Article
Culture
Education
Politics
6 min read

Does Gen Z crave the dictator?

If young Brits are turning away from democracy, here’s how to stop it.

Krish is a social entrepreneur partnering across civil society, faith communities, government and philanthropy. He founded The Sanctuary Foundation.

A cat with a small black moustache marking snarls while sitting in front of a tablet.
Kanashi on Unsplash

I knew something was seriously wrong when I hosted a live interactive online assembly for a couple of thousand sixth formers last year. Given a range of emojis the one that was chosen most to represent how they felt about politics wasn’t a thumbs up, or sleeping face, - it was the pile of poo emoji. The vast majority also expressed a deep distrust in government believing they neither listened to nor cared about them. It was then that I realised democracy was in trouble—and not just on the global stage. Here in the UK, a deeply worrying trend is emerging: more than half of Generation Z (those aged 13-27) believe the country would be better off under a dictator. 

Recent controversial polling from Craft, commissioned by Channel 4, reveals that 52 per cent of Gen Z believe the UK should be run by a strong leader who does not have to bother with parliament or elections. Even more alarmingly, 33 per cent think the country would be better off if the army were in charge. If that doesn’t make us sit up and take notice, consider this: nearly half (47 per cent) of Gen Z believe our society must be radically changed through revolution. 

These numbers are staggering. For those of us who have grown up with a strong commitment to democracy, it is unthinkable that the generation raised with the most freedom, the most access to information, and the greatest digital connectivity could be so willing to give up their right to vote, protest, and hold leaders accountable. But before we rush to condemn, we need to ask the hard question: why do so many young people apparently feel this way? 

A lost faith in politics 

What if it isn’t so much that Gen Z has turned against democracy, but that they feel democracy has turned against them? Think about it. Their schools are crumbling. Their teachers are stressed. If they need mental health support or special needs support, they have either a long wait or a hard fight on their hands and probably both. If they want to go to university, they have to take on a debt that will last longer than the time they have been alive. And pity help them if they want to buy a house - statistics suggest they will probably have to wait until they are 33 years old to even think about getting onto the property ladder.  

You might think that these struggles would force Gen Z to become more politically active. But this generation remains the least politically engaged group in the UK. Whilst it is true that currently many are too young to vote, there is also a large proportion who is too disconnected to see the relevance of formal politics. Voter turnout for young people has been abysmal in the last three UK general elections: 

  • 2015: 43 per cent 
  • 2017: 54 per cent (a temporary spike due to Jeremy Corbyn’s appeal) 
  • 2019: 47 per cent 

Compare that to the 70 per cent plus turnout for over-65s, and the message is clear: young people aren’t voting, and in return, politicians aren’t speaking to them. Which only exacerbates the problem. Despite the Labour Party manifesto promise that they would introduce voting at 16, they seem to be in no hurry to introduce the reform.  

While Gen Z engagement with traditional politics is low, their political leanings have shifted. Over the past two decades, Gen Z has moved slightly to the centre-left, while older generations tend to lean centre-right. Today, age is a stronger predictor of voting behaviour than social class, which is a dramatic shift from previous decades. Though Gen Z is more liberal overall, they are also more radical in their discontent—and that’s where the real danger lies. 

When young people feel unheard, they don’t just disengage—they seek alternatives. Their frustration has left them susceptible to radical ideas and strongman narratives. While previous generations turned to grassroots activism, protests, and community engagement, Gen Z is more likely to be influenced by leaders they can follow online -  like Andrew Tate, Jordan Peterson, and Nigel Farage, who offer clear, confident, and often extreme critiques of the system. 

The result? Despite strong examples in the positive activism of Greta Thunberg, Marcus Rashford and Malala who have used democratic means to make a positive difference, there is a growing number of young people who see democracy as weak and ineffective, and dictatorship as strong and decisive.   

A wake-up call 

But there is hope. By engaging young people directly there is an opportunity to change the trajectory. That’s what we discovered at our online interactive event for sixth formers.  One of the most powerful voices at the event was Sophia, a recently turned 18-year-old Ukrainian refugee, who spoke about her experience fleeing war. She told her story of being separated from her father who was in Ukraine fighting for democracy. She shared how Ukrainians are fighting—not just with weapons, but with their lives—for the very democracy that young Brits are so ready to discard. Her message to British students was simple: “You don’t know how lucky you are.” She challenged them to see democracy not as a broken system, but as one that requires their participation to work. 

It was a powerful moment. And it proved something vital: when young people hear real stories, from real people, they begin to see the consequences of the choices they are flirting with. As a result of that event, thousands of young people signed up to vote at the electoral commission.  

Rebuilding trust in democracy 

So what can be done? Here are three crucial steps. 

Make politics relevant to Gen Z. Young people do care about issues like climate change, mental health, and social justice. But they are turned off democratic political solutions by the bureaucracy, mud-flinging and dragging timescales. By taking time to explain to them the processes, to involve them in the campaigns and to improve accessibility to politics and highlight the difference they can make, we may find that our most disconnected demographic could become democracy’s greatest asset.  

Rebuild Gen Z’s trust in leadership. Scandals and dishonesty have left Gen Z cynical. We need leaders who are transparent, accountable, and willing to listen. We need parties who will do what they said they would do in their manifestos and on the doorsteps. We need Members of Parliament who are committed to spending time with the young people they are supposed to represent so that relationships of trust can be deemed possible again. 

Empower Gen Z. There are initiatives out there—like our interactive live assembly and the G-EPIC project—that prove a simple truth: when young people feel heard, they engage. When they are inspired, they engage. When they are empowered to participate in the political process, they engage. Perhaps if we create more spaces for them to speak, lead, and act, they will step forward to shape the future.   

