Review
Culture
Digital
Fun & play
4 min read

The grand narrative that’s made it on mobile

The Serpent & The Seed is a welcome addition to the cosy games genre.

Giles Gough is a writer and creative who hosts the God in Film podcast.

A mobile game still shows a robin standing close to a seated man.
Mungo and Adam.

The Serpent & The Seed is a game with a difference: an imaginative retelling of the world's greatest story. In a world overtaken by an evil serpent, you play the character of Mungo, a young robin encouraged by his owl friend to read an old, mostly forgotten book that holds the promise for salvation.   

Released last Easter by Discipleship Tech (the creators of the Prayer Mate app) The Serpent & The Seed aims to tells the story of the Bible as a mobile adventure game. Turning the Bible story into an app feel like quite a novel idea. A cursory search shows that there’s no shortage of Bible based games to play on your phone, but most of them appear to be quiz or trivia based. Seeing this grand narrative, from creation to crucifixion, in game form feels both novel and inevitable, how you might imagine seeing the gospel story be put on film for the first time. “Throughout history, Christians have created, shaped and used technology for God’s glory” the Discipleship Tech website tells us; seen in that light, using a mobile game to deliver the gospel is simply the next step in a line of technological use that stretches back to the invention of the codex.  

Although the game has only been in development for just over four years, it’s had a much longer gestation period than that. “It's an idea I've had for about 20 years now,” says project leader, Andy Geers, “I grew up playing lots of computer games and knowing Jesus and getting to know the Bible better… So I kind of thought: wouldn't it be great if we could combine those two things?” Geers says that the catalyst for this game was a research project. According to the Bible Society’s Lumino research project, a quarter of the UK population are "open to the Bible and finding out more". The Serpent & The Seed is Geers’ way of meeting that need.  

This is clearly a labour of love for all involved and it shows. The dialogue sparkles with cheeky irreverence at times thanks to scriptwriting from Amy Green (BAFTA-winning writer/developer of That Dragon Cancer, the video game centring on the loss of her infant son, Joel). Ostensibly aimed for players ‘9+’, the narrative has to dance around some of the more unpleasant parts of the Old Testament, which it does so lightly and humorously. At one point in the Garden of Eden level, Adam tells our robin character Mungo, that naming things is hard work, and he needs a rest. Mungo then ponders whether Adam has any idea what hard work is! The framing narrative of talking animals in a world full of thistles and thorns ruled by an evil tyrant has shades of Narnia, which may have been an unconscious influence and is very much appreciated.  

One particular highlight is the musical interludes. The developers aimed for the music to be a leading character in this mobile game, and the score was composed by song-writing duo Poor Bishop Hooper. When you unlock another chapter in the game, the almost transcendent songs kick in, combined with the logo appearing in its beautiful lettering, creating an enjoyable experience. It also features music from Canadian artist Jim Guthrie, whose Superbrothers: Sword & Sworcery EP was something of an inspiration for the atmosphere of the whole game.  

The game appears to be connecting with the public, many of whom are praising its art design. Greg Clifton’s illustrations are soothing and light-hearted (I’m pretty sure Moses is rocking an awesome quiff). “It seems to be pitched as a chilled, interactive story with some minor puzzle solving, a subgenre that is increasingly popular these days,” writes gamer and RS teacher Natalie Minaker. “I imagine that this game can provide a few hours of mental respite to any stressed-out Christians!”  

Unfortunately, the lack of challenge is hard to avoid mentioning. As this game is telling a very well-established story, there’s very little jeopardy and as a result, the pace lags a little in parts. “The gameplay is gentle and seems to promote a sense of mindfulness rather than any real sense of peril or challenge,” continues Minaker. In certain levels there are Christian themed takes on popular mobile games - Angry Birds, Flappy Bird, and even Snake (which will be a pang of nostalgia for those of us who had a Nokia in the 90s). What is clear is that playability takes a back seat to story here, and when that story is the Bible, that’s understandable. There’s also a distinctly estuary English accent to the voices shouting “hosanna” as Jesus enters Jerusalem on a donkey which might momentarily take you out of the story, but this is merely nitpicking.  

Whether it will effectively compete for pre-teens’ attention in a saturated market remains to be seen, but this is another useful tool to have in a kids or youth leader’s toolkit. It might also serve as the kind of homework an RE teacher could set that the students might enjoy completing! Older gamers or committed Christians might not find much of the content particularly revelatory, but they may find its gentle pace and soothing aesthetics a welcome addition to the emerging ‘cosy games’ genre. 

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Review
Culture
Film & TV
Migration
4 min read

What do Moana and Paddington have in common?

