Review
Culture
Film & TV
Sport
3 min read

Don't stop believin'

Air is a biopic you can believe in, says Yaroslav Walker, thanks to an awesome soundtrack and the hint of deeper themes.
A woman stands in a kitchen diner hold a phone with a cord.
Viola Davis negotiating down the line.
Warner Bros

Air should not work as a film. A sports biopic that barely has any actual sport in it, but has plenty of shoe design. A plot that revolves around the character of Michael Jordan (considered by many to be the greatest basketball player of all time, if not the greatest athlete of all time) which goes as far as to show the back of his head until the end credits, when stock footage takes over. A film that drops a number of hints about interesting character development (Matt Damon’s gambling, Jason Bateman’s daughter), and then never follows them up. None of this should add up to much…and yet it does. 

Mark Kermode (very much this reviewer’s lodestar of critique) has often opined that you know a biopic is doing its job when it makes you invested in a field you know nothing about. Senna makes you care about motorsport. Cinderella Man makes you care about boxing. Well, Air genuinely made me care about corporate sponsorship and shoe design…and I certainly wasn’t expecting that! 

The script is fondue levels of cheesiness, Matt Damon gives a climactic speech which simply oozes baked Camembert.

The direction is fine – Affleck has shown that he can be perfectly competent as an actor/director, and he does a fine job. The script is fondue levels of cheesiness, Matt Damon gives a climactic speech which simply oozes baked Camembert, but is also laugh out loud funny on more than one occasion. The performances are all on point: Matt Damon and Viola Davis can pull-off earnest roles in their sleep, and Affleck and Bateman deliver some decent ‘straight-man’ material. Affleck also demonstrates his directorial skills with shrewd and limited use of actors who can over-stay their welcome (Chris Tucker…small doses). 

However, the thing that sells the film to me is the soundtrack. The film is one big nostalgia-trip, and I loved it for that. I have long championed the theory that the 1980s was the best decade for popular music, and this film confirms my theory. The moment the Violent Femmes started to play I was sold. Cindy Lauper, Run-D.M.C, Springsteen, The Alan Parsons Project! BLISS! Throw in a Smiths and a Bowie track and I’d be giving this film an Oscar! 5 stars (but only because I’m listening the soundtrack at this very moment). 

Air hints at some deeper themes (although it does little more than hint) and one of these is the power of belief, the power of having faith in something. Affleck’s shoe-mogul, Phil Knight, has had faith in himself to build up Nike as a successful brand – and now spouts lazy quasi-Buddhist aphorisms. Davis’ Deloris Jordan has absolute faith in her son’s sporting ability, and refuses to allow it to be overlooked. Damon’s Sonny (a talent scout for possible sponsorship opportunities) is a gambler – he has belief in his own luck, his own scrappy attitude. He shoots craps in Vegas and demands his bosses back him because of his gut: ‘This is what I do here, and I really feel it this time!’ He truly believes in the value and power of sport to change his fortunes, and to change the world. 

From a Christian perspective it raises some interesting ideas, but doesn’t raise them quite high enough. The Christian life is one of belief, one of faith, one of ‘taking a chance’. Yet, the chance the Christian takes is not really a gamble, not a roll-of-the-dice, but a relationship. The Christian takes a chance, but it is taking a chance on love. Whereas the characters of Air take a chance on the sporting ability of a yet un-tested Michael Jordan, the Christian finds a certain surety in the loving embrace of Jesus Christ. Having religious faith, having Christian faith, is so often mischaracterised as a blind gamble – rather it is a relationship with one who loves us unconditionally, and so is not as irrational as assuming one can win shooting dice, but is the truest and most sensible thing one can do. 

Review
AI
Character
Culture
Film & TV
4 min read

The utter humanity of Wallace and Gromit

Choices in front of and behind the camera tame technology.
A still from a claymantion film shows three characters, Wallace, Gromit and a robot garden gnome marching out a garden shed.
AI: here to help.
Aardman Animations.