History shows that democracy is never guaranteed—it must be fought for and protected by every generation. It also requires constant effort to ensure it serves all communities without scapegoating, persecuting, or marginalizing. And history warns us that without democracy, most dictators quickly become tyrants.   

The challenge before us is urgent: we must help Generation Z recognize the power they hold to shape their world—before they surrender it to leaders who would take that power away from all of us. 

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Review
Culture
Film & TV
Trauma
5 min read

This bad TV version of The Last of Us ruins much more than storytelling

Following up the acclaimed video game doesn't deliver prestige viewing.
A pensive looking woman glances to the side.
Ellie, played by Bella Ramsey.
HBO.

What’s the point of the TV adaptation of The Last of Us

Throughout its second series, I’ve been trying to wrap my head around this question. I’m still short of an answer. 

Turning the two The Last of Us video games into prestige TV was always going to be problematic, because those video games already were prestige TV. You just had to press buttons on a controller now and then.  

The first The Last of Us video game is regularly included in lists of the best video games ever, and it’s not because of any ground-breaking gameplay or because of any technological advancements it made. It’s because of its story.  

It is richly character-focussed, gritty, realistic, and utterly human. The Last of Us Part I (as it’s now known) carries the kind of gravitas and emotional complexity you might expect from the likes of The Sopranos, Breaking Bad, Chernobyl, or The West Wing. It’s already prestige TV.  

So, is the TV adaptation simply an attempt to make this same story accessible to people who don’t play video games? Maybe. That would make sense, were it not for its deeply frustrating second series, the finale of which has just aired. 

The Last of Us Part II was massively controversial when it released in 2020. (WARNING: absolutely colossal spoilers ahead, for both the games and the TV show). Joel – the main protagonist of the first game – is abruptly and brutally murdered in its opening act. This leads Ellie – his pseudo-surrogate-daughter – to hunt down those responsible in attempt to enact a reckoning.  

In the video game, most of the story is told over the course of three days. First, from Ellie’s perspective, then from the perspective of Abby, Joel’s killer. In the TV show, the second series covers Ellie’s side of the story before very abruptly shifting to Abby’s side in the final seconds, leaving the viewers with a cliffhanger. Even as someone who’s played the game and knows what’s going to happen, it felt like a bit of a slap in the face. 

But for someone who hasn’t played the games it must be bordering on nonsensical. Even spread over two series, the story is so truncated, and so much is left unsaid. I can’t imagine making sense of this series without having played the video game first. But the TV show is basically just a live action remake of the game. Which again begs the question: what’s the point of the TV adaptation of The Last of Us

I’ve found this series, and the video game it’s based off, hugely frustrating. Because it’s trying to convey an important message. But both the game and the show contrive to undermine their important central ideas through poor storytelling techniques and structures.  

But in making clear what was left unsaid in the game, the power of the moment is undercut. Much is spoken; little is said. 

Let’s take one example. Half-way through the game (or towards the end of series 2), Ellie has tracked down and tortured one of Abby’s friends for information on her whereabouts. Afterwards, she talks to her lover Dina about what happened.  

In the game, it’s harrowing. Ellie is visibly shaken by what she’s just witnessed herself do. “I made her talk.” She says. And then to Dina: “I don’t want to lose you.” “Good,” comes Dina’s reply. And that’s it. Cut to black. Little is spoken; much is said.  

But where the scenes last about 30 seconds in the game, in the TV show it’s over five minutes long. “I made her talk. I thought it would be harder to do, but it wasn’t. It was easy. I just kept hurting her.” So says Ellie, halfway through the conversation. The writers are clearly trying to make explicit Ellie’s fear that she’s losing herself, and Dina by extension, in her thirst for revenge. But in making clear what was left unsaid in the game, the power of the moment is undercut. Much is spoken; little is said. 

“I know writers who use subtext and they’re all cowards,” Garth Marenghi once said. I can only assume he writes for HBO now. 

It’s a shame the scene gets fluffed as badly as it does, because really it’s the centrepiece of the narrative. Faced with unthinkable violence, Ellie chooses to repay the act in kind. But, in hunting down and torturing those responsible, ultimately Ellie finds herself becoming less and less human with each act of revenge. Here, in this conversation with Dina, Ellie begins to glimpse the reality of this. That acts of violence towards others are ultimately also acts of violence towards her own nature.  

This is, as it turns out, a deeply Christian notion. Where other Ancient Near Eastern creation myths depict their gods as creating the world through violent and bloody struggle, in Genesis God merely speaks life into being. Where Jesus’ disciples would violently overthrow their Roman oppressors, he instead says “those who live by the sword, die by the sword.”  

Moreover, Jesus’ death by crucifixion was unspeakably cruel and violent, encompassing protracted public humiliation, sexual abuse, and mutilation. It is here that Christ draws the suffering of the world to himself, that we might be given the opportunity to live free from the ongoing cycle of violence that surrounds us. Not that we might avoid having violence done to us, but that we might find the strength not to be violent in turn.  

And this is the ultimate paradox at the centre of Christianity: that the greatest show of strength the world has ever seen is found in Christ’s being nailed to a tree.  

Violence begets violence begets violence begets violence. That’s the message of The Last of Us Part II; albeit one conveyed in a rather ham-fisted way. While I’m not optimistic, I hope the next series of the TV show manages to fix the game’s wobbly narrative structure to convey this in a way that is nuanced and compelling. Because it’s a message we desperately need to hear. 

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