Weekend essay
Culture
Generosity
5 min read

From family to flourishing community, why relationships count so much

Little local acts of listening and kindness shed light on an age-old question, writes Rob Wickham - am I my brother’s keeper?

Rob Wickham is the CEO of the Church Urban Fund, a charity helping people access a community of support. He was the Bishop of Edmonton, and has participated in community building in London and Tyneside.

A group of old and young men sit on red sofas, listening to one of themselves.
Stoke FC's Place of Welcome.
Church Urban Fund.

Every week a group of 20 or so older people gather in an ordinary church in Walsall. A small handful also attend church on Sundays, but most do not.  Amongst them are clear signs of poverty, mental health issues, struggles, broken relationships, and grief. Each person has a profound story. They come to sit in a place where strangers can become friends and will listen. For almost half of this group, this moment would be the only one that week when they are personally noticed and acknowledged by another human being.   

This safe space is therefore a transforming blessing. It is life enhancing and hope creating.  It was born out of a simple instruction, heard weekly by the church’s congregation - “Ite, missa est” – ‘Go the mass is ended’. This simple instruction, and a belief that their role was to build community as a result, has led to lives being transformed, fueled by the Bread of Life. 

But it is not just churches. Stoke City Football Club opens its doors leaving Yasmin to reflect about her Grandmother, Sandra, who has dementia:  

“My Nan has made friends and this place has helped her with talking and socializing more. Especially since COVID she stopped socializing and was feeling lonely. I think this has really made a difference”. 

Or in Lichfield where the local theatre provides the same hospitality, leaving Jean to reflect that:  

”You get to know people don’t you, coming here. It’s lovely.” 

Churches, theatres, football clubs, libraries, mosques, temples, community halls, all of them can become places of welcome, centres of hope.  Countless conversations, countless lives transformed, with the majority so simple and basic that they go unnoticed. 

Relational capital goes beyond self to acknowledge that together, the other is a precious gift and not a problem that needs to be solved.

Towards the beginning of the book of Genesis, just after the first murder occurs with the death of Abel at the hands of his jealous and angry brother Cain, God asks Cain “Where is Abel?” Cain’s response is a common response, a response of one who judges or ‘others’, and then washes their hands.  

“My brother is not my problem, Am I my brother’s keeper?”  

 It is a fundamental question to human flourishing and the principles of living for the common good. 

Dietrich Bonhoeffer’s extraordinary book, Life Together, shares that any act of love or generosity to another person begins with a posture of holding your tongue in order to listen and to understand.  Bonhoeffer then speaks of meekness, bearing, listening and ultimately, and only then, to be in a position to speak. All too often, we jump to speaking before doing the hard work, emphasizing an engrained paternalistic power dynamic, and thinking that we know best.  For Bonhoeffer, this is an act of service which is relational, built upon trust and a relational capital that says that each person matters.  Relational capital goes beyond self to acknowledge that together, the other is a precious gift and not a problem that needs to be solved. Bonhoeffer also recognizes the prophetic wisdom and complexity of this as he shares that:  

“in order to flourish, every community must realize that not only do the weak need the strong, but also that the strong cannot exist without the weak. The marginalization of the weak leads to a broken humanity”. 

At the heart of this dynamic, a posture is decided.  If I am not my siblings’ keeper, and my sibling must look after themselves, then the weak will, of course, be marginalized. A broken and privatized humanity will be the ultimate end result.  

But, if I am my siblings keeper, the posture is very different.  Open arms, a desire to listen, to understand. 

A clear example of this remains in many housing or immigration policies, or in a highly profitable banking sector - benefitting from the spoils of the cost of living crisis, adding to the misery of the majority. Like Pilate, hands are washed, in the pursuit of profit, thankfully challenged by the growing Just Finance Foundation.   

Furthermore, in housing, regeneration for human flourishing, rooted in the call upon a person’s life given in the simple ceremony of baptism, often gives way to gentrification, in which fragmentation and broken relationships become the norm. This is a far cry from the vision of Fr Basil Jellicoe, where ‘homes for heroes’ were redeveloped in inner city Euston, rented at the same price as their slum predecessors as a symbol of action and justice for human flourishing. 

But, if I am my siblings keeper, the posture is very different.  Open arms, a desire to listen, to understand.  This reflects something of the resurrection, where generosity is found, quite simply because God so loved the world. It is often in the most deprived communities that this is demonstrated, echoing a bias to the poorest, and a desire for the justice that Mary promises as she sings at the beginning of her child’s life. 

In essence, our broken and fallen self often looks inside ourselves for fulfilment, but the transformed, loved and forgiven self looks to others as an act of self-giving love, humility and grace.  The vision is often to live out the fundamental challenge of Jesus to the Church, personified in its founder Peter. “Do you love me… Feed my lambs”. Jesus, depicting himself as a shepherd, says to Peter, one of his closest followers – “if you love me, feed my sheep.” This is made all the more extraordinary as Peter himself had recently carried out a knife attack, yet he was still breathed upon with the gift of the Holy Spirit at Pentecost. 

The stories from Places of Welcome, and the testimonies from the communities who have used the  Growing Good resources which exist to provide a framework as to how and why churches can and should serve their local contexts, are a reminder that relationships matter, people matter and love matters.  Much hidden Christian ministry, alongside that of other faiths, as Near Neighbours testifies, strive for this different vision. Their stories demonstrate that living the principles of presence, perseverance, hospitality, adaptability, participation and action can lead to organic altruistic and flourishing communities. Daily, safe spaces are being created for the broken soul to rejoice, dance and sing.  