In 1993, Aardman Animations released Wallace & Gromit: The Wrong Trousers. It follows hapless inventor Wallace and his long-suffering dog Gromit as they rent out their spare room to a penguin, Feathers McGraw, who is subsequently revealed to be a master criminal, narrowly pipping Anthony Hopkins’ Hannibal Lecter and Javier Bardem’s Anton Chigurh to the title of cinema’s most sinister villain. (Trust me: you will never look at a red rubber glove the same way after The Wrong Trousers). 

At the film’s climax, perpetual good-boy Gromit chases McGraw through the house via a series of increasingly convoluted model railway tracks, even as he has to build the very tracks he’s riding on. There is a strong argument to be made that it is best scene in cinematic history.  

Fast forward to Christmas, 2024, and Wallace and Gromit: Vengeance Most Fowl is shown on BBC One on Christmas Day. It tells the story of Feathers McGraw – who has lost none of his quiet menace – plotting revenge on the eponymous duo, this time by taking over a series of technologically advanced garden gnomes Wallace has invented.  

While nothing in Vengeance Most Fowl tops the train chase from The Wrong Trousers – indeed, how can one improve on perfection? – it is another magnificent addition to the Wallace and Gromit oeuvre.  

Moreover, it is a remarkably prescient tale about the dangers of technology, and the beauty of humanity. It is the perfect antidote to much of modern cinema and almost single-handedly restored by faith in film as an artistic medium. Vengeance Most Fowl is such a success because it oozes humanity in every single frame. However, this humanity appears most clearly in three distinct ways.  

First, in its story. The inciting MacGuffin of Vengeance Most Fowl is the new garden gnomes Wallace has concocted. Feathers McGraw takes control of Wallace’s gnomes by hacking into its software and switching it from ‘good’ mode to 'evil’ mode. (Like everything in life, this is a joke The Simpsons got to first: in 1992’s “Treehouse of Horror III,” Homer accidently buys Bart a Krusty the Clown doll accidently set to ‘evil’ mode rather than ‘good’ mode.) 

Vengeance Most Fowl offers a more nuanced take on technology than most. It’s neither straightforwardly good nor straightforwardly bad; it depends entirely on the user. We see the benefits of the gnomes as they help people with their gardening. But put them in the hands of the wrong person – or penguin – and they become tools for evil. Vengeance Most Fowl is not an anti-technology film, then, but is realistic about the fact that some humans – and, indeed, penguins – will inevitably seek to use technology for nefarious ends. 

Second, in its voice acting. Vengeance Most Fowl is the first Wallace & Gromit film released following the death of long-standing Wallace voice actor Peter Sallis. It is genuinely remarkable, then, that no AI was used by Aardman to replicate his voice. Instead, this is left to Ben Whitehead and the results are certainly worth it. 

Where many film studios or production companies would have used technology to offer a ‘fake’ Sallis performance – think Peter Cushing in Rogue One: A Star Wars Story, for example, or even the use of AI to reconstruct John Lennon’s voice for the lost Beatles single “Now and Then” – Aardman did not. Instead, they made a very conscious decision to have Whitehead offer a deeply human performance as Wallace. When (SPOILER ALERT) at the end of the film Wallace tells Gromit that he can live without inventing, but he can’t live without his dog, the emotional pay-off is so genuine because it is real. Because it is a thoroughly human moment. 

Third, in its cinematography. Claymation is a medium only adopted by artists who hate themselves. That’s the only reason I can think for making an entire film using such a slow, tedious process. It is also a deeply human art form. It is the result of tens of thousands of hours of painstaking and repetitive work. It is yet another conscious choice by the team at Aardman to create something that is thoroughly and unmistakably human. 

All of this, I think, says something about how Wallace & Gromit manages to feel like such a breath of fresh air. It has not been committee-d to death, or market research-ed into beige-ness. It is full of stupid little jokes (like Gromit reading Virginia Woof) and localised references (“Yorkshire Border: Keep Out!” followed by “Lancashire Border: No, Your Keep Out!”).  

The cost of making Wallace & Gromit films is too costly for them to be cheap, mass-produced disappointments churned out at an increasing rate of knots. They are lovingly hand-crafted works of art and, given the current state of much cinema and TV, they are nothing short of minor miracles.  

Wallace & Gromit is an utterly human series of films. It isn’t perfect. And that’s what makes it perfect. 

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