Families, destinies, and the voyage between.

Krish is a social entrepreneur partnering across civil society, faith communities, government and philanthropy. He founded The Sanctuary Foundation.

A cartoon still shows a nightscape at sea with a Polynesian style vessel above, with Moana standing on it sailing above a whale illuminated by bioluminescence
Disney.

Watching Moana 2 in a packed cinema filled with little girls giggling with excitement at every slapstick moment in the film was the highlight of my weekend. It was Saturday afternoon and my foster daughter and I found ourselves surrounded by several birthday parties of local children, many dressed up in leis and straw skirts, and exuding the sun-kissed tropical holiday vibe.  

I wasn’t expecting much from this sequel beyond a welcome reunion of characters from the original film, and I was certainly right not to raise my hopes when it came to the songs – they pale into obscurity in comparison to the excellent soundtrack of the first film. However, Moana 2 definitely put the wind in my sails - as well as made me reconsider getting a tattoo.  

Having just seen Paddington in Peru, released two weeks earlier, I couldn’t help but notice the similarities. Two much-loved characters, two long-awaited sequels, and two films about origin story journeys. While the Peruvian bear crosses one ocean following a letter from his Great Aunt Lucy, Polynesian Moana crosses another following a more supernatural call from her ancestors. Both find themselves in small boats on dangerous waters, wondering if they’ll ever find their long-lost family, and what sort of welcome awaits them. 

The quest to discover family roots seems to resonate widely – but for children in foster care it is especially pertinent. There is a very moving moment in Paddington in Peru where he asks himself where he really belongs – the place where he was born, or the place he has come to see as home?  

The tension in Moana is similar - between the home she’s left behind, and the connection she is trying to find with her ancestors. Her quest for identity and purpose lies at the heart of the movie. As Maui sings: “Who are ya? Who are ya? Who are ya gonna be? Come on-a, Moana – go get your destiny.” 

These travellers aren't seen as strange outsiders or potential threats; instead, they're embraced as long-lost family. Their treacherous journeys are honoured, not criticised. 

Both my father and my father-in-law have spent a lot of time documenting our family histories. On my side of the family, I have historical connections with Sri Lanka, India, Ireland, and Malaysia, and cousins who have recently made their homes in Australia and Cambodia. On my wife’s side of the family, there are direct descendants of the Huguenots, who found sanctuary in England after fleeing religious persecution in France in the sixteenth and seventeenth centuries.  

It is both fascinating and heart-breaking to discover how our lives are part of a history of global people movements, and the struggles that they inevitably bring with them. I grew up hearing stories of my Indian grandmother’s tragic separation from her children after her husband – an English tea plantation owner – was killed in El Alamein in World War Two. I grew up hearing stories of my mother being sent out barefoot to collect water for the orphanage in the Himalayas where she lived. I grew up hearing stories of my father who as a child, 5,000 kilometres away from my mother, was woken at 5am each day to be taken to the temple.  

However difficult it is for me to imagine, their stories are part of my story. And they in turn are part of an even bigger story that offers a wider explanation not only of where we come from but where we are going. Ancestors such as Abraham, Moses, and David call us to reconnect with our family roots – and with God himself.  

Moses puts it like this in a song that was passed down through the generations and recorded in the Psalms:  

Lord, you have been our dwelling place throughout all generations. Before the mountains were born or you brought forth the whole world from everlasting to everlasting you are God. 

For me, the quest to find out who I truly am, where I come from, where I belong, and what my destiny might be, – led me to become a Christian. In searching for identity, meaning, and purpose, I realized that "home" for me meant coming home to God. 

From Abraham's journey to my parents' migration, my family's story has always been one of movement, separation, and finding belonging. Now, in my work with refugees around the world, I feel a deep personal connection not just to my own ancestors' experiences but to all those who share similar stories of displacement and hope. 

That's why I loved the powerful moment in Moana 2 when a fleet of small boats arrive on the shores of a distant land to a rapturous welcome. These travellers aren't seen as strange outsiders or potential threats; instead, they're embraced as long-lost family. Their treacherous journeys are honoured, not criticised or dismissed as we often see in today's responses to migrants.  

Moana is recognized as a master navigator, and, true to Polynesian custom, receives a tattoo to mark her achievement—a symbol of pride, resilience, and belonging.  Her tattoo also possibly indicates that she is being set up as with demi-god powers for the trequel. But we have to wait to see if there will be a Moana 3. In the meantime, I highly recommend the film, especially if you have fostered children in your life, or fancy organising a Polynesian-themed party, or just need a healthy dose of girl-power inspiration. That should cover all of us.  

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