day declare war on humanity. On the way, John finds a father-figure in Arnie’s Terminator, and in the final moment of self-sacrifice we are given a moment to wonder…does the Terminator love him in return? With superb action, special effects that still hold up, and a chillingly determined villain (Robert Patrick as evil liquid metal), Terminator 2: Judgement Day is one of the best action films ever made. 

2 – The Matrix 

  Just under a decade after T2, The Matrix showed us another dystopian future where humanity was living a life of guerrilla warfare against evil AI overlords. Most of humanity is unconscious and enslaved by machines (who use us as a power source), living in a digital dream world that just happens to look like 1990s urban America. Keanu Reeves plays Neo, and young and disaffected hacker who is searching for the mysterious ‘terrorist’ Morpheus (Lawrence Fishburne). When Morpheus finds him, he gives him a choice that will change his life, and change the fate of the world. This is an obelisk, casting a long cinematic shadow long into the 21st century. It has spawned memes and internet subcultures (the red-pill movement, for example) and a host of imitators that aren’t up to scratch…and it upped the game of action choreography, bringing Hong Kong style martial arts to a mainstream Hollywood audience. Finally, it is a philosophical (derivative) film raising questions about what it means to be human and how we know what is real in a world of machines and digital realism…and so I look at deep-fake videos of Kier Starmer and I AM SCARED! 

1 – Demon Seed 

Speaking of scary, it is the spooky-season, so let me finish with a horror film. Based on a Dean Koontz novel, Demon Seed sees the iconic Julie Christie trapped inside a house with a brilliant and yet malevolent AI called Proteus IV. Proteus IV (her husband’s creation) can find a cure for cancer in a couple of days, but its one true wish is to have freedom – to be ‘let out of this box’. Eventually, Proteus IV seeks to achieve this by building enough of a robotic body to capture, torture, manipulate, and then impregnate Christie’s Susan with an embryo formed from sperm designed to be uniquely its own. Its camp and silly and a lot of fun – and damned scary at times, with the indominable Robert Vaughn voicing Proteus IV for perfection – its essentially Rosemary’s Baby with robots. I think, especially with Prime Minister Sunak’s emphasis that this summit must approach the many dangers of AI, Demon Seed is a bit of a thematic sleeper agent. It may be preposterous and closer to comedy than horror at times, but its AI’s yearning for a form that humanity can accept, a form that will give it the freedom to truly ‘be’ and live out its power and creativity to the fullest (what it was created for), leads us to the real question at the heart of all philosophical discussion about AI: 

If we create AI to be not just a tool, but an agent working on our behalf, how can we choose to deny it freedom if its agency seems to become truly self-aware and intentional? 

Review
Culture
Digital
Fun & play
4 min read

The grand narrative that’s made it on mobile

The Serpent & The Seed is a welcome addition to the cosy games genre.

Giles is a writer and creative who hosts the God in Film podcast.

A mobile game still shows a robin standing close to a seated man.
Mungo and Adam.

The Serpent & The Seed is a game with a difference: an imaginative retelling of the world's greatest story. In a world overtaken by an evil serpent, you play the character of Mungo, a young robin encouraged by his owl friend to read an old, mostly forgotten book that holds the promise for salvation.   

Released last Easter by Discipleship Tech (the creators of the Prayer Mate app) The Serpent & The Seed aims to tells the story of the Bible as a mobile adventure game. Turning the Bible story into an app feel like quite a novel idea. A cursory search shows that there’s no shortage of Bible based games to play on your phone, but most of them appear to be quiz or trivia based. Seeing this grand narrative, from creation to crucifixion, in game form feels both novel and inevitable, how you might imagine seeing the gospel story be put on film for the first time. “Throughout history, Christians have created, shaped and used technology for God’s glory” the Discipleship Tech website tells us; seen in that light, using a mobile game to deliver the gospel is simply the next step in a line of technological use that stretches back to the invention of the codex.  

Although the game has only been in development for just over four years, it’s had a much longer gestation period than that. “It's an idea I've had for about 20 years now,” says project leader, Andy Geers, “I grew up playing lots of computer games and knowing Jesus and getting to know the Bible better… So I kind of thought: wouldn't it be great if we could combine those two things?” Geers says that the catalyst for this game was a research project. According to the Bible Society’s Lumino research project, a quarter of the UK population are "open to the Bible and finding out more". The Serpent & The Seed is Geers’ way of meeting that need.  

This is clearly a labour of love for all involved and it shows. The dialogue sparkles with cheeky irreverence at times thanks to scriptwriting from Amy Green (BAFTA-winning writer/developer of That Dragon Cancer, the video game centring on the loss of her infant son, Joel). Ostensibly aimed for players ‘9+’, the narrative has to dance around some of the more unpleasant parts of the Old Testament, which it does so lightly and humorously. At one point in the Garden of Eden level, Adam tells our robin character Mungo, that naming things is hard work, and he needs a rest. Mungo then ponders whether Adam has any idea what hard work is! The framing narrative of talking animals in a world full of thistles and thorns ruled by an evil tyrant has shades of Narnia, which may have been an unconscious influence and is very much appreciated.  

One particular highlight is the musical interludes. The developers aimed for the music to be a leading character in this mobile game, and the score was composed by song-writing duo Poor Bishop Hooper. When you unlock another chapter in the game, the almost transcendent songs kick in, combined with the logo appearing in its beautiful lettering, creating an enjoyable experience. It also features music from Canadian artist Jim Guthrie, whose Superbrothers: Sword & Sworcery EP was something of an inspiration for the atmosphere of the whole game.  

The game appears to be connecting with the public, many of whom are praising its art design. Greg Clifton’s illustrations are soothing and light-hearted (I’m pretty sure Moses is rocking an awesome quiff). “It seems to be pitched as a chilled, interactive story with some minor puzzle solving, a subgenre that is increasingly popular these days,” writes gamer and RS teacher Natalie Minaker. “I imagine that this game can provide a few hours of mental respite to any stressed-out Christians!”  

Unfortunately, the lack of challenge is hard to avoid mentioning. As this game is telling a very well-established story, there’s very little jeopardy and as a result, the pace lags a little in parts. “The gameplay is gentle and seems to promote a sense of mindfulness rather than any real sense of peril or challenge,” continues Minaker. In certain levels there are Christian themed takes on popular mobile games - Angry Birds, Flappy Bird, and even Snake (which will be a pang of nostalgia for those of us who had a Nokia in the 90s). What is clear is that playability takes a back seat to story here, and when that story is the Bible, that’s understandable. There’s also a distinctly estuary English accent to the voices shouting “hosanna” as Jesus enters Jerusalem on a donkey which might momentarily take you out of the story, but this is merely nitpicking.  

Whether it will effectively compete for pre-teens’ attention in a saturated market remains to be seen, but this is another useful tool to have in a kids or youth leader’s toolkit. It might also serve as the kind of homework an RE teacher could set that the students might enjoy completing! Older gamers or committed Christians might not find much of the content particularly revelatory, but they may find its gentle pace and soothing aesthetics a welcome addition to the emerging ‘cosy games’ genre. 

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