The human urge to be in relationship with others is paramount.  When such relational stories are told, actions follow.  Good action is justice focused, co-created and participatory.  This requires a mutuality, and a desire to learn, knowing context, listening to the local, and daring to ask the difficult questions of why certain communities are impoverished in the first place.  It is in asking these questions, developing a learner’s heart, filled with curiosity, that will lead to the flourishing of all. Staying quiet when you have heard is not a viable option.  

The posture is simple.  Am I my siblings’ keeper?  The answer no inevitably leads to death of relationship.  The answer yes has the potential to lead to true human flourishing.   
 

Review
Culture
Film & TV
Trauma
5 min read

This bad TV version of The Last of Us ruins much more than storytelling

Following up the acclaimed video game doesn't deliver prestige viewing.
A pensive looking woman glances to the side.
Ellie, played by Bella Ramsey.
HBO.

What’s the point of the TV adaptation of The Last of Us

Throughout its second series, I’ve been trying to wrap my head around this question. I’m still short of an answer. 

Turning the two The Last of Us video games into prestige TV was always going to be problematic, because those video games already were prestige TV. You just had to press buttons on a controller now and then.  

The first The Last of Us video game is regularly included in lists of the best video games ever, and it’s not because of any ground-breaking gameplay or because of any technological advancements it made. It’s because of its story.  

It is richly character-focussed, gritty, realistic, and utterly human. The Last of Us Part I (as it’s now known) carries the kind of gravitas and emotional complexity you might expect from the likes of The Sopranos, Breaking Bad, Chernobyl, or The West Wing. It’s already prestige TV.  

So, is the TV adaptation simply an attempt to make this same story accessible to people who don’t play video games? Maybe. That would make sense, were it not for its deeply frustrating second series, the finale of which has just aired. 

The Last of Us Part II was massively controversial when it released in 2020. (WARNING: absolutely colossal spoilers ahead, for both the games and the TV show). Joel – the main protagonist of the first game – is abruptly and brutally murdered in its opening act. This leads Ellie – his pseudo-surrogate-daughter – to hunt down those responsible in attempt to enact a reckoning.  

In the video game, most of the story is told over the course of three days. First, from Ellie’s perspective, then from the perspective of Abby, Joel’s killer. In the TV show, the second series covers Ellie’s side of the story before very abruptly shifting to Abby’s side in the final seconds, leaving the viewers with a cliffhanger. Even as someone who’s played the game and knows what’s going to happen, it felt like a bit of a slap in the face. 

But for someone who hasn’t played the games it must be bordering on nonsensical. Even spread over two series, the story is so truncated, and so much is left unsaid. I can’t imagine making sense of this series without having played the video game first. But the TV show is basically just a live action remake of the game. Which again begs the question: what’s the point of the TV adaptation of The Last of Us

I’ve found this series, and the video game it’s based off, hugely frustrating. Because it’s trying to convey an important message. But both the game and the show contrive to undermine their important central ideas through poor storytelling techniques and structures.  

But in making clear what was left unsaid in the game, the power of the moment is undercut. Much is spoken; little is said. 

Let’s take one example. Half-way through the game (or towards the end of series 2), Ellie has tracked down and tortured one of Abby’s friends for information on her whereabouts. Afterwards, she talks to her lover Dina about what happened.  

In the game, it’s harrowing. Ellie is visibly shaken by what she’s just witnessed herself do. “I made her talk.” She says. And then to Dina: “I don’t want to lose you.” “Good,” comes Dina’s reply. And that’s it. Cut to black. Little is spoken; much is said.  

But where the scenes last about 30 seconds in the game, in the TV show it’s over five minutes long. “I made her talk. I thought it would be harder to do, but it wasn’t. It was easy. I just kept hurting her.” So says Ellie, halfway through the conversation. The writers are clearly trying to make explicit Ellie’s fear that she’s losing herself, and Dina by extension, in her thirst for revenge. But in making clear what was left unsaid in the game, the power of the moment is undercut. Much is spoken; little is said. 

“I know writers who use subtext and they’re all cowards,” Garth Marenghi once said. I can only assume he writes for HBO now. 

It’s a shame the scene gets fluffed as badly as it does, because really it’s the centrepiece of the narrative. Faced with unthinkable violence, Ellie chooses to repay the act in kind. But, in hunting down and torturing those responsible, ultimately Ellie finds herself becoming less and less human with each act of revenge. Here, in this conversation with Dina, Ellie begins to glimpse the reality of this. That acts of violence towards others are ultimately also acts of violence towards her own nature.  

This is, as it turns out, a deeply Christian notion. Where other Ancient Near Eastern creation myths depict their gods as creating the world through violent and bloody struggle, in Genesis God merely speaks life into being. Where Jesus’ disciples would violently overthrow their Roman oppressors, he instead says “those who live by the sword, die by the sword.”  

Moreover, Jesus’ death by crucifixion was unspeakably cruel and violent, encompassing protracted public humiliation, sexual abuse, and mutilation. It is here that Christ draws the suffering of the world to himself, that we might be given the opportunity to live free from the ongoing cycle of violence that surrounds us. Not that we might avoid having violence done to us, but that we might find the strength not to be violent in turn.  

And this is the ultimate paradox at the centre of Christianity: that the greatest show of strength the world has ever seen is found in Christ’s being nailed to a tree.  

Violence begets violence begets violence begets violence. That’s the message of The Last of Us Part II; albeit one conveyed in a rather ham-fisted way. While I’m not optimistic, I hope the next series of the TV show manages to fix the game’s wobbly narrative structure to convey this in a way that is nuanced and compelling. Because it’s a message we desperately need to hear. 

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